
An erotic romantic comedy about social manipulation, crossdressing, and girls tying up other girls. Will the hapless lesbian ladykiller Beast succeed at pretending to be her ruthless twin? By the creators of Analogue: A Hate Story, featuring choice-driven mechanics... and lots of sex.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
3+ hours of a butch lesbian in progressively gaudier and gaudier three piece suits
I really wanted to enjoy this one... But with each in-game day I found myself feeling more and more frustrated with having to endure a very mid-BDSM scene with an 18 yr old in order to remove my suspicion, just so I can keep being an ♥♥♥♥♥♥♥ to everyone else, and continue having a somewhat meaningful relationship with the only seemingly innocent person on the ship. Silly me for being worried what innocent girl might think if she knew I was being slapped around by the bdsm queen on the side! Nevermind though-- because no one is who they seem, none of the above matters. I guess my ending involved me thrown into a throuple with both women despite none of that making sense for who they really are... This comes after some seriously rapey scene that has a CW but maybe not a very accurate one... It just didn't need to exist in the game, and it ended up giving me major ick just 15 min from the ending of the game. It's sad because the UI of Ladykiller is fantastic and I wish there were conversational options like these in other VNs. I especially liked how you could choose to interject and add your two cents if you want, or let the moment pass - sometimes being the better choice in the end. Unfortunately, everything spicy was pretty cringe and stiff, and being described to your brother... Gross? However, the "what's really going on with the siblings" (crime not sex) side of the story is what made me restart the game each of the 4 times that it annoyingly hard crashed. This lead me to need to manually save every couple min. Because of the crashing and all the one dimensional sex scenes, I won't be playing another route. I don't regret getting through this once, but I can't recommend it either. UI for making choices, 9/10 but all in all, 5/10
Yeah, yeah ... sexy, queer, kinky masterpiece and everything, but can we talk about the dialogue interface? This is one of the most interesting innovations I have seen in the RPG genre for a while. The ability for dialogue options to appear and disappear as the conversation flows is a little thing, but it makes the conversation feel much more natural than the stilted turn-taking of most RPG dialogue. It provides an interesting choice between interrupting to say something versus letting the other person continue to speak, knowing you might miss your opportunity to say something pithy. A very clever piece of design. I wish more designers would follow this example.
Ladykiller in a Bind is an interesting visual novel, and a good introduction to BDSM erotica. Its plot is on-the-nose, it has few characters I could relate to, yet I was hooked by the kinky comedic writing and the originality of its mechanics. Here are some of the highlights. Dialogue options appear progressively throughout a scene, as if the protagonist was coming up with witty comebacks mid-conversation. You get to choose when to butt in, which makes dialogue between three or more characters feel much more natural. The game is also kind enough to tell you when staying silent will unlock further options or attract suspicion. Options are also prefixed with their tone (Diplomatic, Ruthless, Flirty, etc.), preventing the far too common problem in games like Mass Effect, The Witcher, or Baldur's Gate 3, where you select a tame line only for the character to say something overtly flirtatious or extremely racist. Ladykiller in a Bind goes out of its way to convey exactly what each choice will do mechanically and narratively. In this game, you play as a girl pretending to be her twin brother. Acting too out of character for him will attract suspicion, and if your suspicion maxes out, the game's over. On the flip side, being especially nice to certain characters can earn your some favours, or votes for the popularity contest you're all taking a part in. The game clearly identifies which options will earn you votes and suspicion, or unlock/abandon a character's route, so it's up to you to decide if you just want to work your way into someone's bed, do anything to win the competition, or just stay out of trouble. These mechanics tie into the game's exploration of BDSM during some erotic scenes. At night, you can let a certain someone do whatever she wants with you to lower your suspicion, and you can take advantage of a certain someone else to earn more votes. This gives a certain transactional aspect to all the sexual encounters in this game, and exploring how that makes you feel is the whole point of the game. That said, this game's visuals don't get much steamier than what you see in the trailer. The art is only there to assist the immersion. If you're used to explicit smut made to provide cheap thrills and appeal to the male gaze, you might want to adjust your expectations. Here, it's all about the foreplay, the roleplay, and the aftercare. PS: I haven't played this game recently, but I figured I ought to write a review for it since it has been sitting in my favourites for a while.
I guess i like being topped by girls who are a little scary now.
