
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 195.9Kreviews | 94% | — | $189.5M |
| $94.89 | 45.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3502 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
currently on my 9th playthrough and its still as amazing as the moment i first played it
Hırsızlık yaptıktan sonra oyun çok kolaylaşıyor. Keşke hiç hırsızlık yapmasaydım en başta deeermişiiim. Lan olm ben Henry of Skalitz lan, benim kanım soylu kanı moruq, giyerim iyi kıyafeti 30 karizma ile zaten herkese ben soyluyum muamelesi, sonra yakalansak da okumayı yazmayı bildiğimizden muhafıza soruyoruz, sen yasayı okudun mu? NAH okudun sefil it! Sonra Capon malı bize ben 2 katı soyluyum muamelesi yapıyor ama bizim s2mizde bile değil. Çünkü biz adventurerız ( macera adamı english bilmeyenler için ). Keyfimize göre bi feodalciyiz bi liberaliz aq. Ama bunların hepsi hikaye, zaten adam olan, düğün bölümünden önce bütün side missionları halletmiştir. İlk oynanış sırasında yan görevlere dalmaktan ana hikayeyi unuttum Hans hipotermi oldu. Sonra yeni harita açılıyor o daha da büyük :D. Onda da serbest kaldın mı sonraki göreve kadar bütün yan görevleri hallediysun (zorla deil ha valla insanın yapası geliyor yaptıkça, o kadar IMMERSIVE yani). KCD1i oynamayı denedim ben beğenemedim başlayamadım iade ettim anladım ki adamlar KCD2de uçmuş moruk. Çok yazdım ama anlıyacağınız alın oynayın.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #10, worst US #83 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 90.14/day in the week to Aug 18 → 124.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
| $69.99 |
| 12.9Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm 2 hours into this game I'm not even done with the TUTORIAL!!!! ITS SO SLOW!@!!!! THERE 80% of the game is Cutscenes and LONG DIALOG!!!! WHY?!!!!
Очень круто
If you want to learn German against your will, this is the game for you.
nice
Played 2 playthroughs now and im still not done with it. In my personal experience games like these (skyrim, Gothic or even the ghost of games) thrive through the immersiveness while playing. Warhorse started of strong in that department with kcd 1. After the positive critique on the first game, they realeased a bombshell with the second game. Its insane in immersivness. Awesome graphics and in 300 hrs i had 1 crash while running mods. Also 1 importent aspect of the 2nd game is the improved inventory. In the first game i had my issues with the Inventory design. The combat system works great. The details are AWESOME. ornaments, easter eggs, locations that are irrelevant for any storry and other small details like the smithing system work awesome to spend some fun time ingame whilenot doing any quest. Also the game supports mods and there are many. overall Awesome game
Phew, Another wonderful KCD game. I recall playing the first game & getting my a** beat trying to win against common bandits and replaying back the saves while trying different tactics. Now finishing the 2nd game, and it feels complete. I'm quite satisfied with the story. Combat, & combat-based scenes need a bit of work towards the end. For example, in the last quest of the game when the enemy army is placing their siege ladders, hits to them walking bringing the ladders weren't taking them down. Crossbow headshots, with the most powerful bow weren't killing the enemy with one shot, even those that appear to not have any armor. I mostly enjoyed the entire game, and when I bought it I bought the inclusion of all DLCs. Looking forward to those, which I will play slowly as I beat other games.
Completed the main story line and a chunk of the side quests and it took about 80ish hours to complete. It was fun had some great gameplay and got me interested in Czech History.
개꿀잼
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $189.7M | 1.6M | 97% | $9.99 | |
| $187.3M | 149.8K | 82% | $49.99 | |
| $184.6M | 184.8K | 96% | $48.99 | |
| $196.8M | 174.5K | 84% | $69.99 | |
| $178.5M | 148.7K | 72% | $59.99 | |
| $201.6M | 316.5K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $69.2M | 24.8K | 87% | $69.99 |