
Magic will disappear forever, unless you save it! In this wholesome and approachable card game, you debate monsters, recruit friends, and start a world-changing movement. Balance your team and your decks carefully, and use your debate skills to convince fantastical opponents to join your side!
Modeled estimate, not a reported figure. How we estimate →
Media

About
After centuries of increasing magic use, the world’s mana well is running dry. If entirely depleted, magic will be gone forever.
This does not go unnoticed by Riley and her friends Mitra and Yui. They set out from their hometown, trying to convince people and monsters to use mana more consciously. Along the way, they meet and team up with other like-minded people. Who could resist Tau the cook’s warm hugs, Quinn’s epic role-playing sessions, or Finley’s thought-provoking games? Perhaps they will even befriend the world famous rockstar Luca! Each of the activists contribute to the cause with their unique sets of debate skills, which they hone along the way.
KreatureKind offers unique gameplay, which is approachable to beginners while still giving seasoned players a proper challenge. If you're new to this kind of game, you'll figure it out. Played every card battler on the market? These monsters will still give you a run for your money!
Supercharge the seven playable characters by unlocking and upgrading cards! The mysterious former activist’s shop may just have the card you need to succeed. For a permanent boost to your team member’s debate skills, plushies give you the edge that will tip the scales in your favour.
Win the game by convincing KreatureKind’s seven magical factions to join your cause! Enjoy exploring vibrant villages, forests, and cities filled with troubled creatures and charming NPCs. Debate your way through the randomly generated maps and persuade each of the faction leaders to support you.
🧠 Wholesome Card-Based "Debate Battles" – Debate monsters instead of defeating them in combat.
🎴 Strategic Deckbuilding – Build and balance your decks carefully to handle the increasingly more challenging encounters.
🗺️ Adventure Across a Vibrant World – Explore villages, forests, and cities filled with troubled creatures and charming NPCs.
🎭 Narrative-Driven Campaign – A heartfelt story about community, empathy, and fighting for a better future in an increasingly less colorful world.
🎨 Colorful, Expressive Art – Hand-drawn 2D art with expressive animation and a distinct, charming aesthetic.
🎶 Lofi Soundtrack – The cozy playlist matches the emotional tone of your journey.
🧩 Forgiving Roguelite Progression – Keep your unlocks if you fail an encounter, while restarting the current map.
🎮 Perfect for Solo Players – Designed for strategic exploration at your own pace.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Swedish, French, German, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Spain, Russian, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
就简短的几句对话剧情也写的这么烂,非常莫名其妙,不如把对话全删了。打完关卡直接把我存档删了叫我重新打是什么意思呢好无语。。。(至少把角色给我保留了啊我晕了)槽点太多
Como juego de cartas, es bastante sencillo así que no es difícil ni representa un problema entender las mecánicas, el arte es bonito, la música es suave y la historia es bastante relajada en el sentido de que es apta para todo público. Lo recomendaría principalmente para personas que busquen algo "chill" y poco complicado, con una historia bonita y amigable.
A fun and interesting cardgame and deckbuilding system! The multiple healthbar/weakness system keeps you on your toes and keeps it from just pressing the biggest numbers! Side effects may include: -A renewed belief in humanity -Thinking you can change peoples minds with facts and rationality -FUN
This is a Incredibly Unique Experience with amazing art and awesome music with a story to back it. You jump into KreatureKind where you're immediately introduced into the story about Rileys Adventure! Within the first "Chapter" You're shown how to play the game but also get immersed into the collection of characters that'll join Riley on her adventure. This is more then just another "Card Game" Definitely worth checking out! Here's a video of my First Impressions: https://youtu.be/tNdN3hyRQ7I?si=inyC2jWsdcAsd4o1
really fun and cute fantasy deck-builder game!! i've always wanted to try a deck builder but they tend to be a little dense to learn; KreatureKind was much easier for me to follow as a beginner! i love the overall activist theme of the story, and the art style is gorgeous. that said, i was surprised at the sound effect they chose for Yui when she comes up for battle, since she does not speak any other Japanese prior to battle. i think something more reflective of her personality would be a better alternative (i am pretty early game right now though tbf). i thought there was a fair amount of diversity in the main characters and NPCs, but would have loved to see more fat people in the cast! overall though, a fun fantasy deck building game with an excellent soundtrack and a welcome focus on empathy.
