
King's Blade - a classic Beat 'em up, inspired by the universe of Conan the Barbarian and games like Golden Axe and Streets of Rage.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Step into a grim world of heroic fantasy with King's Blade - a classic Beat 'em up inspired by the universe of Conan the Barbarian and legendary arcade titles like Golden Axe and Streets of Rage. Take command of the elite warriors of the King's Blade and fight your way through the hordes of the Barganian Empire! Crush enemies in epic brawls, traverse deadly lands, and carve a path to the heart of the enemy capital. Join forces with friends in local co-op for up to 4 players, or add AI fighters to your team!

6 Unique Heroes.
12 Diverse Levels.
Deep Combat System with various combos, environmental weapons, spells, and special attacks.
Local Co-op for up to 4 players.
Co-op with AI.

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 68reviews | 87% | — | $7.9K |
| $7.99−20% | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
С проектом King's Blade мы впервые познакомились в декабре 2022 года, увидев трейлер в паблике Димы Дуката. Он возвращает нас "к истокам" классических битэмап аркад, где считываются как отголоски Конана-Варвара, так и легендарных тайтлов SEGA вроде Golden Axe и Streets of Rage. Автор проекта - инди-разработчик Алексей Суслин из Волгограда. Игрок берёт на себя роль одного из бойцов элитного Королевского отряда и отправляются в поход против жестокой Барганской империи. Мрачные средневековые и фэнтезийные пейзажи, омрачаются кровавыми схватками, сменяя друг друга, а сюжетная кампания ведёт воинов от приграничных деревушек и селений до самой вражеской столицы, где ждут самые грозные противники: https://belongplay.ru/kings-blade/
Веселое мочилово для двоих. В целом игра понравилась. Но есть моменты: 1) поймали глюк при игре вдвоем: стена уровня отсекла игрока от другого и пришлось только сброс делать 2) неравномерное повышение сложности. Игра в момент становится сильно сложнее 3) сложно попадать по врагам: нет прилипания к противнику и ты либо бьешь пространство за ним, либо где-то сбоку 4) тут на вкус и цвет, но короткие спец. атаки долгие и прервать их хоть как-то нет возможности, в итоге часто ловят на середине комбо 5) второй секретный персонаж смешивается с врагами и сложно сходу определить кто есть кто, в итоге бьешь своего же 6) у персонажей не захватываются области по диагонали во время атаки, что опять нас отсылает к пункту 3
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Japanese, Traditional Chinese, Simplified Chinese, Turkish
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хороший бит эм ап в стиле голден акс. Вернул меня в детство. Однозначно рекомендую.
King’s Blade udává tón hned od prvních minut. Je v ní cítit škola arkádových hitů, ale podaná v temném heroickém fantasy à la Conan. Vizuál je vědomě kreslený, obraz působí jako malba se širokým štětcem, bez kýčovitých efektů a zbytečného lesku. Atmosféra nestojí jen na nostalgii, funguje sama o sobě a drží pohromadě. Soubojový systém se točí kolem na papíře jednoduchých, v praxi návykových rozhodnutí. Lehké a těžké útoky skládáte do srozumitelných komb. Doplňují je podrážení a chvaty, magické schopnosti a také zbraně a prvky prostředí, kterými se dobře přerušují nepřátelské útoky. Ovládání je svižné a přesné, takže se do flow dostanete rychle. Lokace se střídají jedna za druhou bez hluchých míst, mění se kulisy i typy protivníků. Kampaň zvládnete za jeden až dva večery. Obsahu je dost. Ve hře je dvanáct rozdílných úrovní a šest hrdinů, každý s vlastním stylem. Hra umožňuje lokální co-op až pro čtyři hráče. Když se nesejde celá parta, můžete si vzít parťáky řízené AI. Ve čtyřech se z ní stává poctivý chaos, místy je těžké se vyznat v tom, co se děje a průchod to citelně ulehčuje. V sólu působí obtížnost akorát. Hra nevodí za ruku, chce po vás, abyste pochopili rytmus, timing a priority, koho je dobré zlikvidovat dřív. Když na to přistoupíte, odmění se příjemným zážitkem. Ke konci se obtížnost znatelně zvedá, což není otravné, spíš to motivuje hrát opatrněji. Začátečníkům pomůže široká škála nastavení obtížnosti. Je pár detailů, které bych vyladil. Tempo občas rozhodí opakující se vlny nepřátel. Progrese postav by mohla víc tlačit k experimentování a lákat zkoušet nové hrdiny. Celkově jde o hru, která se nebojí být v jistém smyslu prostá. Zároveň se nesnaží být doslovnou kopií starých arkád. Pokud máte rádi staré dobré beat ’em up mlátičky, klidně ji zkuste.
