
Prep your stations for a cozy cooking game with attitude! Prepare unique meals for quirky small-town locals, upgrade and customize your shop, compete in thrilling cooking battles to become top chef, and protect your family’s long-running restaurant alongside a cast of curious companions!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Aug 7 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ready to battle for the title of top eatery? Yes, Chef!
You’ve just inherited your grandma’s once-famous meatball restaurant in the cozy town of KuloNiku. Now it’s up to you to bring it back to glory as the top eatery! Take on eccentric orders from townsfolk, serve delicious meals, and restore your family’s legacy.
Beware—there’s fierce competition from the town’s flashiest rival: Souper Starz, run by the menacing rockstar chef, Stella!

Chop, boil, fry, torch, pour, sizzle, slice, and skewer, and more with immersive, tactile controls that make every action tickle your brain and make your mouth water.
Want to add an extra punch of garlic or a sprinkle of salt? Go for it. You’re the chef – find multiple ways to prepare your customers the perfect dish and rack up those juicy tips! 💰
But your customers aren’t just customers. Some may become your friends 🤝, rivals ⚔️, or even part of your story 📖.

Rival chefs want the top spot, and there’s only one way to settle things: Meatball Brawls!
In these thrilling culinary duels, you’ll go head-to-head to impress a panel of rotating judges. It’s not just about speed - it’s about strategy, creativity, and mastering every step of the cooking process.
Play mini-games to impress both the judges and the crowd watching live, who will issue on-the-spot requests to boost your score!

Keep things fresh! Unlock new tools, purchase higher-quality ingredients, and discover brand-new recipes to keep your menu exciting.
Personalize your restaurant with fun decorations in a variety of styles - even buy full sets! Decor isn’t just cosmetic; some items give gameplay perks to impress your customers.
Unlock special decorations by playing in special festivals or raising your friendship level with town residents!

