
KINGDOM HEARTS HD 2.8 Final Chapter Prologue features 3 magical experiences, all leading up to KINGDOM HEARTS III.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 822reviews | 83% | — | $1.2M |
| $59.99 | 7.3Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
**KINGDOM HEARTS HD 2.8 Final Chapter Prologue** est une excellente compilation qui permet de faire le lien entre les précédents épisodes et **Kingdom Hearts III**. Malgré son format un peu particulier, l'ensemble est très réussi et propose du contenu varié qui plaira aux fans de la saga. Le gameplay est toujours aussi agréable, avec des combats dynamiques, fluides et nerveux. Les différentes mécaniques sont bien pensées et apportent suffisamment de variété pour que l'expérience reste plaisante du début à la fin. Que ce soit les affrontements contre les ennemis ou les boss, le jeu offre de très bonnes sensations et montre déjà les évolutions qui seront reprises dans **Kingdom Hearts III**. Comme toujours avec la série, la bande-son est un véritable point fort. Les musiques accompagnent parfaitement chaque moment de l'aventure et renforcent aussi bien les scènes d'action que les passages plus calmes ou émouvants. Elles participent énormément à l'identité de la licence et restent un vrai plaisir à écouter. Visuellement, la compilation est également très réussie. Les environnements sont détaillés, les effets visuels sont soignés et les animations sont fluides, offrant une expérience agréable malgré les années. En résumé, **KINGDOM HEARTS HD 2.8 Final Chapter Prologue** est une excellente compilation qui brille par son gameplay, ses mécaniques de jeu, sa direction artistique et sa bande-son. C'est un passage presque indispensable pour les fans de la série avant de se lancer dans **Kingdom Hearts III**, tout en restant une aventure très plaisante à parcourir.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
| $39.99 |
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| $59.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dream drop distance is really fun and i enjoyed the story, the boss fights and the drop mechanic. birth by sleep 0.2 was also very enjoyable !!
A three item collection of one game, a glorified tech demo, and a movie of the mobile game cutscenes that make for a pretty disappointing bundle. This is the second of the Kingdom Hearts game bundles, containing Kingdom Hearts: Dream Drop Distance, 0.2 Birth by Sleep – A fragmentary passage, and χ Back Cover, a short film of the mobile gatcha game cutscenes. The main feature in terms of gaming is Dream Drop Distance, whose mechanics of play I found so off-putting that I ended up tapping out of it pretty much immediately. Slightly shocked that they would design the game in such a way as to clearly disrespect a player's time. [u]Kingdom Hearts: Dream Drop Distance[/u] Originally a 3DS game, this picks up the story of Sora and Riku after the events of Re:coded, following their Mark of Mastery exam to become proper keyblade warriors. While the action hack and slash gameplay is still present, a number of new gameplay mechanics made the experience extremely off-putting for me to the point of abandoning the game completely. Some changes from previous entries include: [list] [*] A flowmotion mechanic that allows you to spin around lamp posts, grind rails, and pop off walls for a burst of speed and to launch special flow attacks against enemies [*] Reality Shifting on objects and enemies to launch attacks and throw items [*] Dream Eaters, a Pokemon-like system of crafting Spirits Dream Eaters to aid you in battle against Nightmare Dream Eaters [*] Ticking clock drop mechanic that will immediately halt your play on one character, stopping what you are doing to take control of another, making you redo boss fights if you are in one. [*] Replacing Final Fantasy characters with characters from The World Ends With You [/list] A number of these mechanics didn't do it for me, particularly the Dream Eaters and the Drop mechanics. Having the game boot me out of a boss fight, forcing me into another character, and making me redo that boss fight when I was just about to win, is extremely frustrating. Designing a mechanic in such a way that it clearly disrespects the player and their time is a huge negative for me, and a massive strike against any potential enjoyment of this title. I'm also not terribly interested in running around crafting Pokemon-style creatures in a Kingdom Hearts game, regardless of their potential to grant me additional commands, magic, bonuses, etc. When it comes to the inclusion of characters from The World Ends With You, I'm somewhat indifferent about it. The World Ends With You is a game I didn't like, never finished, and