Cool premise (debating opponents to reduce hypothesis points) and lots of interesting mechanical aspects. Some interesting synergies between characters, but not much opportunity to really fine-tune the deck building aspects. If you want a cozy deckbuilder, this is pretty close. If you want a lot of challenge and deckbuilding strategy, this isn't that. I finished the campaign in 7.5 hours.
Jogo baseado em ações por cartas de "baralho", toda conversar e diálogos, você meio que entrar em uma batalha, onde seu debate com o oponente é através de cartas de argumentos, estava tudo tranquilo até eu morrer e começar o mapa de novo rsrsrs, a primeira parte é de boas, mas depois aconselho a ter um pouco de cautela; Recomendo o joguinho, ele é bem relaxante e tranquilo, tem musiquinhas lofi que toca e se pode ir alternando ou simplesmente desligar; o preço do jogo esta ok, maaasss promoções sempre são bem vindas!! Avaliações: Gráfico: 5/5 Historia: 4/5 Jogabilidade: 5/5 Otimização: 5/5 Visão geral do jogo: 5/5
[h2]当卡牌游戏开始搞人文关怀[/h2] 卡牌对战包装成"辩论赛",组建跨职业战队(舞者+画家+厨师的组合意外好用),用卡牌说服不同势力加入拯救魔法世界的行列。失败惩罚极其温柔——仅重置当前地图,已解锁卡牌和收藏的buff玩偶全保留,对新手堪称溺爱级友好。 [h2]美术与音乐的降维打击[/h2] 游戏最大的卖点是教科书级治愈画风。虽然UI有些廉价感,但手绘角色立绘将它弥补了回来,从抱着吉他的狼人到穿围裙的精灵厨师,每个角色都像从童话绘本里跳出来的。背景音乐采用可随时切换的lo-fi歌单,但角色配音过于放飞——每打一张卡就要"嗯嗯啊啊"叫唤,建议开局先关语音保平安。 [h2]一些不足[/h2] 前期难度波动大 电子音效与傻笑配音堪称精神污染 字体一开始的错误显示已被修复,但仍有机翻的痕迹 不像卡牌游戏的卡牌游戏,没有血腥暴力,失败不删档,甚至给BGM做了歌单功能。尽管平衡性有待打磨,但光是看着狼人乐手弹吉他的画面就值回票价。推荐给想尝试卡牌游戏又怕挫败感的轻度玩家,硬核牌佬可能会嫌不够劲。7.5/10
路数比较传统的卡牌构筑游戏,有关战斗的表述内容(血量、攻击、伤害)被替换为了很温和的“演说”主题(伤害对方=说服对方),所有卡面的效果描述比较精炼,机制也不复杂。带有插槽的卡可以在战斗中融合其他卡牌发挥更强效果。从主题来看挺有意思,相当于在玩法上保持传统单线在主题上做精简的《欺诈之地》。有点巧思,关注叙事性内容的玩家可以一试。 优点:主题的牌面效果直观易懂、机制简单;聚焦故事,叙事性强;很多轻松愉悦的氛围设计。 缺点:预计使用了较多ai素材,ui方面比较简陋,视效观感一般;牌面效果机制简单导致可玩性有限。 [h1] [quote] [table] [tr] [th] 🐱😸[url=https://store.steampowered.com/curator/45217105][b] 不羁猫探索队 [/b][/url] | [url=https://store.steampowered.com/curator/44339075][b] 不羁猫外文站 [/b][/url]😸🐱 [/th] [/tr] [tr] [th] 🧶🧶致力小型独游双语推广,主评叙事/策略类游戏🧶🧶 [/th] [/tr] [tr] [tr] [th] 欢迎开发者和小伙伴们一起交流 无限进步ฅ●ω●ฅ [/th] [/tr] [tr] [th] [url=https://steamcommunity.com/groups/untamecat][b] 联系我们[/b][/url] |[url=https://www.xiaoheihe.cn/app/user/profile/80834327][b] 小黑盒主页[/b][/url] [/th] [/tr]
