
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 5.5Kreviews | 62% | — | $408.2K |
| $44.99 | 944ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
stay away from this crap.
ファンタジーなターンベースストラテジーの続編。 大好きなシリーズなので期待していたが、バッドレビューの通りだった。頑張ってみたが途中で楽しめなくなり、数か月放置。気合を入れて再開後クリアしたが、やはり最後まで楽しくなかった・・・ 旧作はDarkside以外はどれも楽しく遊べ、「数多くのユニットで試行錯誤を繰り返しながら、最強の軍隊と戦術を編み出す」のがKingsBountyの楽しさだと思っていた。この続編は、ゲームバランスやローカライズ、音楽はかなり努力している感じがしたが、バランスを重視するあまり、楽しさの根幹が削られてしまっている印象を受けた。 ユニットの種類が非常に少なく、また最大数も少ないため低いティアのユニットの使い道がすぐに無くなってしまう。ドラゴンが2種類(レッド&ボーンのみ)しかなく、ドラゴン軍団を構成できない。チート級の強さだったフェニックスも召喚できない。船もペガサスも無い、楽しくない移動。地底世界や地獄界、ユニークな島々での新たな敵やユニットとの出会いもない。スティッチみたいなお助けキャラも出てこない・・・ おとぎ話の様な可愛らしい世界観から、本格ハイファンタジーな感じに生まれ変わったが、登場する人物の顔パターンが数種類しか無いとか、遠景に見える火山地帯に行けないとか、地形に引っ掛かって進めなくなるとか、いろいろお粗末すぎる! 他のレビューを見ると、バッドレビューに対し開発からの返信が結構な数あって、どれも「変革と挑戦の結果」である、といったように見受けられる。「変革と挑戦の結果」でファンの期待を裏切ったので、もし次回作があるならば、ちゃんと進化した「The Legend」や「Armored Princess」を期待します。 けなしてばかりで申し訳ないので、良かったこともあげておくと、難易度調整は簡単すぎず難しすぎずで最後まで絶妙だった。良バランスのゲームが必ずしも面白いゲームであるとは限らない好例。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean, Traditional Chinese*languages with full audio support
| $3.99−90% |
| 147ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличная игра, да есть некритические косяки по багам и прочему, но в целом все отлично. Игра сохранила дух старого King`s Bounty, надеюсь разработчики все же возьмутся за продолжение. Перепройду в будущем еще пару раз за других персонажей.
Fanstatic battle gameplay, troops can be leveled, small, but interesting skill tree, that influences indirectly how NPCs react to you. but the free world exploration sucks in some points. Mainly because they decided to go from isometric view into third person view. I'd love to see the game opened for mods to fix some issues and add playable units like the great elementals. Let's hope this was not the last game of this series.
Exploration and navigation is tedious due to bad controls and invisible barriers. Especially on the horse where everything is turbo-♥♥♥♥♥♥. Battles are alright, can be sped up in the options menu. All dialogue and cutscenes can be skipped - very nice. Overall it feels like it was made for consoles and doesn't translate too well to PC. I only recommend buying it on a discount and if you like King's Bounty and games like it.
The previous King's Bounty games were much better. This one is plagued by bizarre design choices and shallow mechanics.
Pierwszy tytuł z serii którego nie ukończyłem. Nie warto tracić czasu. Plusy: - muzyka - nic wybitnego, ale uszy nie krwawią i nawet niektórych kawałków miło się słucha - główna lokacja - bez wodotrysków graficznych, ale mimo wszystko całkiem przyjemna dla oka - była na wyprzedaży razem z pozostałymi odsłonami zatem prawie darmo, a co za tym idzie żal jakby mniejszy za wydanymi pieniędzmi Minusy: - balans - a raczej jego brak, walki skaczą od banalnych po turbo trudne, kontrola tłumu to jakiś absurd, jednostki w obrębie jednego poziomu różnią się tak bardzo, że tych słabszych nawet nie ma co brać pod uwagę przy tworzeniu oddziałów - próby wróżbity - ja wiem, że to tylko quest poboczny, ale na Rundurina jak można to tak zepsuć, pomysł by bawić się różnymi armiami i buildami ok, ale walki nie mają za grosz sensu, jedne tak banalne, że można je przejść z zamkniętymi oczami, inne tak niedorzecznie trudne, że wygrać je można tylko wiedząc dokładnie jak twórcy chcą byś ustawiał jednostki i jak ich używał, zero frajdy, zero pola do inwencji własnej (jak będę chciał się dowiedzieć co autor miał na myśli to wrócę do szkoły) - zmarnowany potencjał - fabuła - tak nijaka, że o niej zapomniałem - blokowanie się bohatera na losowych teksturach - na dłuższą metę okropnie denerwujące - modele postaci - mam dużą tolerancję na piksele czy woskowe figury, ale nawet mi się rzuciła w oczy kiepska jakość zarówno NPC jak i mojego własnego bohatera - nieczytelna plansza podczas bitwy - w dużym skrócie żeby sprawdzić efekty na danej jednostce trzeba otworzyć specjalne menu, ponadto to czy strzelcy będą mogli zaatakować daną jednostkę jest bardzo słabo sygnalizowane, ba często nic nie stoi na przeszkodzie by otworzyć ogień, a jednak gra uważa, że na drodze są jakieś przeszkody, plus jeszcze kilka mniejszych i większych baboli których przecież nie tak trudno byłoby się pozbyć Podsumowując gra miała spory potencjał który jednak został przez twórców strasznie zmarnowany. Przeszedłem wszystkie części serii King's Bounty, niektóre po kilka razy, niestety ten tytuł sobie odpuszczam, szkoda czasu. Jeśli kogoś nie odrzuca archaiczna grafika to lepiej pograć w którąś z poprzednich części.
Gra ma potencjał,ale zdecydowanie zmarnowany - brakuje polotu, latanie po mapie. KoB jedynka zdecydowanie lepsza....
Для любителей первой части - не рекомендую. Да и в целом, среди аналогов ощущается урезанной, глубину опустили на уровень консольной/мобильной игры, где минимум механик(включая заклинания), характеристики предметов очень лимитированные, и вариативность сведена к минимуму, то есть, если хочется пройти одним путём, то любой неверный шаг в сторону - и ты просядешь по силе. Да и невозможность продать солдат тоже не радует, носишь с собой остатки от армий, которые уже уступают новым солдатам. Сюжет в целом понравился, несмотря на геймплей, он на мой взгляд показался достаточно оригинальным и хотя бы на 2 части разветвлённым. Мир безумно красив и пожалуй проработан, однако несколько багов с текстурами и звуками остались, с коня нежелательно слезать находясь у границ обрывов, а в остальном жаль, что управлением героем негибкое(ни прыгать, ни телепортироваться гг не может никуда, несмотря на то, что в бою может телепортировать юнитов). В целом, на одно прохождение сойдёт. А также очень хотелось бы продолжения серии с учётом всей критики.
boring boring boring.... i already said its boring? just pass this one and replay the old KB titles.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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