
Build and manage your own local convenience store. Attract customers, upgrade your machines, find synergies, and satisfy the ever-increasing standards of your corporate overlords.
Modeled estimate, not a reported figure. How we estimate →
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About
Players take the reins of a failing local convenience store and attempt to turn it around before it's closed down for good.
Players are free to design their store however they want, progressively adding more and more products delivered by corporate. Every new product added to the store effects how you play the game by increasing customer movement speed, multiplying money earned, or giving special effects to the employee. But be careful! if the customers leave too many bad reviews, your store will be forced to close.
Can you find a balance between cramming as many products into the store as possible and managing all the customer demand?
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Languages: English*, Japanese**languages with full audio support
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.