
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.5Kreviews | 47% | — | $17.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
honestly this game isn't horrible i do agree that the shaders are very very annoying which they are its literally just shaders after shaders, but once you finally get into the game its actually not horrible i haven't played any other killing floor so i wouldn't know how the other games are but this one is decent i am probably gonna buy killing floor 2 and check it out also. One more thing I'd like to say is the optimization in this game is horrible i have a Nvidia 3050 and i know that's not like amazing anymore but it isn't horrible i should be getting way more fps then just 50 sometimes 60 on medium graphics and if you want to change your graphic settings its another shader so it takes at least 1hour to 2 just to start playing the game but other then that game is great only have 3 or 4 hours on this game definitely will play more but i really hope some of this stuff gets fixed.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el juego esta bueno, No puede estar 1 hora para cargar el juego
KF3 - это те же яйца, только в профиль и нас ждет всё та же старая добрая долбежка зедов в два прохода. Через пару лет будет классикой жанра, как и всегда, а все нытики переобуются и будут восхвалять то, что сейчас обливают помоями.
So, having spent 27hrs into KF3 (got it Fri) so far I can say I am enjoying it much more than KF2, which I have 420hrs into. Maps feel bigger, environment feels better, guns feel better (even though there is a tad limited options), enemies feel better and gameplay overall feels better to me. Definitely is fun with other folks too. I maxed out mods for the starter rifle for the commando, since I really love how that weapon can still be of use even in late game, and for me feels the best out of the other weapons. This is just personal preference though. As for shaders: Yes, on the very first load I spent around 10-15m compiling shaders, then spent another around 4 or 5m compiling again once I absolute maxed out the graphics. Other than the occasional 10s compiling of shaders for big maps I haven't been too, I have yet to have any issues with shaders what-so-ever. If you are having issues with shaders and gameplay, get a better PC. If my PC (which I posted my spec's) can run on ABSOLUTE MAXIMUM graphics with no hiccups with a FULL TEAM, yeah, it is time you got an upgrade. That is a simple fact, even if it is harshly put.
The game has a lot of problems. The roadmap isn't significant enough for players to comeback. They are taking far to long to release dedicated server. For players to mod there game. With the new patch dropping more weapons and gunslinger isn't enough to draw people back. What a disappointment.
abslout shaders 4h to complete the shaders worth your time this is peak
i hopped on to give it another chance and i couldnt even load into my match might as well make it free
I love KF games, except this one. I waited a lot to get it, and yes, I had high FPS on it, but EVERY loading screen is flooded with shader compilation or something must go wrong EACH time. Huge disappointment, I didn't bother more, refunded the game and that's that. I was actually so hyped for this... UPDATE I saw the game was optimised recently and I wanted to give it a second chance. Problems with shader compilation are not entirely gone, but now the game is playable and even enjoyable. I hope the developers will work on optimisation and maybe add some more weapons because only 5 per class is not much at all.
Very Gud
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 44 | 77% | $16.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 15.3K | 88% | $39.99 | |
| $17.5M | 25.1K | 60% | $24.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $17.7M | 19.9K | 98% | $29.99 | |
| $17.7M | 35.8K | 94% | $19.99 |