简单爽快的清关,砍砍砍,杀杀杀,劈劈劈就行!
super jeu reprenant les mécaniques des beat them all des 90'S avec vraiment beaucoup de fun, la difficulté est bien dosée et le gameplay varie énormément selon le personnage sélectionné. Un bon kif en somme !
We must admit that we are very pleasantly surprised because, despite the fact that not much is said about it, it is one of the most solid beat 'em ups we have played recently. In the game, we play as one of four elite warriors chosen by the king himself to stop the invasion of the hordes of the Barganian Empire. The plot is simple and rather unambitious, but it serves its purpose of introducing the atmosphere of the game. There aren't many games in this genre whose storylines are really very engaging... so there's not much to complain about here. Graphically, hmmm... King's Blade reminds me a little of the style of 3D books from the 90s and early 2000s. Dark colors, neat and sparse background details. At least that's how I remember it :P The characters look really decent, the animation is a little wonky but smooth, and the maps, while pleasing to the eye, are rather lacking in variety and, as I mentioned above, rather devoid of detail. Fortunately, there are quite a few types of enemies throughout the game, so constantly chopping up cannon fodder shouldn't bore us too quickly. The sound effects are very satisfying. From the sounds of blows to the explosion effects themselves, everything is really good here. The soundtrack features typical rhythms associated with the fantasy world. There is nothing groundbreaking here in this regard, and nothing will surprise us in this respect, but we must admit that a few tracks are really enjoyable. In terms of gameplay, it's basically standard for the genre, but with a few enhancements. As usual, we have one combo that can be transformed into a launcher at the right moment, where we knock the opponent into the air and can continue to beat them up. Each character has their own special and defensive abilities. Miralda, for example, shoots a bow and uses a jump attack. The special ability can also be used during a jump, but in Miralda's case, for example, it is not a bow shot, but a quick kick with a jump towards the enemy. There is also a grab where we can beat up the enemy and then throw them. However, depending on the character, this looks a little different, as Miralda cannot move with a grabbed enemy, while a warrior like Ervin can. There is also a limited area attack, which is very destructive and can only be renewed by finding the appropriate power-ups. We will often find weapons lying on the ground that we can use, scrolls that buff our abilities, or destructive spells. Each of these items has a limited number of uses. Each character is significantly different, and their gameplay varies greatly, so the game does not reveal all its cards at once. In addition, the game has its own system of secrets, and unlocking them during gameplay reveals new improved moves or two characters to unlock. To unlock a character, it is not enough to find the secret associated with them; you also have to complete the level dedicated to them. This is really refreshing, as I don't remember many such motifs except for hidden fights with retro bosses in Streets of Rage 4. Overall, the boss fights are really well thought out and very diverse in terms of mechanics. Of course, this cannot be said about all bosses, but for example, the fight with the shaman, the giant dinosaur, or the Emperor himself made a really good impression, and the developer should be commended for not taking shortcuts and deciding to present something more. Our criticism is the lack of detail and rather repetitive landscapes, as well as the bizarre jump mechanics, as it feels a bit like we're jumping on the moon. The gravity changes during the jump when attacking... so when we mash attack, we can cover almost the entire screen in one jump XD, which makes it rather difficult to perform combos in the air.... What's even stranger is that when you start the game, there's no title or logo anywhere of what you're currently playing :P I think this is the only case like this so far. There is no option to change the graphics or resolution. It is also annoying that there is no option to turn off the markers and health bars above the characters. Fortunately, these are minor issues that can be overlooked. Considering its price (currently around $10), we believe it is one of the best titles in its genre, as it offers at least 2-3 hours of gameplay to discover everything, but completing the game with all characters takes over 8 hours. Long, highly playable, neat, co-op mode for up to 4 players locally, 6 different characters, secrets to unlock, satisfying boss fights, and a low price make this a game impossible to ignore. Every fan of the genre should be satisfied.
10 из 10 Рисовка атас. Разраб растет над собой!
Забавная штука, немного вызова, но после souls не страшно. Начал на среднем, может надо было на легком?!) Хотелось бы: - запуск в окне, по типу 16:10, чтобы вширь больше видеть - размер мобов и персов поменьше, как в zombie smashers x
для кооп-игры папы и сына самое оно!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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