
Test your skills in an all-new strategic card battler. Master swift positioning with melee and ranged rows. Plan your path to victory in the dead of night. Explore a deeply rooted universe in a rogue-lite story campaign. Collect, build, command your army, and emerge victorious.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gg
need more updates in this and many bug fixess and it meanss manyyyy!!
Почините авторизацию через стим, как было раньше. Аккаунт был связан с гугловым аккаунтом, а сейчас с компа невозможно продолжать играть.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game. Great Gameplay and a lot of depth in mechanics. Loved how the characters of indian epics have been portrayed in this game. For me its 10/10
Somewhat okay,
best card game i have played so far
Gra przestała się rozwijać a wręcz można powiedzieć że się cofneła w rozwoju
very bad registration ((( don`t work in pc you play just steam if you play on phone just google omg((( its so bad
++Crossplay; iOS / Android clients are free -> moving to iOS (which is my gametime will be likely stuck to single digits on Steam) -> iOS client kinda sucks though; layout is not full screen, but looks widescreen-like on 2021 iPad Pro ++Plays well -> no pointless waiting ++Elegant mechanics (melee / ranged rows / keywords that make sense + hero progression during an actual fight) ++Excellent characterization on heroes -> multiple unique factions with 1-2 heroes per faction ++Good UX/UI in actual fights -> keywords are present and clear ++Great, punchy SFXs! +Feels surprisingly polished in the the actual gameplay; animations, fluidity etc +Decent music +Free campaign acts as a tutorial that gives you some early +Ranked leaderboard mechanic feels smart -> three of your best heroes score count as your total score +There's english voice over on the heroes... +Free, but... CONS: --- The game feels damn pay to win -> higher rarity cards are always flat on better. You cannot compete without them after the initial lower ranking matches. Having a 1-2 epic cards in your deck vs deck that is mostly legendaries and few epics on top -> skill plays miniscule role and you're bound to lose the game. That feels super lousy. -...but the english VO is low quality -> good thing the cards trigger the great SFXs instead! -> this feels very unpolished compared to rest of the audio --The Indian lore / Hindu-stuff is definitely NOT doing a service for the game for the Western market! I nearly uninstalled due to that in the first 15 minutes...glad I didn't! -Boosters are 3 card only and linked to two factions -> you will only gain cards to those factions -> no neutral cards in the game -> feels somewhat stingy -> I've opened maybe 8-10 boosters after completing the free campaign on normal and hard + having played to ~500 rating. You do get starter decks with the heroes, but those obviously aren't great. -Lousy UX/UI in menus -> I reckon this works better with touch controls =Having played tends of thousands of hours of various card games, both physical and DCGs, this is definitely one of the good ones in terms of mechanics, gameplay fluidity. HOWEVER, it's severly hindered by the pay to win aspect. You will NOT enjoy the matches where a P2W-persons higher rarity cards are completely trumping you. The card gain is pretty damn slow...
Great design and well made. Respect the material and have integrated the story telling well. A perfect game to show Indian Culture. Definately can see it become a franchise.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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