
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
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About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Неплохая залипаловка) По поводу онлайна да, есть проблемки с доступом, но он решается путём использования zapret или VPN сервисов. Если оценивать игру в целом, то 8 из 10 можно поставить я думаю)
百来块钱就当喂狗了
compiling shaders is more difficult than the game i went to go get food 10 mins away and it still wasn't done my friend was downloading the game while i was compiling and his game finished downloading before it was done.
The game itself is fine, but only when it works. Like 4-5 hours of my "playtime" is me waiting for the shaders to compile because the game wants to recompile them randomly when I boot it up.
不开创意工坊,差评。 不开自建服务器功能,差评。 能不能收起你那廉价的未来感,尼玛这是一个恐怖游戏,差评。 总结:除了画面,不如一代一根脚毛。
More realistic MW call of duty simulator. save your money, this isn't killing floor, Just having to run to your central base location, yawn, having a whole "RP" section for killing floor is, lame. Skills should also be attached to guns, not characters, Characters should have "level building levels"
В это невозможно играть постоянные вылеты с сервера.
优化全靠帧生成
The game is responsive and tight but the animations feel off, there's no weight to melee and the guns sound like toys. Now that could just be a me issue, but making people pay money for skins that were just part of the past two games is crazy.
like the game and it's awesome but I can't play it anymore my PC CPU I believe cannot handle the game anymore after you Showdown update I can play it for a bit if I get lucky but it has extreme hitching and it will crash on me if you have a higher end PC than me I would recommend this game otherwise this game is awesome I just can no longer Unfortunately play it until the devs fix whatever the issue is
Related
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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