
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.8Kreviews | 44% | — | $17.6M |
| $59.99 | 10.6Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich habe Killing floor 2 geliebt. Killing floor 3 ist ein neuer warte screen monitor. Ich verbringe mehr zeit in Ladebildschirmen für irgendwelche Shader als das Spiel zu spielen. Als ich killing floor 2 angefangen zu spielen gefiel mir die zwangsfreie Klassenwahl. Jetzt muss ich die gleichen 2 waffen auf jedem charakter spielen langweilig... Kein Gameplay das mit Killing floor 2 zu vergleichen sei und das Waffenupradesystem ist ein Witz, Ich soll resourcen farmen für meine Waffen. Gameprogression ist erledigt in 10 stunden langweiligem Grinden. Killing floor 2 hat wenigstens Community server und mods wo sind die???? Tripwire wollte Geld machen und sind gescheitert. Kauft dieses Spiel niemals und fangt bei kf2 an wenn ihr das game erleben wollt.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Killing Shaders 3 . Still fun with friends .
Kann ich nicht als Multiplayer Game empfehlen. ich habe eine Grafikkarte Geforce Rtx 4060 Ti 32 GB Arbeitsspeicher und sehr gutes Wlan. Server stürzen andauernd ab oder man kommt in eine 000 Lobby (Lag Lobby). Das Design zum vergleich 2 und 1 ist besser. Die Gegner und Bosse lassen allerdings zu wünschen übrig, zu wenig Bosse meiner Meinung nach. Die Waffen sind gut gemacht und von der Übersicht her ist es viel besser als der Zweite Teil. Dennoch möchte ich das ja schließlich mit meinen Freunden spielen. Als Solo Spieler ein klasse game. Aber als Multiplayer Game leider versagt.
should change the name to Killing Floor 3: Shader Edition, every time I loaded the game was hit with compiling shaders, spent more time compiling shaders then actually playing the game
"Please bring back purchasable Headshot FX bundles instead of just character outfits! To fix the old complaints about blocked visibility, just add a 'Disable Headshot FX' toggle in the gameplay menu so competitive players can turn it off, while the rest of us can enjoy the arcade fun." (Note: KF2 actually had a setting like this, but many players didn't know it existed). i do know that the other skins and stuff are cool but i would rather the headshot effect over the skins and maybe fix the lag due to the fact you want everyone's ping i don't think killing floor 2 had this many issues at all and i mean the game runs great but due to the fact it does stutter when the older ones do not at all i don't understand as well why the slowing down time needs a cool down that's code that wont go anywhere and probably makes the game lag like it does along with the compiling if you fixed those two issues and then actually played the game for a few hours than just launch it and let us tell you what's wrong with it would save a lot of time and probably make you more money but what do i know i have only been playing games my whole life not trying to step on toes but i mean these games are too great to let it burn to the ground if you think we are going to just deal with it think how many people you lost due to simple issues you could have fixed in a couple of days rather than 8 months down the line and you have no one on just saying think about it.
Yo lo compre cuando salio el update que añade al gunslinger, y en cuanto al gameplay no tiene mucho que envidiarle al KF2. Le falta contenido todavia pero es mucho mejor que antes. Tiene varios cambios que lo diferencian del KF2 que pueden ser considerados buenos o malos, algunos cambios que son objetivamente buenos como el hecho de que los zombies ya no se teletransportan detras tuyo sino que te flanquean y usar armas de otra clase ya no es castigado por el juego. Pero tambien algunas cosas malas, todavia le falta contenido, armas, mapas, el estilo grafico es peor, etc. Y despues varios cambios en el gameplay, pero la formula sigue siendo la misma. No pagaria mas de 20 dolares.
The frame rate is low, and the gun handling feels poor, but the most critical issue right now is the lack of players. Suggestion Enhance the powerful AI bots, allowing players to team up with bots to complete levels together. These bots can assist in various tasks and challenges. The combat skill of the bots is linked to the player's performance—stronger players lead to weaker bots, while weaker players result in bots with higher damage output. The bots will group together to engage enemies, utilize shops, and heal both the player and other AI teammates. Anyway, no matter how you try, the engagement just won't go up. So why not improve the solo experience and add AI bots? It's definitely not difficult for you. 帧数不高,枪械手感不好,但是现在最关键的是没有多少玩家。 建议 增加强力的人机BOT,允许玩家和BOT一起闯关,可以与人机队友一起完成各种任务和挑战等,BOT战斗水平与玩家输出有关,玩家强人机BOT弱,玩家输出弱,人机BOT就高伤害,人机BOT会抱团找敌人,会用商店,会治疗玩家和其他人机BOT。 反正怎么弄活跃度几乎都上不去,那不如完善单人体验以及新增人机BOT,这对你们来说绝对是不困难的。
傻福游戏 你在哪编译你母的着色器呢
Кусок говна ♥♥♥♥♥♥♥. Куча загрузок, не оптимизорована. Пустая трата денег. Не вздумайте это покупать за фулл прайс.
Compiling Shaders/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
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| $17.6M | 18.9K | 88% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 22.3K | 92% | $39.99 |