
Destroy drones, ravage robots and stomp some skull-bearing spiderdroids in a dark-humor drenched take on the classic 90’s shooter.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes, buy it. Is good :) I'm totally not biased
Early Access, 5/7 Murder Bots. Potentially Polished, 6/7 Murder Bots. Did a Let's Play. https://youtu.be/MrVgnmE2enM
I only played for a few minutes and already noticed a lot of things 'off' with this game. I am a big fan of the retro boomer shooter revival, and almost all games within that genre that I like have oldschool graphics that look grreat and fluent gameplay. From Ion Fury to DUSK to Hedon, I love this stuff. However, it's disappointing to say that KUR does not live up to it's expectations. The controls feel very sluggish, the shooting is not satisfying at all. Sound effects are weak. And the graphics look.. very amateur. Why program in a death animation when you can have enemies just get gibbed by your weak sounding pistols? Honestly, I haven't played for long, but it's just one of those titles where the moment you start playing you're like "oh dear..."
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Funny fast-paced retro shooter with a ton of hidden easter eggs and a bunch of fun boss fights. Brings me back to my Doom roots with a new spin that's more entertaining. It's a little rough around the edges in EA but I like the vibrant color scheme a lot better than most retro shooters. Upgrade system also adds a customization element that makes it feel a little rogue-like. Serious Sam would give it 2 thumbs up... if he still has any thumbs.
[h1] Absolutly fantastic! One more retro-shooter gem coming to PC. [/h1] One of the very best upcoming retro-shooters. The visuals could be a little more polished, but this is an early acess build so it's okay. That fast-paced gameplay... if you came looking for COOPER your not gonna find any, here you'll find only RAW GOLD! Movement control and gunplay in this game feels totally incredible. But there are things about the game that could be a little better. Killing enemy's to get more Health/Ammo, and the magnetic atraction for itens should not be PERKS, they should be part of the campaing since the beginning. The PERKS itself should be used to UPGRADE in fact those already existent traits, like: -Killing enemy's drops even more Health/Ammo -Magnetic atraction field is extended in 10m. Something like this. Those little changes could help encourages lazy players like me to stop quick loading all the time and just have fun with the game. The other aspect is about damage feedback. The screen gets too polluted when we take damage from some enemies, and this takes away the player's vision almost completely in some cases. It's a really uncomfortable thing, it would be nice to try something simpler like Half-Life where the screen just flickers a little and an arrow indicates the direction of attack.
So my no is mostly because the game lacks certain things i require in a boomer type shooter ..so for one you can map the keys but not weap[ons..the only game i will play like that is quake and thats because its quake obviously..the weapons were boring to me dont pack enough punch imo..just not my style i guess..movement is good kinda doom eternal style..i guess the overall game is probably set up decently were u can do upgrades..i didnt play much because after i got the shotgun and didnt like it and being that the shotty and pistols r main weapons ill have to pass..maybe when it releases and more weapons come out ill try just not my cup of tea..dusk dread templar ion fury..those r my type of weapons
wonderful concept, could use some work first of all i would hope the character would talk more, as portrayed in the trailer. second the melee enemies need to be faster as well as projectiles as with the slighest amount of effort with the movement the enemies pose little threat but i think this still has some charm and with some work can be an amazing game
Довольно кривой "throwback FPS", один из худших что я играл в плане перемещения персонажа. Стрельба также довольно кривая. В данном состоянии не рекомендую.
It's one of the best retro FPS games I ever played, tight controls, interesting story and brilliant music, keep up the brilliant work The Quantum Astrophysicists, I give KUR a brilliant 9/10.
Literally unfinished, but a great core which makes it all the more a shame.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $90.3K | 196 | 76% | $18.99 | |
| $26.7K | 85 | 73% | $6.39 | |
| $1.3K | 14 | 79% | $4.99 | |
| $1.1K | 11 | 73% | $3.99 | |
| $413 | 1 | 100% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.9K | 109 | 68% | $9.99 | |
| $25.9K | 68 | 53% | $9.99 | |
| $25.9K | 78 | 86% | $11.99 | |
| $25.9K | 228 | 39% | $4.99 | |
| $25.9K | 183 | 86% | $6.99 | |
| $25.9K | 269 | 78% | $4.99 |