
The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving.
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Languages: English, French, German, Italian, Spanish - Spain
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Launching game first time on my current system gave me EA server error. After trying twice I was near giving up on my ambitious goal of playing a 2012 game and hit ESC and lo and behold the whole EA thingy can be circumvented but nobody tells you or better yet deletes this ♥♥♥♥ from the game files. I got 600x400 resolution for starters and diving into game options gave me no option to change. I ran Lossless Scaling in parallel and after restarting game a resolution option appeared magically. Given the potential of my setup running the game in 4K would be no problem besides me lacking a suitable magnifying glass for the UI. From my impressions KOA Reckoning hasn't seen any curation or maintenance of game data in the last decade which was to be expected given EA's and Steam's history. After the IP was sold to THQ in 2018 there's even less incentive to do anything to improve user experience. Personally I don't get why I should pay again for a re-release that looks pretty much like the original. I enhanced my graphics with KOA care package from the Nexus and Lossless Scaling to magnify the UI. Now I'm a happy camper playing the original and avoiding another cash grab.
Recently started playing Re-Reckoning on the ps5. Underrated gem.
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Hours played at review time, across 42 reviews with recorded playtime.
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I can't recommend this game to anyone but those who would like to play what amounts to a conceptual clone of The Elder Scrolls IV: Oblivion. Game has good voice acting, solid graphics, really freaking nice combat, but it feels dated with a big but railroaded open world, and the story is not only ridden with predictable clichés, it's also - quite frankly - boring, even with the game trying to throw half-naked elves at you to retain your attention. Game design would already felt safe and generic in 2012; nowadays, it's downright pre-historic. Pros: it's sort-of-Oblivion, only with way better combat and in proper 3rd person view. Cons: it's sort-of-Oblivion, but decades have passed and there's already a Oblivion remake out there.
Ellen was Right.
Sometimes a game can just feel bad? Soulless? Uh-oh stinky? This is that game. Tried multiple times to play and enjoy this game. It just isn't my thing, which is a shame. I wouldn't recommend it to a friend, but perhaps someone I don't like? Feels like a punishment.
Ellen was right this game is amazing. A hidden gem for sure.
This is some of the blandest, most uninspired pablum in the history of the artform. Kingdoms of Amalur is very, very far from good, but also, it isn't exactly bad either. It's just...profoundly forgettable. There is not a single remarkable facet at any point in this game. You are the Chosen One, sigh, travelling in a Tolkienesque blergh on a quest to snore. Take equal parts Gilgamesh and Grandpa Tolkien and scratch out the names of the characters. It's a shame it released well before the AI boom, because if it were AI then at least there would be an explanation for why the writing is so boring and derivative. The story is the kind of horrific nonsense you'd discipline out of a schoolchild, the art style is vapid, the grind is excruciating. I've played Kingdoms of Amalur, I've finished Kingdoms of Amalur, and yet I cannot remember a single detail about Kingdoms of Amalur. I can't remember a single character, I can't remember a single quest, I can't remember what the plot was. It is remarkable simply for how profoundly forgettable it is. I'd actually prefer Kingdoms of Amalur if it were terrible. Then, at least, it would have evoked some kind of emotion. But it does nothing. If KoA:R were a spice it would be chalk dust. Play, quite literally, anything else instead.
I discovered this game on my old X360. The artstyle immediatly caught my eye. It reminds me of my early days in World of Warcraft and let me tell you, this game gave me that same sense of wonder when I traveled the land. This game is a hidden gem of an rpg. I highly recommend to those that like similar titles like Skyrim, Witcher (Tho KoA doesn't have too much of a deep story).
This game is a old favorite it came out around the same time as skyrim so It kinda got over shadow but its filled with good content id recommend this game for anyone looking for nostalgia
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.