I LOVE WOMEN
I want all NSFW devs to churn these kinds of games out harder than they ever have. We need to give the ruthless conglomerates and activists trying to censor the internet a giant "♥♥♥♥ YOU". WE WILL NOT BE SILENCED. Oh, yeah. I guess I better talk about the game, too. The story is weird, but it's the good kind of weird. You get to make weird choices, experience weird character relationships, and have sex. And I mean LOTS of sex. Fortunately, you can skip the sex scenes if those aren't your forte, but they do have some plot elements, so it might be worth swallowing your pride if you want the full story. This game has some of the most relaxing soundtrack I've ever heard in a video game. The theme of the Stalker, in particular, is perhaps the most soothing and peaceful track in the game. It's a really good sleep potion. Overall, this is one game that fans of adult visual novels DEFINITELY should not skip. It's like DDLC, just without the horror elements. I only played it because I had to for a college course, but I was surprised by just how good it was. And again, REJECT CENSORSHIP, RETURN TO GOON.
sesbian lex. that is all.
Ladykiller in a Bind has a lot going for it. It’s got some really interesting characters, a great setting, and an interesting story. It loses a lot of the momentum as it goes though. It is a game that takes place over the course of seven days and it makes you choose how to spend your time on the ship which means on a single play through I not only have to spend time with some characters that I didn’t care about but also couldn’t spend as much time with those I did. For instance my two favourite characters were the Photographer and The Swimmer but you have to choose between them early on so right off the bat I can’t spend time with both of my favourites. I also am forced to spend time with The Hacker or The Beauty each day. I didn’t mind either of them but I enjoyed my time with The Bro and The Lieutenant more. The game does have a lot of customization to it which is nice. You can choose custom nicknames for pretty much every character. You can choose to skip lewd scenes. There was one choice that still wasn’t much of a choice though. There is one borderline non consensual sex scene that you can skip but it still happens because the dialogue afterwards still implies it took place, you just didn’t have to watch it. I would have preferred that skipping it means it takes it out of the plot. The sex scenes in any case are mostly dialogue as there is little but still images on screen and even then many just involve sensual touching or acts rather than full blown sex. Basically if one were to play the game mainly for the lewd scenes they will come away disappointed. Even if you don’t come just for those you still may. By the end I had many questions about just what the overall goal of The Brother was and what role certain people played. They just randomly did things with little to no explanation and then take random potshots at capitalism. The visuals had a pretty good style and the music was decent. The menu system was pretty unique as many Ren’Py games end up with really similar menu systems where Ladykiller went for their own style. I played Ladykiller on Linux. It had a weird issue where it froze on my three times. If I left it there for about twenty to thirty seconds it would unfreeze on it’s own. This was really strange because I have played hundreds of visual novels over the years and I can’t remember any of them freezing on me, the genre is usually pretty bug free. The game has a manual save system with no save game limit I could tell but you can’t save at any point however it is almost any point. One of the biggest technical drawbacks to the game was the lack of a back button for the text. Basically as the dialogue progresses and you get to make a choice that isn’t the only choice you get. If you let the dialogue keep going without choosing you can sometimes get additional choices but other times you lose the ability to make some or all choices. I really disliked this system. I would have preferred we get to see all choices at once. This way I clearly see what my options and and don’t lose out on any dialogue. This system is especially annoying combined with the lack of a back button I mentioned earlier. Game Engine: Ren’Py 6.99.6.739 Disk Space Used: 654 MB Game Version Played: Build 786 CPU Usage: 5-12 % System RAM Usage: 4.2-5.7 GB I would say that Ladykiller in a Bind ended up as a good game. It started off great but sadly a combination of technical issues and choices with the weird twists to the story hampered it. The other issue would be it’s current price. It retails for $25.99 plus tax CAD which is pretty high for a visual novel. I finished my first play through in five hours and fifteen minutes. I’d say that the price range of $10-15 would have been better. The length seemed fine as what the game needed wasn’t more content but a more cohesive story and better freedom with what characters you spent time with. My Score: 7.5/10 My System: Intel i5-12600K | 32GB DDR4-3200 CL16 | Intel UHD 770 | Mesa 23.0.4 | Western Digital Black SN850X 2TB | Trisquel 11.0.1 | Mate 1.26.0 | Kernel 6.9.5-gnu
Warning: this game contains a rape scene without a proper content warning (it says it is "transactional straight sex," which is how it begins but not how it ends) and makes it very clear the victim is enjoying it. This is horrifying. Supposedly the scene was WORSE before but I don't even want to know. I'd been enjoying the game's other routes and scenes a lot and my guard was down, meaning that I ran into the full force of the scene and found myself having trouble not throwing up. I ended up having to click through it as fast as I could without reading any more of the text. Don't get this game.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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