
Venture through the Labyrinth Of The Demon King, solving puzzles and fighting fearsome monsters in an epic quest to track down the demon who betrayed your lord and end its life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 17 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.2Kreviews | 92% | — | $1.1M |
| $19.99 | 988ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра откровенно говоря КАЛЛ. Эти видики просто ужас + бесконечные загрузки в локациях(хотя учитывая что игра 25 года можно было сделать хотя бы что-то похожее на открытый мир ну или локации больше ♥♥♥)
Un gran juego. Muy buena exploración, enemigos duros, historia sencilla pero satisfactoria y unos horriblemente hermosos gráficos tipo ps1, jajaja Muy recomendado si te gusta Dark Souls a nivel atmósfera y reto, pero sin la vista en tercera persona ni un leveling intrincado.
Хидден гем. Все любителям разного рода попаболи, от сайлент хиллов до соулс лайков, обязательно к употреблению. Финальный босс чёрт! UPD: плюс платина на аккаунт
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Portuguese - Brazil, Russian, Traditional Chinese, Spanish - Spain, Arabic
| $19.99 |
| 228ratings |
| 94% |
| — |
| not modelled |
| $13.99−30% | 48ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeden z lepszych horror rpgów w jakie ostatnio grałem. A Nuribotoke może mnie pocałować w
This game reminds me a lot of Cry Of Fear in the best way possible.
I didn't think this game could be this good, but I was surprised. I love how old it looks, and you can get a feel for the game through short, low-quality cutscenes featuring some disturbing monsters. The game hit the spot. I was looking for a game like this. It's quite short, though. I also had to use some guides because of how monstrous the maze is.
A great atmospheric and visually rich horror game. I LOVE how it looks, the sound design is wonderful and there's a pretty decent amount to explore, weapons to find. The combat is solid and while it gets samey and there's definitely a flow and certain weapons to make the combat feel mostly to your advantage, the story, lore and world itself is still worth the small price. Having NewGame+ with some twists is a nice addition! I'd say it gets a really strong 7/10 overall, but atmosphere and art direction, the whole vibes is a strong 10/10 for me
an absolutely incredible game so far, I've seen people complain about the 'clunky' movement but frankly I think it adds to the horror. i don't think i've ever really seen the niche of buddhist horror explored in this kind of format and it absolutely nails an oppressive, terrifying atmosphere. the melee combat is incredibly fun with health and stamina management you'd do well to mind. if you're a fan of silent hill or eastern folklore, pick this up
my heckin anime resident evil
I can see why this won awards for the best horror game of it's year, it really is quite scary, and can be a lot of fun too. I haven't played a dungeon crawler for a long time, so it took some getting used to; but by the end of the game, I was wishing there was more. Like lots of people have said, the atmosphere is excellent, and the gameplay is balanced well so that you feel like you're struggling even when you have ways to defend yourself. Most of it comes down to managing stamina and taking your time, and since enemies respawn throughout the various rooms, you're never quite safe or 'finished' with anything as you try to unravel the maze. I was amazed by the amount of weapons in this game. They have pretty much everything, all of which have slight variations in damage or style of attacking. There's even some incentive to switch it up for various enemies due to their defensive mechanics. When you enter into NG+, it becomes even more expansive--though I found there was minimal reason to continue playing since it's just a slight change of the levels you've already uncovered. At first I found the combat to be frustrating, but eventually I thought it helped assist in the horror. The only times I wasn't happy is when there was a rush of enemies, since they often attack each other, or it can be hard to defeat a difficult boss while also being swarmed by a crowd of fast-moving monsters simultaneously. Even a single enemy can be challenging, and it seems focused on dueling. The sound design is also great, with interesting music and creepy voice acting. I haven't felt so tense playing in the dark and slowly walking around since I last played something like Frictional Games' titles. It isn't a long game, but it's satisfying--with puzzles that I think most people could uncover so long as you're able to memorize the layout of the levels and properly read the map. My only complaint is that the damage balancing is a little wonky. Bosses have enormous amounts of health which makes melee difficult, but they can be destroyed by ranged weaponry. There's limited bullets and arrows, but more than enough to handle every boss and have extra. Some enemies are also essentially immortal, but there isn't enough tools to deal with them aside from running past, which kind of robbed me of the immersive feel. A few times I also had to do so much backtracking that I was getting exhausted by enemy respawns, considering how long it can take to kill things--especially near the end of the game. But it isn't long, so I think it doesn't become much of a problem. I wish there was more games like this, I'd gladly play something that was like 50+ hours with more environments, or something with procedural generation. This is a total sleeper success.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.4K | 90% | $29.99 | |
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| $1.1M | 1.5K | 76% | $19.99 | |
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| $1.1M | 11.1K | 90% | $7.99 |