
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
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About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Compiling Shaders then crashes when opening the first time? check Running 1k+ FPS when opening the first time? check Sluggish Optimization, random stutters then crashes again? check Really? Compiling Shaders again when opening the game? who even asked for this? its 2026 people. How are we still beta-testing unoptimized games on launch day?
加油更新 加油优化
快卡死我了,优化的跟shit一样,纯半成品游戏,卧槽you妈の臭vagina!
Killing Floor 3 feels like playing Dying Light 2. Is it a bad game? Not really. Then, why the negative review? Because it's suprisingly and unnecessarily worse than the previous one. For starters, they reduced the number of perks (from 10 to 6) and reduced the number of weapons, a really surprising decision, considering that every class felt different from the previous one (except probably SWAT, who was just fun to play anyways, and survivalist, who was a mix of the other classes). They also replaced the weapon upgrade system, which used to be mid-run, now it's meta-progression related (not necessarily a bad thing, you just need to play more). One of the worst downgrades in my opinion is that shooting doesn't feel as good as in KF2. One of my favorite parts of the previous game is how satisfying was to shoot, even when not aiming. Here it just doesn't feel as right, especially when enemies are too close. For whatever reason, it feels like normal enemies are too big, and they get too close to you (somehow, the only ones that feel normal size are fleshpounds and Scrakes). No matter the Field of View you use, they feel too close and shooting them feels like your bullets pass through them, which never happened in KF2. They probably focused all of their attention in the engine and graphics "upgrade", going for Unreal Engine 5, but it just makes the game's performance worse and it doesn't really look that good. In my opinion, it looks too dark and grey and it's honestly hard to see (even with flashlight on), making my eyes hurt if I play it more than 1 hour in a row (I push them too hard to try to see better). Not all is bad though, they added new class-related mechanics, an ultimate skill and an utility tool, which are honestly fun to use. With that being said. Probably one of the worst aspects of the game if you are considering to buy this game is the lack of people playing the game currently. While you can easily find around 4k-5k playing KF2, you can barely find around 200-300 playing this one. Making finding people to play with really hard unless you have friends to play with. So far I have almost 13 hours in the game, always playing with matchmaking on, and I have only found 1 player... Worst part is that, for whatever reason, they removed the server browser that was available in the previous game, where you could see what maps, what regions, what mode and what difficulties were people playing. Now you just select, click on play and hope that someone else is searching also. Oh, also, servers are terrible, which makes it worse, considering they added a new dash mechanic, with a lot of enemies having some type of charge attack that you are meant to dodge with almost perfect good timing... Well, if you play online not only you won't find anyone else to play with, but you will have to deal with the terrible lags and you getting damage when you see yourself avoiding everything. I don't even know how they messed that up, considering in KF2 I could go Berserker in other regions with no problem, here I can't even perform a dash in my own region without lagging. So, why am I still playing KF3 instead of going back for 2? Because this one is around 20 gb to install, while KF2 is around 96gb... and I don't want to use that much space with something I just play every now and then. As a summary, it just feels like a downgrade from the previous game, with a few extra mechanics that were added (some of them being good), but I can't recommend because performance is terrible and it's really hard to find more people currently playing for co-op matches (which is kinda the point of the game).
Ich spiele seit mehr als 15 Jahren Online und auch shooter Spiele, wenn man gediegen in einer Gruppe Zeds töten willlst ist das Spiel perfekt! Das gameplay einiger Klassen ist wirklich gelungen, sowie ich auch noch nie so tolle Artworks gehabt habe wenn ein Zed mal richtig in die Luft sprengt. Natürlich hat das Spiel keine Storry, aber das brauchen wir doch für so ein Spiel nicht? Wenn ihr wirklich storry haben wollt spielt doch mal Killing Floor auf VR und sagt mir dann ob es Spaß gemacht hat.
my friend cant even launch this game. some ♥♥♥♥♥♥♥♥♥ about easy anti cheat? worst part is the devs wont fix it. biggest cash grab of 2025 in my opinion. fix your damn game tripwire.
отказано
This game is a mess. Most people complain about lack of content, which yeah, a new game is going to have significantly less content than a game that received updates for a decade. That's obvious, and not really a knock on this game. Performance is my main issue with this game. For whatever reason, it wouldn't let me select higher than 1080p in the in-game settings. I had to manually go into settings ini file to set the game to 1440p. Minor annoyance and you only have to do it once, but you shouldn't have to do it at all. Then I go into the game. Stuttering like crazy. The game just straight up freezes for a full second at a time, which is plenty of time to get you killed when it's happening constantly. Supposedly there are settings to help fix this, but I can't be bothered to spend hours tinkering with a game just to get it to work correctly in 2026.
Game doesn't start if I play a gacha game first cuz of anti-cheat. Go play the second game, it's got Gary Bussey.
Horrible s*** that doesn't allow multiplayer to work no matter what I tried, which is kinda the point...
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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