actually traded in - a pretty rare thing to happen. I'm mostly indifferent about it as the Kingdom Hearts games never really made a good use of the Final Fantasy characters in the past in any meaningful way, so it isn't really like anything is being lost on that front. Story-wise, this is a game about Sora and Riku preparing for Xehanort's return by visiting sleeping worlds that have been destroyed by the Heartless. There are time travel elements involved in this one, adding to the convoluted story telling that this franchise is rather well known for. Characters from the original set of games will meet up with those from the prequels, finding enemies and allies alike in new forms. This is, ultimately, about preparing seven keyblade wielders to protect the Princesses of Heart, so a χ-blade cannot be forged by Xehanort. It is a shame that the gameplay of this one didn't do it for me in such an extreme way, as the story sounds like it would have been interesting, and possibly contain some key information for understanding the overarching story of the franchise. [u]0.2 Birth by Sleep - A fragmentary passage[/u] A short experience playing as Aqua, trapped in the world of darkness, wrestling with her own phantoms and doubts. Gameplay is the traditional action hack and slash affair without any additional bits and bobs to make it an unenjoyable experience. Being a short game, there isn't any additional keyblades, armour, magic or accessories to find or unlock, but there are cosmetic pieces to be unlocked for completing different objectives that you can use to dress Aqua up. As a note, there are not any stats attached to these cosmetic pieces, they are just for show. This is maybe two to three hours long at most. Played this one through on proud difficulty and it was a breeze. [u]χ Back Cover[/u] An hour long film comprising cutscenes from the time of Kingdom Hearts χ, a mobile gatcha game. Story-wise this takes place hundreds of years in the past, before the Keyblade War, during the time of the Foretellers and the Book of Prophecies. IMHO, this bundle isn't worth it at all, being $79.99 CAD at the time of writing this review. Dream Drop Distance was terribly disappointing in terms of gameplay, Fragmentary Passage is super short, and the final entry is an hour long film of cutscenes. Save yourself the money and just read the plot points online via the wiki of your choice and skip this one. [quote]Follow [url=https://store.steampowered.com/curator/45701624-CthulhusMonocle-That-Next-Fest-Guy/]CthulhusMonocle - That Next Fest Guy[/url] for more game and Steam Next Fest demo reviews.[/quote]
0.2 alone is worth playing. i love you aqua
I gotta say again that I love how Kingdom Hearts writes with emotion first and explanations second. At times, it can create confusion, but most of the time, it's pure magic. (Let's lean into the fact that, at this point, I'm invested in every story beat and overanalyzing everything like it's a children's murder case. (It is.)) my biggest complaint would be that this isn't really a collection, if that makes sense. 0.2 Birth by Sleep is basically a demo, and χ Back Cover is just a one hour movie. Not that they're bad, but... This collection acts more like a bridge or "the heart that may guide the way." + FLOWMOTION IS SO PEAK!
It's kinda necessary if you're going from 1.5+2.5 to 3. I liked Dream Drop Distance even though I had some major issues with it. A Fragmentary Passage was fun. Back Cover was honestly pretty dull. If you've played far enough into the series to be considering playing this one, you know what you're in for.
Gameplay This So Trash, All The Kingdom Hearts Games With The Exception Of 2 Have Aged Horribly.
Самый мусорный честно говоря сборник, номерных частей нету а стоит дороже нормального 1,5+2,5 сборника. Ддд самая слабая часть как по мне, 0.2 это считай демка 3 части, хорошая но мало, ради него брать этот целый сборник ну хз... Ну и 3 штука тут это мультик, красивый конечно но можно на ютубе посмотреть, да и мне как то не интересно что там было в прошлом до ббс. Брать только в мастер пис бандле с первым сборником и тройкой.
All achievements on Dream Drop Distance made me want to Dream Drop Dead irl.
Honestly it's very much skippable. Yes 0.2 offers some new shiny graphics, but it's very short, it's literally a technical demo for KH3. Dream Drop Distance is the main dish and despite some new gameplay features, it's a lesser KH episode, the story doesn't move forward, it's kinda low quality and lazy compared to the main episodes. Overall this part of the Integrum compilation is optional and is not worth its price at all.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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