
KRUNCH is a quick-reflex game about escaping, survival and the fear of being closed-in. Escape more than 100 claustrophobic levels spread across 4 zones, survive 3 challenging boss chases, conquer one frantic race to freedom!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tags: Casual - Runner Additional Tags: Delete Local Content & Remove from Library TLDR: Nice NES aesthetic. However movement not granular enough and precision requirements too high. Recommend you try Celeste instead for same escape death chasing you concept with better execution. http://store.steampowered.com/app/504230/Celeste/ As I said the margins that allow progression can be very tight, sometimes on a diagonal angle, and with foreground elements obstructing view. The sprite for the main character needs a bit of momentum to get to full speed and loses a bit of momentum before coming to full stop. Additionally hitting any wall, foe or gears will cause you to recoil backwards sometimes stun-locking you into position until death catches up to you. I finished the first world and based on the screenshots on the store every other world seem to be a recolor of the same basic assets which is a tad disappointing. There was one instance where the game progressed me to the next level without me completing it first, perhaps due to a bug. Conclusion: Could had been nice with tighter controls or slightly redesigned levels. I liked the sprites for the most part and what is animated has a half decent animation to it. The core gameplay quickly becomes frustrating and the red splashes splattering the whole screen at every death can get a tad irritating on the eyes.
В данную игру надо играть с геймпада, иначе вас на долго может не хватить. По принципу игра такая простенькая своей конструкцией, что пожалуй можно портировать её и на портативные устройства.. А что в целом о ней сказать? Такая-то аркадная с возможно хардкорной сложностью игра.. Там всего лишь надо достигнуть из точки А в точку Б, и так каждый уровень.. Оцениваю в 6,3 балла из 10. Перед покупкой опробуйте пир-атку как обычно я вам и советую.. Эта игра вообще мне досталась в пакете игр за 1 бакс. Считаю, что такую игру можно сделать и на Сегу и на Денди и на других игровых приставках того поколения...
Let me start with saying that this game is moderately good, but it has some insanely annoying bugs and way too high price for an indie game (asking $10 for this is actually hilarious). Now, let's get into specifics. First and foremost, controls are bugged. You can't move+accelerate, until the level hasn't loaded yet (you'll just end up stuck at the start, if you'll hold the buttons). Also, the controls aren't really responsive -- there's this "lag", when you press the buttons, but don't move just yet, for a few milliseconds. This might not seem big, but since this whole game is about right timing, this is actually crucial (especially if you're trying to set a record). Second of all, achievements are bugged to a point of no return. I'm an achiever -- I love to farm achievements, and I was pretty disappointed when even the easiest achievement weren't unlocking, even after 3-4 repeats. This annoys me a lot (possibly more than it should). Third of all, game is extremely repetitve. You can move, you can burst, you see traps, and... that's it. There'll be a few variations of traps, granted. But the core gameplay won't change at all. Lastly, dev isn't friendly at all -- I've seen people banned in the official discussions for calling dev rude (not even using any curse words whatsoever). And, of course, as I've already mentioned, the price is inadequate for this product. For $10 you can buy a much better polished game with a lot less repetitive gameplay (especially during some sale). Would I recommend buying this game? No, I would not. If this game would've costed around $1, maybe it'd be worth checking out (with all the bugs fixed, that is). So, if you enjoy platformers/runners/time attack games -- play some [b]Super Meat Boy[/b], or something similar.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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