
Kith is free regular mini-adventure series, set on a planet covered in fractured plateaus above a dark and ominous mist.
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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[h1]Has a huge game-breaking bug that ruins the very puzzle you're supposed to solve[/h1] This is a short 10-minute point-'n'-click adventure game with a few locations. Your task is to explore, identify a problem that needs to be solved, then solve it. Unfortunately, there is a gaping, glaring bug that spoils the entire game. Read on below if you're ok with spoilers: [spoiler]You're supposed to get the statue past Barsnick in order to bring it back to the witch. The "correct" solution the game wants you to do, is to enter an empty room next to where the Barrel guy is, remove a brick from the wall, and push the statue through it. You're then supposed to go to the tavern and pick up the statue. Then you can bring it back to the witch and the game will end. However, you don't even need to do that!!! As long as you enter the empty room then exit it (without removing the brick as I mention above), then go back the way you came from (i.e. past Barsnick who's now talking to Marv), the game will allow you to walk past Barsnick without any incident, even with the statue still in your arms! That's what I actually did. So I made it back to the witch with the statue, but the game would not allow me to give the statue to her, simply because that's not supposed to happen - i.e. you MUST solve the problem via the method I stated earlier, or else the game will not end. [h1]It's very clear that this is a huge programming oversight[/h1] Your character shouldn't be allowed to leave the scene with the statue [b][i]unless he's solved the problem of how to get past Barsnick[/i][/b], but [b]yet the game allows you to do so[/b], spoiling the entire puzzle.[/spoiler] [h1]Also has various other missteps[/h1] Here are some other sins this game commits that are huge adventure game no-nos: - If you miss or forget the instructions on what to do next, talking to that same character again will not make them tell you the instructions again, so too bad! - When your character says something, the dialogue balloon that appears covers the area behind it (so you can't see/click that area), and there's no way to make that balloon disappear unless you click somewhere for your character to walk to. [h1]A failed effort[/h1] This could've been a fun experience - the graphics and animation are at least decent and the black-&-white feel works, but I can't get over the fact that such a gargantuan programming oversight was made (that contributes to the bug I mention in the spoiler above), and that simple, basic, commonsensical stuff like having an option to make dialogue boxes disappear so they stop blocking areas of the scene, and allowing conversations to replay in case you miss/forget what to do next, were not taken into consideration in the making of this game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Кит - Сказания из Раздробленных Плато: первый эпизод (хотя по сути короткое демо), квеста в стилистике старых комиксов. [h1]Сюжет.[/h1] Люди живут на планетоиде под названием Кит, который представляет из себя различные плато висящие во тьме, под которыми простирается густой туман. Вообщем еще один вариант того что было в Аллодах. Мы играем за новобранца стражи, который помогает всем по мелким поручениям. Конкретно этот первый эпизод, на самом деле демо, ибо проходится минут за 10, а то и меньше если понять механику. Шансов увидеть следующие эпизоды не так много, ибо судя по инфе из форума, у разраба даже планов нету, когда он все будет выпускать, а прошел уже год (на момент написания обзора) с релиза. [h1]Геймплей.[/h1] Мы можем ходить и осматривать предметы. По началу не совсем очевидно, но чтобы поговорить с персонажем, надо нажать на маленькое облачко, которое высветиться рядом с его описанием, после осмотра. В случае предметов, облако меняет свою форму. В первом эпизоде, нас познакомят с основными персонажами, и мы починим мост. Все. [h1]Графика и звуки.[/h1] Картинка черно-белая, и сделана в духе старых газетных комиксов. Плюс есть собственно комиксовые вставки, но их мало. Выглядит довольно интересно. Музыка особо не замечается. [h1]Как итог.[/h1] Интересный визуальный стиль, и неплохая заделка для сюжета. Но кроме этого ничего нет. По большому счету, это даже не игра, а обещание игры, которая возможно когда-то выйдет. А скорее всего нет. Пройти, если есть минут 10, можно. Но на полновесную игру, здесь можно не рассчитывать. 6 плато из 10 Обзор на DLC: [url=https://steamcommunity.com/id/Drogobar/recommended/607100] Kith - Lorebook [/url] http://steamcommunity.com/sharedfiles/filedetails/?id=1126176713 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
The game started off with a splash-screen explaining how the game was made with free and open source software. I thought that was very nice, just like this short adventure game. Did not take long to complete this introductory chapter, but it is no-cost and provides insight into the developer's other game on steam. Worth checking this one out. The game uses the Unity game engine, and it takes up 425 MBs of disk space. I used an ubuntu desktop with radeon mesa graphic drivers, and I used a mouse to control all interactions.
Kith - Tales from the Fractured Plateaus est un jeu d'aventure gratuit. Il est plaisant à jouer, et très simple. Il est vraiment très court et se finit en moins d'une demi-heure. Le scénario est assez basique, la musique agréable, les graphismes sont originaux rappelant les bandes dessinées, composés de décors en 2D et de personnages en 3D, le tout en noir et blanc. Le jeu se joue uniquement à la souris, et il n'est pas nécessaire d'avoir un bon niveau en anglais pour le finir.
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Не поддерживается русский язык
Je joue sur Linux. Version Linux : excellente. [h1]Le jeu[/h1] Un point & click aux graphismes atypiques. Il se finit très rapidement et est vraiment simple. Pas grand chose à en dire à part ça ! [h1]Rejouabilité, achievements[/h1] Aucun achievement pour le moment. [h1]En bref[/h1] Une courte expérience. Si vous avez 15 minutes, c'est pas mal. [h1]GNU/Linux[/h1] La version Linux est excellente, je n'ai rencontré aucun problème. OS: Linux Mint 19.3 x64, MATE edition. Hardware : i7 7700K OC@5Ghz, Nvidia 1080GTX, 32GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
+it's a short point & click problem solving game -u can miss some instructions & there's no way to back track the dialogue -u need to figure out by try & error on every item, luckily it's a small game -dull art & music the lacks can be forgiven since this is a short game but can't recommend it...
https://youtu.be/DY4NWZbSlLE A short playtime makes the game feel cramped and struggles to make characters or world feel fully formed. The lack of SFX for items and interactions also hold this game back.
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