
Knights of the Chalice 2 is a 2D RPG with turn-based combat. Create six Adventurers and set forth on an epic adventure against Evil. Overcome the odds with superior tactics. Enjoy a whole new dimension of complexity and variety based on the 3.5 ruleset! Includes a Module Editor.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Every progression choice matters, from the first time creating your team to how you manage your gold, every single move of your heroes on the battlefield has to be pondered carefully and makes the difference between a loss and a win, the resource management is TIGHT, rest options are limited and wasting resources on minor encounters means not having them on the main stage fights. All in all i loved this game, it's hard and it challenges you sometimes to the extreme, but it is also extremely rewarding in a way modern RPGs are no more. The definition of hidden gem and IMHO one of the best strategic RPGs ever made. If you are up for a challenge you won't be disappointed.
Nice old school game
A fun but challenging version of DnD-style games, that tends to take the creativity a step further than your average Dungeons and Dragons game.
游戏还是可以的,但有一点毛病就是战前能上的buff太少了,导致对于先攻特别依赖。这游戏给我的感觉其实就是回合制的正义之怒,很多战斗打起来之前贴完buff是可以直接碾过去的,但这游戏不能,这就导致对于自家施法者先攻的极度依赖,属于是人为拔高了难度。 这游戏和ur aod这种高难度回合制游戏都有一样的毛病,先手大杀四方,后手大概率吃屎,(不过aod还算好的,大家都王八拳互撸,后手虽然吃点亏但也不至于玩不了,当然前提是你bd正常),而且战斗实在是多得过头了,高难度打起来过于心累。最后一战我为了打全成就我一个增益都没用,用有问题的配队硬生生从早上10点sl到了下午七点才打过,这种战斗估计以后我都不会再打了,牢中牢,皮八分钱。 总而言之我个人能给个8分,适合我这样的暂时比较清闲的自闭啃老nerd、dnd老资历和想装老资历的小黑盒笔电男大沉浸式游玩。
Best dnd combat AI I have seen.
在一开始的职业选择时,选择困难症又犯了,只得作罢。如果能提供默认的小队就好了。
This game is a whole lot of love and passion. It features so many options and routes to take. Along with the dev taking time to consistent update and fix things. That means a lot to me, someone who is working to continuously progress their game to be the best that it can.
진짜 또라이 같이 어려움. 근데 D&D 하고 똥맛 좋아하는 사람은 중독됨. 다음 모듈도 빨리 내줘
One of the most challenging turn based rpg games, if you dont mind graphics. Character building is excellent, there is a ton of classes and combinations, and most encounters are made to simply torture you. This game does not pull its punches, and it's certainly not for everyone, but if you like a challenge, as well as enemies that will actively plot your demise, look no further. But it's also a rewarding experience because after every encounter there is some really nice treasure, as well as experience. Your characters truly become gods, but the enemies also get tougher, so it will (mostly) not be a walk in the park. The 3.5 system has some flaws, especially in the higher levels, and early on you WILL get screwed by bad rolls. Also, the game is still regularly updated with bugfixes, improving underpowerd classes, items and so on. The developer is working on a new module, and the madman is probably conjuring even deadlier and unfair encounters. Recommended for fans of oldschool dnd, and people who are bored with games that assume the player is a complete moron.
Great game ... should have a better workshop ... user created modules are needed ...total diamond in the rough.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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