
KRUNCH is a quick-reflex game about escaping, survival and the fear of being closed-in. Escape more than 100 claustrophobic levels spread across 4 zones, survive 3 challenging boss chases, conquer one frantic race to freedom!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
oh really? no option? how to fullscreen back after pressing esc button? anyway, how to use keyboard while gamepad's still plugged in? yup this is ♥♥♥♥♥♥! after 20 years of gaming I'm totally sick of such ♥♥♥♥♥♥♥♥ games!
A retro-spirited game that reminds me of the likes of Bubble Ghost for the GB. Short, challenging, and not really hard. Pros Bite sized levels dont let you get too frustrated. Unassuming graphics and audio that nevertheless perfectly work. Self imposed challenges built in for the ones that wish for a higher dificulty or are competitive. Cons Besides the aesthetics the controls feel retro too, in the bad way. Is short, maybe too much considering the price. All in all a great game to get sucked in for some hours.
Juego senillo en que tienes que escapar de cada nivel, esquivando todoslos obstáculos que te encuentres. Hay muchas quejas sobre la imprecisión de los controles, pero yo no he tenido ningún problema (he jugado con mando). Los niveles son muy cortos (unos 30 segundos máximo), lo cual es bueno, ya que así no tienes que repetir muchos obstáculos cuando mueres (lo cual harás con frrecuencia). Eso si, muy corto, en 1.5 horas te lo puedes pasar perfectamente. Entiendo que el pique está en consegur las mejores puntuacones por cada nivel (hay un tablón de puntuaciones mundial). 10 € me parece demasiado para loque ofrece. 6/10.
A good time-waster. Doesn't outstay it's welcome. Frustrating but never impossible (but don't forget about the Dash button like I did!) and all in all, a quality little indie product.
NOTE: THIS REVIEW WOULD BE [b]NEGATIVE[/b] IF I’VE BOUGHT THIS GAME FOR FULL (10€) PRICE. Gameplay is really simple. You represent a ball and try to avoid obstacles to navigate to level’s exit. Ball can speed up, but it drains life. Level design is fine, it usually take some time to remember where traps are, after that every level is beatable. Unfortunately your biggest enemy is broken hitboxes. Sometimes you’ll hit the wall (or spikes) even if you should be fine. This nearly kill it for me, however I need at least to mine all trading cards. After one hour, or so, I started to enjoy the game. Soundtrack is above average and levels are challenging but not frustrating (but you need to accept the broken hitboxes). And… it took me just about two hours to complete the game. Wtf? I expected more content. Certainly not worth 10 Euro.
норм
Krunch is the game you say 'one more level' to. Then you do five more and try to think about stopping—yet you just keep blazing through levels and tryin' again. Its hard, but not impossible by any means. This is one of those games for the people who thrive off the rush of finally getting that hard thing down(it may take you fifty tries, but its all the more sweet!). Yes, the hitboxes can seem ridiculous but its a pixel game. And awesome pixel game with a great soundtrack and visuals. Krunch makes it pretty clear its your fault when you lose—and when you win. Krunch is krack.
Enjoyably hardcore!
Отличная игра!
I like challenge provided by the game. What I hate is challenge provided by terrible controlls. This game has both. While I liekd the first, the second kept me raging. Controlls are really bad. Other than that, it is an ok "platformer"
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| GUNVOLT RECORDS Cychronicle | $12.4K | 109 | 74% | $5.24 |
| Street Arena | $12.4K | 70 | 49% | $6.99 |
| Constructor Classic 1997 | $12.4K | 87 | 89% | $4.99 |
| Archibald's Adventures | $12.4K | 116 | 91% | $4.99 |
| 雪凤山 Secret Opera | $12.4K | 170 | 79% | $2.49 |
| Pecker | $12.4K | 52 | 94% | $9.99 |
Related
| Assetto Corsa | $88.7M | 172.4K | 93% | $19.99 |
| Wreckfest | $34M | 41.1K | 88% | $29.99 |
| Trailmakers | $23.9M | 37.8K | 92% | $24.99 |
| Drive Beyond Horizons | $15.4M | 19.8K | 78% | $24.99 |
| Tower Unite | $14.5M | 21.8K | 90% | $19.99 |
| Automobilista 2 | $14.4M | 15.7K | 92% | $39.99 |