
KRUNCH is a quick-reflex game about escaping, survival and the fear of being closed-in. Escape more than 100 claustrophobic levels spread across 4 zones, survive 3 challenging boss chases, conquer one frantic race to freedom!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NOTE: THIS REVIEW WOULD BE [b]NEGATIVE[/b] IF I’VE BOUGHT THIS GAME FOR FULL (10€) PRICE. Gameplay is really simple. You represent a ball and try to avoid obstacles to navigate to level’s exit. Ball can speed up, but it drains life. Level design is fine, it usually take some time to remember where traps are, after that every level is beatable. Unfortunately your biggest enemy is broken hitboxes. Sometimes you’ll hit the wall (or spikes) even if you should be fine. This nearly kill it for me, however I need at least to mine all trading cards. After one hour, or so, I started to enjoy the game. Soundtrack is above average and levels are challenging but not frustrating (but you need to accept the broken hitboxes). And… it took me just about two hours to complete the game. Wtf? I expected more content. Certainly not worth 10 Euro.
I wanted to like this game, But I can't. The reason that "Super Meat Boy" (Krunch often getting compare to SMB) is so damn good is because the controls are incredibly presice. I can't say the same for Krunch. The control of your character is very, keyboard very, floaty. Your chatacter has too much weightlessness and momentum. making precise turning and timing way more difficult that they need to be. IE in SMB if you fked up it was your fault because you have such clear control over your character. Here not so much. Also SMB have very clear and obvious hitboxes on the traps which men't you could avoid them. Here the spining saw traps (that are circles) have square hit boxes so you can be quite clearly not touching them and get bounched back and killed for no good reason. When i played SMB i would get frusterated at myself for losing, then try and do better. In Krunch I Get fruterated at the game because I don't feel like I am in propor contol of my character. TL:DR Imprecise floaty controls, and bad hitboxes make for a bad time, AVOID this game!
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good little game for what it is. Race around, collect krebs, die a lot. Some of the achievements are fairly bad (and one is broken), but it's good overall.
KRUNCH is a game about guiding flying orbs through a series of mazes, with the goal of escaping the factory. There are around 100 levels divided between 4 zones with a boss encounter at the end. Speed and precision are required for sucess. The soundtrack and visuals add greatly to the game's appeal. The controls take a bit to get use to, but once you do they are fine. It is a bit short, but if you aim to collect some the achievements, you will spend more time in the game. Originally I didn't think I was going to like the game very much, but I returened for the card drops and ended up having a great time.
Intensywna rozgrywka i dużo różnorodnych poziomów. Szkoda, że twórca wycofał grę ze sprzedaży.
В данную игру надо играть с геймпада, иначе вас на долго может не хватить. По принципу игра такая простенькая своей конструкцией, что пожалуй можно портировать её и на портативные устройства.. А что в целом о ней сказать? Такая-то аркадная с возможно хардкорной сложностью игра.. Там всего лишь надо достигнуть из точки А в точку Б, и так каждый уровень.. Оцениваю в 6,3 балла из 10. Перед покупкой опробуйте пир-атку как обычно я вам и советую.. Эта игра вообще мне досталась в пакете игр за 1 бакс. Считаю, что такую игру можно сделать и на Сегу и на Денди и на других игровых приставках того поколения...
To start: I used to add a header to these reviews, but since it often made the reviews too long to submit, I've opted to leave it on my Backloggery page. Shouldn't happen here, but I've always been one for both consistency and efficiency. Gameplay: Krunch is one of those games which you can pretty much sum up all of the gameplay in a serntence. It's a game where you have full vertical and horizontal control of a sphere in which your objective is to get to the goal without dying. You also have a run button, but this should only be used sparingly or whenever you are confident in your current health, since "running" consumes HP. After a set point of HP loss, you can't run anymore, so you need to use it intelligently. It's also rather difficult to talk about the levels without an initial comparison to Super Meat Boy, since the levels are pretty challenging and pretty short. While the game doesn't immediately show you initial times after you beat the levels, they are visible once you go to the level select screen, so it's not too much of a hassle. Also within these stages are Krebs, or what are basically coins that you can collect for additional score. They aren't necessary and are only there for the challenge, but I can appreciate it nonetheless. Regarding the challenge of the levels and also comparing it to Super Meat Boy, the game starts off at roughly Light World Hospital and ends up about halfway through Light World Hell. So basically, the game is challenging, but never to the point where you'll want to stop playing. Much like Super Meat Boy, there are plenty of obstacles within the four worlds and are generally used pretty creatively without ever really feeling cheap. One of the things that a reviewer complained about in this game is the fact that once you run into a wall, you bounce off of it. I don't have a problem with that, as it encourages precision gameplay over reflexes. That's not to say that reflexes aren't useful, but the game does force you to play a little more carefully than you may expect. The only thing that I can kinda complain about is that the hitboxes sometimes felt a little finicky, specifically with the bombs. Other than that, pretty much every death in this game will be your fault. Just the way it should be. Overall, I can see a lot of both replay value and speedrunning potential for this game. Even for a normal person, it's a nice time killer. $10 may be a bit much given the fact that it can be beaten in an hour and a half, and I do somewhat agree (I picked this up in a Humble Bundle a while back), but on sale for something like $5 and I'd definitely say this game is worth the asking price. 8/10. Story: There really isn't much here, but the comic you do get with the Digital Collector's Edition is quite nice. Not worth reviewing. Graphics: A lot of effort has been put into this game, and it shows. The graphics style is basically if you take a Gameboy game and apply different color filters to it. The pixel art is great and has a great deal of detail, the boss design is great, and the game just looks all around great. In fact, my only gripe is that level names can be hard to read at times. That's really it. As far as the technical things go, the game launches in a 1280x720 splash screen and then fullsizes to your native resolution. You can play this game in windowed mode if you're into that sort of thing simply by pausing and pushing Y on your 360 controller (don't know the corresponding keyboard command, although I'd imagine Alt-Enter would work just fine). Overall, there was a lot of work put into the graphics for this game, and it's one of those games that just looks good irrespective of the visual style. 5/5. Sound: Pretty much just music here, and I've gotta say that the music is pretty rad. A couple of standout tracks are the Boiler track (Ignition) and the last track of the soundtrack (ESCAPE). I'd give these a listen on Youtube beforehand to decide whether or not you'd be interested in giving the five dollars extra for it. I find it hard to say, since I once again got it in a Humble Bundle. However, irrespective of what version you get, the soundtrack is pretty good with more than a few pretty memorable tracks out of the bunch of 11. 4/5. Overall scores are: 8/0/5/4; cumulative score of 8.5/10. A pretty rad game overall, although the price may be a bit steep for you. Just use your discretion, folks.
差评差评!!!!太难了,手残党克星
gut diese
Juego senillo en que tienes que escapar de cada nivel, esquivando todoslos obstáculos que te encuentres. Hay muchas quejas sobre la imprecisión de los controles, pero yo no he tenido ningún problema (he jugado con mando). Los niveles son muy cortos (unos 30 segundos máximo), lo cual es bueno, ya que así no tienes que repetir muchos obstáculos cuando mueres (lo cual harás con frrecuencia). Eso si, muy corto, en 1.5 horas te lo puedes pasar perfectamente. Entiendo que el pique está en consegur las mejores puntuacones por cada nivel (hay un tablón de puntuaciones mundial). 10 € me parece demasiado para loque ofrece. 6/10.
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