An eclectic cast of characters awaits you in KuloNiku - No matter friend or rival (or both??), they've all got stories to tell!
Raise your friendship level with a cast of companions to unlock special illustrations and decorations.
Uncover the mystery of your eye-raising past and save your grandmother's restaurant alongside your friends!
Engagement
Reviews
Themes across 420 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Initially addictive but then I found the crafting recipes mechanics so ridiculously easy that I realised the game was probably made for kids. 12 year old me would have enjoyed this, but not adult me (who felt kinda insulted by how easy it was). Tried to find ways to increase difficulty in settings menu but no option was found.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Indonesian, Spanish - Spain, Simplified Chinese, Thai, Traditional Chinese, German, Portuguese - Brazil
Hours played at review time, across 421 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前期游玩很有意思,解锁新东西,购买新的增益,但后期做菜就比较无聊了,首先就是钱没用了,后期餐厅升满了,钱在商店里只能购买精品菜和购买券,如果你不在乎餐厅装饰的话(我是每种装饰购买了一个后就再也没买别的了)券的作用只能拿来研发菜谱,但是研发菜谱又需要同伴好感等级,同伴好感等级只能每天晚上结算后才能提升,提升好感等级又只能每天营业结束夜间才能去提升好感或者好感等级,就导致了每天做菜是很煎熬的,幸亏后面更新出了拒绝服务,有所缓解 但是前期体验还是很不错的,游戏画风也很好,还是比较推荐
Extremely fun and adictive! I love that it gets more chanllenging as you add more recipes, ingredients and cooking supplies. The brawls are also incredibly fun, plus I'm very immerse in the characters. Very reccomended, soooo much fun!
I've had my eye on this one for a long while but I kind of forgot about it until it popped up on the recent sale. I figured it was good enough time to try it out so I downloaded the demo and, funny enough, I was sold right away with Stella. Of course, the other characters were great too. A strong landing, followed by a solid recovery roll... or something like that, it was solid intro to the cast and game. I already liked the art style, obviously it was the first thing that caught my eye and what got me to add it to my wishlist (and then buried in it...) when I first saw this game but actually seeing it in the game definitely adds another layer for me, even with the whacky NPCs designs were good, makes the town feel alive. Love the expressions the characters have and some of the smaller details like with the intro and Stella's eyes looking to the side, something about those little bits just get me (as silly as that sounds). The funny thing is that I didn't even pick up on the gaming having CGs, even though there's one right there on the store page, regardless... it made for nice surprise with Stella, Cassie and Ume so I can't really complain (in fact, good job past-me for not noticing so that [strike]current[/strike] not-so-past-me could get that little bit of extra enjoyment). Oh, then there's the food, it all looks great, even the foods I'm not a fan of. I still have a lot more to see but even just frying chicken and cooking the noodles... it's like I can taste it (and now I'm hungry). The gameplay is really fun and I didn't mind the minigames, normally I'm not a fan but I didn't mind these ones (even the hotpot minigame which is usually the prime example otherwise). I suppose I'll move onto the MeatBrawl part, at first I was a bit concerned how quickly it was thrown at me but it wasn't as bad as I thought (both for the tutorial run and the real first one). I like how it simple yet has a clear complexity curve to it with adding more judges. Personally, I like how straightforward it is at first with just dealing with 1 judge, the "score bonus ingredients", the taste bonuses, I don't think you can really lose once you get the hang of it. Then you have 2 judges and now you have to really think about your actions. Of course, there's one more key point to the brawls... the wildcard that is the audience (crowd meter). It's fairly straightforward but so many times at the start, I fall short of filling the bar which basically gives the opponent a free point. It's not so much an issue with 1 judge but when it came to 2 judges, the gap got real small, real quick and you have to take into account that you waste a point if one of the judges is maxed (in my case, I had 10 on one judge and 8 on the other... so my final score was 19). I was surprised by the "cozy" option (I'm pretty sure I didn't miss that on the store page but I'll just apply the previous excuse). While I'd be fine without it, it pretty much gave me what I wanted which was a cozy experience where I could take my time. The restaurant customization is nice though I haven't fully explored it with buying different styles/sets. I like that you can shuffle the kitchen counters, it's a minor thing (more so being in "cozy" mode) but it's a nice feature, especially when you start getting more counters. The time management (I think it still counts even if it's fairly simple) was an interesting part, mostly coz it always throws me off that the days off are Monday and Thursday. Then you have the shop reshuffling and festivals which are less of an issue. I have yet to try the timeskip option (skipping to the day off) so I don't know what exactly that offers regarding the money value earned. There's a few things I still have yet to unlock, like the cat and other cooking counters. What I'd love to see at some point is character customization, even if it's just different outfits or hairstyles. It just feels like we're missing out giving the outfit comparisons between the player and other characters. A minor thing but they do add up, at least for me (I mean, I did get partially sold on the game with just the intro with Stella).
I LOVE DAN
Визуальная новелла скорее, чем игра про готовку, такое. Базовый англ.яз. если абы дабы знаете, мб смогёте, без знания даже не стоит покупать. Авто диалоги в игре не работают, зачем оно есть не понятно.
Chill, Cooking, Customisation, Competition, Friendship with other characters, this game is just PERFECT to chill and having a good time ~ I had really enjoy playing, discover the story, having good times with other characters, and this help a lot to feel better...This is the best game to health heart ~ To finish : Awesome work <3 :3
做饭好玩的,不过CG和建模完全两模两样啊!
"Keep your stations clear or I WILL KILL YOU!" Falando sem poupar palavras de qualquer forma, esse jogo PRA MIM é um jogo "must have" na Biblioteca Steam pra quem gosta de jogos de culinária, além de ser um ótimo jogo desse tipo por ter mecânicas bem legais que dão uma diferenciada de outros jogos comuns por aí, ele tem uma aparência linda que dá gosto de ver o pedido do cliente montado na bandeja como se fosse uma arte do tanto de variações que você pode fazer, não apenas isso mas ele dá um passo extra que os jogos do Papa não fizeram (não falando que são ruins, mas entediam rápido por ser tudo muito quieto ao meu ver e não ter mais nada pra fazer) e te dão de extra uma história que é decente E visual novel. Como um bom jogo ele também tem um sistema de vínculo com o pessoal que quanto mais você interage, mais você sai com essa pessoa, conhece ela, seu passado, seus defeitos e outras coisas, com direito até de algumas artes em certas cenas pra adicionar no carisma de dito personagem. Em resumo, KuloNiku é um jogo que é uma gema absoluta, acho o jogo barato pro que ele oferece e tenho certeza que é capaz de divertir maioria das pessoas, dê uma chance se você tiver qualquer interesse, não vai se arrepender, o fato dele ser muito bem avaliado é mais que merecido e eu adoraria que talvez um dia os desenvolvedores fizessem alguma expansão ou algum jogo novo de KuloNiku, apenas compre.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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