
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Simplified Chinese, Traditional Chinese, Dutch, Portuguese - Brazil, Italian, Japanese, Korean, Norwegian, Polish +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love this game! The graphics are great and charming, the gameplay is addictive and rewarding, its great. There are only two issues I have though, and that is what I assume is an oversight where, especially in falle mode, npc kingdoms will die repeatedly around the 150 year mark, which triggers the defeat pop-up every single time, often multiple times within the same invasion unless you agree to take over their land. The only other thing is less of an issue and more just a want from me, they should add the ability to have one giant landmass with multiple kingdoms on it. That'd be super cool! other than those nitpicks, the game is awesome, highly reccomend
j'adore, le jeu est incroyable je recommande fortent
Mukavan simppeli keskiaikaisen valtakunnan rakennuspeli satunnaisella kenttägeneraatiolla.
A really neat and fun game. It does have a cozy feeling, very fun early gameplay and scales into a bigger management challenge later on. Definitely worth the price, would have paid more, glad it is so cheap though. Also a wonderful gift for all strategy and builder enjoyers.
Fun.
Lion Shield are maybe the best devs ever They released a whole ass new game and still give this one some attention AND THEYRE BOTH PEAK
> Be me, launches survival mode with three AIs set to the hardest difficulty the game can offer > Plans the city around water points and small protection strongholds > 1st AI wants to colonize my gold > 2nd and 3rd AI want peace > Agrees to peace between the AIs kingdoms, mine is still lagging behind in resources > Buys stone, iron ore, tools and weapons, sometimes food when in need, sells charcoal in exchange of these commodities > Every kingdom thrives until I decided to stop paying gold tributes to 1st AI > They declare war on me but my defenses while looking weak destroys them to oblivion > Uno Reverse card time which I do some crusade on them > 1st one didnt do too well but their building AI f**k'd up the walls and lets my units infiltrate to their main castle > 2nd crusade : used siege machines to destroy their buildings beyond their walls and are not limited to granaries, clinics/hospitals, farmlands, houses and other facilities > 1st AI asks for my capitulation and heavy sums of gold as compensation during the crusades I made > Told them to waddle off since they want my gold so bad > 2nd AI told me that it was enough and took the 1st AI's side by also declaring war on me > My units that were stationed for their kingdom protection were suddenly backstabbed > Wanted to take revenge but my people ran hungry > Some time passed between my kingdom matters and my geopolitical stance (ingame) > Got a full Armada ready to crash the gates > 2nd AI asked for a peace treaty to which I was ok with > Suddenly all three AIs fell to repeated dragon attacks and viking raids and became vestigial kingdoms > Puts the grudge aside and decided to take my Armada to protect their weaker kingdoms > Interventionist policy of the kingdom kinda sucks so I decided to make the best navy since the Spanish Empire to destroy viking raids before they even touch land or my kingdom > Clears Vintar difficulty and the 3 hardest AIs of the game with quarries and mines being completely depleted on my island without conquering anything > After the game ends, I decided to build the Valkyrie statue at the harbor entry and built a 19-boat fully loaded archer army just to hunt down vikings, and also built some canals to travel faster on boat > 10/10, would play again.
This is a great game that consumes my day if im not careful. not the deepest city builder, but very fun to work within your limitations and build up a working system. Very worth if on sale or even off it for 15 bucks.
Super cute and silly city builder and management game. Updates keep on coming out and improving the game. Has decent replayability too.
The good: The game is short and simple but it has it, Its fun, not that easy but not that hard, It's avg from the good side of things. The bad: Not many construction, limited space, yeah, that part is kinda sad.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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