
A roguelite management game blending deckbuilding and shop sim elements. Recruit workers, arrange buildings, craft powerful builds, and maximise profit each run.
Modeled estimate, not a reported figure. How we estimate →
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About
Lantern Lane is an ancient Chinese management roguelike. The guests are already inside, and the countdown has already begun. Within a limited time, you must build businesses, assign employees, create powerful combinations, and turn your venue into a steady source of income.
Customers will continuously enter the venue, visit different buildings, and generate income. You can purchase new buildings and employees from the shop at any time and add them to your operation.
Each building can be assigned different employees, and employee traits can change the way a building earns money.
Earn silver ingots, refresh the shop, upgrade the shop level, or increase Renown to attract more customers.
Should you search for a key employee first, or expand your customer flow? Should you play it safe and pay tribute steadily, or gamble on an explosive combo?
Every round is a new management decision.
The court demands tribute, the guests seek pleasure, and your job is to squeeze out as much profit as possible within the time limit.
Build, combine, refresh, and upgrade. Let the guests come in, and make sure the coin stays.
There is no fixed answer.
In each run, you must adapt to what the shop offers and decide how to make money this round.
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Stats
Languages: English, Simplified Chinese
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.