
An incremental mining adventure where you must dig into the earth to recover essence for your sacred Evertree. Mine, drill, and blast your way to the deepest depths, discovering rare artifacts and recruiting more kin to your cause along the way. Dig. Upgrade. Repeat.
Modeled estimate, not a reported figure. How we estimate →
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About
Now, you and your tiny kin must dig, mine, and excavate in order to restore the Evertree back to its former glory. You will find rare artifacts along the way that will attract more kin to your cause, but beware, for the Geomancer is always watching, and when night falls, they will close the earth and seal your mine!
You are the steward of these lands and can help your kin succeed through digging, encouragement, and more. Assist your kin in their cause by clicking, swiping, and hovering your cursor to expedite their mission in recovering the lost essence.
Hire several kinds of kin, ranging from miners, diggers, exploders, and more.
Launch a drill in order to aid your efforts digging deep.
Mine 20+ ores, which will make you more effective in your quest.
Discover 150+ rare artifacts, which will attract more kin to your cause.
It's a new day. Are you ready to guide your kin to the deepest depths and restore the sacred Evertree?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ferret boom
fun
엔딩을 보겠다는 생각이 없으면 재밌는 게임. 이게 뭔 개소리인가 싶긴 하지만, 전작인 Idle Nomad 때도 느꼈지만 이 제작자는 게임 뼈대를 만드는 건 잘하는데 재화 요구량 컨트롤은 참 못한다. 내 게임이 끝나는 게 너무 아쉽다는 생각 때문일까? 중후반부 재화 요구량이 너무 많아서 엔딩을 봐야한다는 강박에 빠진 사람을 몹시 개빡치게 만든다. 그러나 발상의 전환으로, 굳이 엔딩을 봐야할까??? 마인드로 접근하면 꽤 재밌다. 뭐 보던지 말던지..... 그냥 틀어놓고 생각나면 한 번 세션 누르고 애들 돌캐는 거나 보면 의외로 재미가 꽤 있다... 일단 비쥬얼에서 오는 장점이 크다. 제작자가 전작까지는 상용 에셋을 썼던 걸로 생각되는데, 그 때도 디자인적 감이 좋은 편인지 상용 에셋 느낌 안나게 배치를 잘 하는 편이었다. 그런데 이번 작품부터는 아마도 자체 에셋을 섞어쓰기 시작한 걸로 추정되는데, 솔직히 말하면 도트 고퀄리티인 거에서 오는 만족감이 상당히 크다. 그렇다고 정가로 구매하시기를 권하는 건 아니고 할인할 때 사면 생각보다 괜찮을 거 같다. 솔직히 대체로 긍정적까지 갈 게임은 아닌 거 같다. 다른 게임들을 보다보면 매긍은 줘도 될듯.
Pretty terribly optimized, and very grindy
completed in 5 hours was fun
The ferrets are evil they blew up all my workers. The moles and foxes just wanted to feed their families.
I really had a blast with Kin & Quarry! The game mechanics are awesome, the graphics are cute, the gameplay loop fun and engaging. The violence-free ending is also really inspiring. There was one thing that dissappointed me: the achievements. :D I really like collecting all achievements in games and completing 100%. This game has a lot more to give then the achievements motivate me to play. Give me an achievement for reaching level 100, another one for completing the skilltree and another one for completing all the bonus goals. And more and more and more! I think you get a drift of what I meant. Nethertheless I really enjoyed Kin & Quarry and hope to see more of the developer in the future. :]
This was very fun! I liked the little story that went with it and it was extremely satisfying to melt through blocks on earlier levels when I got stronger! A little expensive given that I was able to beat the game and get all achievements in less than 5 hours, but still very fun.
this game is cheap enough and it's relatively enjoyable, but i don't think i could recommend it overall. mainly the resources you get to unlock higher buffs have increasing exponential requirements, while there is no difference in the amount you can get from each section you dig, therefore it gets to the point where certain ores you may only get one from a run, and runs max around 90 seconds and are a manual intervention as well. Overall it's fun to level and what not, but the lack of automated keep running in the end game stage just to get all the upgrades is a drag. I don't think it's needed either but why wouldn't you?
Early game is fun, but late game gets a bit boring. There are long stretches where there's nothing meaningful to upgrade. But not bad.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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