
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
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About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ta część niestety jest wielkim rozczarowaniem. Jakieś tło fabularne wciśnięte na siłę. W poprzednich częściach opisy postaci i map były charakterne i dawały graczowi poczucie dystopijnej rzeczywistości i ciekawych domysłów, tutaj mamy śmieszne ramy jakieś organizacji. Możliwość modyfikowania broni nie obroni jej ubogiego wyboru. Brak dostępu do serwerów społeczności, stara i kiepsko działająca wyszukiwarka serwerów. Optymalizacja tej gry jest tak słaba, że nawet komputery klasy premium muszą się kilka razy zastanowić a i tak nie dadzą Ci płynnej rozgrywki, która jest denna i monotonna po kilkunastu godzinach.
killing flor 2 daha iyi. Silahların gerçekle alakası yok hepsi uydurma ve gerçekçi değil
In my 90 minutes playing the game it crashed at least 5 times during loading screens. Wtf is this bs?
Great game until you've maxed out the perks, grabbed all the guns, and mastered your class. The "endgame" is not compelling and the amount of players playing reflects that. The biggest thing hurting this game is too little and too late on updates. Some type of update should be implemented every two week, or at least every month at minimum. Unfortunately, this development team is losing their game to nearly quarterly updates.
กลับไปเล่นKilling Floor 2สนุกกว่าเยอะKilling Floor 3ทำมาทิ้งๆขว้างๆ
wtf did they do to killing floor its like the main director said ok lets take everything that is good out of killing floor and turn it into a pile of monitization woke bull crap. theres nothing creepy or teryfyin about the game go play blacck opps 1 this is trash and is very sad. very glitchy and laggy , the music is cool though for the main menu theme gun play guns sound very meaty but its just a very trashy done shooter what they call a hit and run in these days kill the game take the cash while doing . as i cant recomend 3/10
Overall the game feels underwhelming, I have a lot of respect for Killing Floor as a series and TripWire as a company, but Killing Floor 3 is upsettingly plain and removes a lot of features from prior games while leaving nothing to fill in the voids left. The departure to what are effectively Heroes or Classes for each perk seemed odd to me, but I can understand wanting to emphasise the unique abilities of each perk. Unfortunately when you allow the perks to be summed up by their Ultimate abilities as opposed to their weapons of choice, you end up with very bland and underwhelming weapons; weapons which are the main part of the player's experience in Killing Floor. I found movement needlessly frustrating (a directional dodge/dash that could have just been at the beginning of your sprint), melee slow and hardly responsive, gunplay weak and without mincing words- nothing like Killing Floor. Furthermore, the input buffer for almost every action regarding your guns, healing or equipment is incredibly frustrating. Not being able to shoot for a few seconds because I tried to dodge out of the way of a Scrake but accidentally started sprinting feels incredibly punishing for trying to make use of the game's mechanics. The variety of guns feels thin, generic and incredibly lacking, which is probably my biggest complaint with the game. Even when I think about Killing Floor 2's launch arsenal, the variety of possible playstyles and player expression is completely lost in Killing Floor 3. After almost a year I would've hoped to see more content and variety than in the earlier Beta I played or even a glimpse I had after the game's launch, but that simply isn't the case. I hope that some of this is improved either later in the game's life or in a reboot of the series if Tripwire so wishes. With how it plays right now though, I feel none of the joy I felt in Killing Floor 2 whether it was hacking and slashing through hoards of enemies, setting them on fire or watching the ragdolls fly around from an explosion, and I see no reason to stick with the game and unlock later content. tl;dr The game feels generic, plain and tedious. Especially compared to Killing Floor 2. Clunky movement and input buffer make it frustrating to even play for an hour, making the thought of proceeding with levelling perks a daunting nightmare.
Game/steam wouldn't let me refund when i went to work out of state for two weeks. played very little and i can tell you this game is TRASHHHHH. Save your money homies.
very disappointed.
Very laggy. My PC is crap, but I can run games with much better graphics no problems. Shame.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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