[h1]节约资源,从我做起[/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 在自然界中,生态平衡具有一定的稳定性和恢复力,当人类向自然界索取资源时,比如砍伐树木,摘取草药,大自然通过一定时间的积累都能重新恢复。正所谓斧斤以时入山林,林木不可胜用也。但如果不节制地无尽索取,只会将整个生态系统破坏。在异世界,也同样出现了这样的问题。也许这里本来只是一个普通的世界,但魔井的出现给现在社会带来的魔力,人们纷纷利用这一新型能源,无所不能,用在各行各业之中,强大的魔力让每个使用它的人都产生了依赖。然而随着人们的不满足,上个厕所洗个澡,都要使用魔力。魔井中的魔力逐渐枯竭,女主角也许不是唯一发现这个问题的人,但她挺身而出,想要通过说服城市中各大协会的成员,形成一个大家共同限用魔力的共识,来挽回这一局面。在出发之前,她首先要说服自己的亲朋好友,拉几个壮丁出门。 表面上,游戏采用比较传统的类杀戮尖塔的卡牌模式,但是三打三的局面让场景策略产生了许多变化。游戏的血量并不是普通战斗中通过数值表现,而是以不同颜色格子条性排列称为假说。毕竟是一个和谐社会,打打杀杀多伤和气,都是嘴炮,杀人不如诛心。三种颜色可能让玩家看花了眼,分别代表情感,理性,事实,当前的条是什么颜色,就代表对这个颜色使用有强化,同时也具有另外两种的弱点和抗性,策略上的变化都是根据血条来的。然而一次性只能打破同一种颜色,就是哪怕你有999的伤害,但是这条颜色的假说只剩下1点,实际上造成的伤害也只有一点,转阶段保护。卡牌中有一些特殊的存在,没有颜色,甚至可以通过安装其他卡牌进行融合强化效果打出,有几个槽就能安装几个,我把每个角色卡池都看了,游戏中没有抽牌,每回合就固定这么多,到底是花费用还是花牌,都需要合理规划。游戏中还有超可爱的毛绒玩具作为额外助力,一个角色能装备9个,足以把角色培养成怪物,特别是有两个每回可以回一点血的尼斯湖水怪和凤凰,你不要小看这一点血,就如我刚才说的机制,在后期敌人基本上一张卡的数值都能打下一个阶段,1滴血的回复,就是一条命,敌人打一下,回一点,等于白打。而且游戏中的嘲讽是按照攻击获得的演讲点判断,可以控制演讲点的升降,达到保护我方主力输出的目的。 说了这么多其实都是废话,游戏并非是一个策略卡牌,而是单纯的刷刷刷游戏。因为游戏哪怕失败,所有卡牌的强化和获取都是保留的,甚至经过时间中给卡牌减费也是保留,只要够肝,刷一套0费牌也是易如反掌。每个角色都有一些特有单卡,除去基本白板攻击回复之外,这些单卡只能获取一张,限制了游戏的组牌,当然也可以把基础牌删光光,就用强力牌碾压。特别是这个强化系统,我能一口气把牌升十几下,从2点初始升到30点,不清楚极限在哪里,实际游玩中10点数值就够了,但是这样就是失去卡牌构筑的意义,变成纯粹的战斗碾压。实际上敌人数值也是如此,每一次攻击都能打掉一管血,就是拼先手秒掉,血量数值远不如护盾有用。从每个角色的体系都能看出一些想法,防战,诅咒,控制,团队回复应有尽有,但有数值谁还会注意这些呢? lgb经典的手绘画风,角色设计融合拟人化怪物与奇幻生物,整体呈现温馨治愈的童话氛围。以三打三卡牌对战进行说服战,创新假说这一锁血机制,情感、理性、事实三色条构成生,需根据阶段转换针对性击破,围绕颜色克制展开。但游戏本质纯刷子,一张初始卡可以强化到毁天灭地的程度,导致游戏中其他有意思的build构筑失去意义,剩下的只有碾压式快速通关,很可惜玩法没有深挖。[quote][h3]鉴赏员测评配置:[/h3] CPU:AMD Ryzen 7 5800H GPU:NVIDIA GeForce RTX 3050ti Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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