
In the arena, the rules are simple: bring your name and your country in front of everyone else! It’s a fun, competitive, asynchronous hack-and-slash parody game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
KRUM – Battle Arena is a fun, competitive, asynchronous hack-and-slash parody game.
If you're looking for a deep story or triple-A features, you've come to the wrong place. This game is made from our hearts and souls (yes, just souls—imagine that without the "dark" in front!). We still have a long way to go before it looks like a polished game. Are you still in? ;)
It features a "unique combat system" (yeah, right) that is simple to learn but tricky to master, all while being as funny and humorous as possible. Each weapon offers easy-to-execute but brutal combos. Bla-bla-bla... just try it and see for yourself!
Players choose a country and then fight for control of multiple arenas in the Panoria World (currently, two arenas are available). The goal is to survive all waves in each arena by battling gruesome enemies and blood-thirsty monsters.
Winning ranks players in various leaderboards—both personal and representing their country.
A win also unlocks a special area where players can upgrade their arena defenders. The higher-ranking country owns the arena.
Conquering, dominating, and defending all arenas in the Panoria World is the ultimate goal for players from each fighting country.
Stats
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Krum - Battle Arena is a fantasy action game that embraces a simple but engaging concept: enter dangerous arenas, defeat relentless waves of enemies, and help your chosen nation climb the ranks in a worldwide struggle for dominance. Developed by HA Studio Ltd. and published by SA Industry, the game does not attempt to compete with large-scale action RPGs or cinematic adventures. Instead, it focuses on delivering a straightforward arena-combat experience built around competitive progression, fast-paced battles, and a unique nation-based leaderboard system that gives every match a greater purpose. The central gameplay loop revolves around surviving increasingly challenging encounters against hordes of monstrous enemies. Armed with a variety of weapons, players enter arenas where quick reactions and efficient combat skills are the keys to success. The combat system is designed to be approachable, allowing newcomers to understand the basics quickly, while still offering opportunities to improve through mastering weapon combinations and battle strategies. This accessibility makes the game easy to pick up, but the challenge steadily increases as players push for higher scores and greater achievements. One of the most distinctive aspects of Krum - Battle Arena is the way it connects individual performance to a larger competitive framework. Rather than existing as isolated matches, victories contribute to the strength and influence of the country selected by the player. Arena ownership and national rankings create a sense of ongoing competition that extends beyond personal progression. This feature gives players an incentive to return regularly, as every successful run helps their faction maintain or expand its position within the game's world. The progression system also adds more depth than might initially be expected from a simple arena fighter. Success in combat unlocks opportunities to improve arena defenses and strengthen controlled territories. These mechanics introduce a layer of strategic involvement that complements the action-oriented gameplay. While the game remains focused primarily on combat, these additional systems provide enough long-term goals to keep dedicated players invested beyond simply chasing high scores. Visually, the game adopts a rugged fantasy aesthetic that fits its barbaric setting. The environments, enemies, and equipment may not feature the level of detail seen in higher-budget productions, but they effectively establish the atmosphere of a brutal fantasy battleground. The creature designs and arena layouts contribute to the sense of danger, while the overall presentation reflects the passion of a small development team working within realistic limitations. The graphics are functional and thematically appropriate, even if they occasionally reveal the project's modest scope. Another noteworthy strength is the game's personality. The developers approach the project with a sense of humor and self-awareness that is evident throughout its presentation. Rather than overselling its features, the game openly embraces its identity as an independent title focused on fun and competition. This attitude gives Krum - Battle Arena a certain charm that helps distinguish it from many other arena-based action games. The experience feels honest about what it offers, and that honesty can be refreshing in a genre often filled with exaggerated promises. The game is not without shortcomings. Players seeking a rich narrative, extensive character customization, or a large open world may find the experience somewhat limited. The core gameplay loop is heavily centered on repeated arena battles, and while the national competition system adds motivation, the overall content variety may not be enough for everyone. Some players may also wish for more enemy diversity, additional game modes, or deeper progression systems to further extend replay value. Despite these limitations, Krum - Battle Arena succeeds at delivering exactly the type of experience it sets out to create. It offers entertaining hack-and-slash combat, meaningful leaderboard competition, and a fantasy setting that supports its action-focused design. The combination of accessible gameplay and ongoing national rivalry creates a rewarding loop that encourages repeated play sessions. While it may not become a favorite for those seeking epic storytelling or cutting-edge visuals, it stands as a solid indie action title with a unique competitive twist. Rating: 7/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is... interesting to say the least. Before I start, I just want to add that i have no ♥♥♥♥♥♥♥ clue how this game got into my library. I don't remember it being gifted to me and I don't remember buying it so I'm at a loss. You can tell it was a love project. It is pretty simple but has some comedic elements and shows promise. If the devs are still working on this game I think it can become a pretty good round survival, but as it is, the game is just something to kill time when you can think of nothing else to play and you want a bit of fun.
This game is ♥♥♥♥ because i start this game and game crashed id login
broken game. asks for login on launch then says can not connect servers.
游戏进不去....
This game doesn't work.
DOES NOT WORK, asks for User Credentials to login, which is obviously ♥♥♥♥♥♥♥♥ and not needed to run a singleplayer game.
没有中文,差评
画质垃圾建模垃圾啥也不是
没中文 没成就 克鲁姆:斗技场 《克鲁姆:斗技场》是一款趣味十足、支持异步对战的恶搞风格动作砍杀竞技游戏。 如果你追求宏大剧情或是 3A 大作级别的内容,那这里或许并不适合你。我们用心打造了这款作品,目前游戏仍处在打磨阶段,尚有不少提升空间。不妨来体验一番? 野蛮风斗技对战(趣味恶搞向) 游戏的战斗体系上手简单、精通却颇具难度,整体风格诙谐搞笑。各类武器都能轻松打出威力强劲的连招,亲自一试便知乐趣所在。 游戏目标 玩家选择所属阵营,在帕诺利亚世界中争夺各大斗技场的控制权(目前开放两座场地)。你需要迎战凶悍的敌人与嗜血魔物,闯过每一轮攻势并成功存活。 取得胜利后,你的战绩会同步到个人榜单与国家榜单中,排名不断攀升。获胜还能解锁专属区域,用以强化斗技场守卫单位。排名更高的阵营,将执掌对应的斗技场。 征服、掌控并守住帕诺利亚世界的全部斗技场,便是各方玩家的终极目标。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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