
One chess piece, the mighty knight. One simple concept: exchange the knights from one colored square to another. One hundred hand-crafted levels in a beautiful minimalist set. Can you swap the knights?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Knight Swap is a minimalist puzzle game based on the old chess problem of swapping knights on a board.
The goal in each level is to move the white knights to where the black knights are placed (and vice versa) using the features of the board.
One simple goal, taken to a completely new level of complexity and originality.
100 hand-crafted levels with increasing complexity;
Original designed concept for the board, including partial and complete rotations, trigger buttons, teleportation tiles, and movable parts;
Extremely easy to learn and extremely complex to master;
Originally composed music to help you focus and relax while solving the puzzles;
A fun chess puzzle available to everyone (even to those who have never played chess).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This puzzle game is fantastic. It's [i]just right.[/i] Not too long, but not too short. Not too hard, but not too easy. Not too complicated, but not too simple. And you don't even have to like chess to enjoy it. Small tip: It's a Unity game so use Launch Options to control the resolution if you prefer playing in windowed mode. [code]-screen-height 480 -screen-width 640 -screen-fullscreen 0[/code] Adjust as preferred, of course.
白と黒のナイトを元々いた位置から入れ替えるために移動させるパズルゲーム 低価格ゆえにシンプルルール ナイトの動きによって様々なマスに移動が出来ることを認識させられました 難易度は低~中難度位です ヒントはないですが時間制限もないのでゆっくり考えることができます 転移やスイッチなどのギミックも駆使しつつ穏やかな音楽と共に頭を働かせましょう [strike]BGMが物足りないならoffにして好きな音楽をかけながらプレイするも善し![/strike]
Amazing little Chess puzzle game. Challenging, but not frustrating and definitely worth the money. Perfect for between some more achievement-grinding games, I love to play games like this on and off during what little breaks I get on normal days.
An interesting game that introduces some complexity by allowing for board movement since the base pieces (knights) can only move in an L shape. At 2 hours to Level 51 so far the return on your time is pretty good for what the game is priced at, although some irritations are noted: the lack of a "free" camera makes for some awkward viewing angles (looking at you Level 27!) and having to click to select a piece you just moved makes for many duplicate clicks. But the difficulty curve is generally on the level (well, except for Level 27!) and the color palette and gentle background tones do elicit relaxation instead of stress, so the game is a good time. The polish is apparent and the value is clear. That having been said: the lack of a move counter reduces replayability and true logic. You can just "stumble" across a solution on many levels as there is no punishment or measure of how many moves it took. That is great for making it low-stress, but somewhat reduces the puzzle value. A grading or point system would be neat to really make you think and not just let you experiment your way across the level.
For anyone on Linux, here's how you cap the frame rate: sudo apt install mangohud or sudo pacman -S mangohud Launch Options: MANGOHUD_CONFIG=fps_limit=144 mangohud gamemoderun %command% The game is simple and playable but it will use all your resources if you don't limit the frame rate.
simple and nice puzzle game
白と黒のナイト(桂馬)を同じ色で囲まれたマスへ誘導するパズルゲーム。 コマを置いていると移動を防げるワープホールや盤面の反転などの多彩なギミックを活かして攻略する。マスが濃い色、薄い色に分かれており、ナイトは今いるマスと別の色のマスにしか移動できないことを理解すればやや動かしやすい。クリア時に時間などで勝手な評価を付けられることがないのも気分がいい。 盤の反転操作をゲーム内で教えてくれないなど不親切な所はあるが、やや難易度は高いが安価な良作。
Fun little puzzle game with 100 levels, worth to spend your time if you have a few cents stored
なかなかよかった
boring and difficult
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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