
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.8Kreviews | 44% | — | $17.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1748 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know how they managed to make a game so much worse—to the point where the second one is better than the third. All the game mechanics were overhauled for the worse: terrible classes, terrible weapons, terrible movement and gameplay that’s just as bad. It’s a mess; I waited for the launch and bought it a long time later—over a year after it came out—yet the game remains a total disaster. Until they fix this and get the gameplay even remotely close to that of the second or even the first game, it’s just going to keep going downhill until it fails completely.
Я фанат первой Killing Floor, наиграл в неё больше 1000 часов, поэтому KF3 очень долго ждал. Задумка у игры прикольная, но управление и интерфейс сильно непонятные. Всё какое-то перегруженное и смешанное в кашу, а ситуативное управление вообще неочевидное и неудобное. Карты тоже очень разочаровали — все какие-то однотипные, без какой-либо уникальности. Иногда ощущение, будто их просто сгенерировал ИИ. Плюс вообще не появилось желания играть командой из-за странно реализованного мультиплеера. В первой части кооператив ощущался намного живее и понятнее. Онлайн на момент игры был 350 человек. Разработчик делал явно без души, исключительно для своих задумок. В итоге игра мне настолько не зашла, что я оформил возврат денег. Как фанат первой части — не рекомендую (как минимум до реворка)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.5M | 115.2K | 78% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 22.3K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 44 | 77% | $16.99 | |
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Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
мне день писать
pretty solid and nice to play / hang around :)
I can get pass how this game lost all the charm and character that KF2 had. I appreciate how the dev's seem to be listening a little bit with things like the T3 mod changes in the gunslinger update. I don't mind playing a game that doesn't feel like a Killing Floor game. BUT FOR THE LOVE OF GOD, THE SHADERS! The shaders need to compile themselves EVERY time you open the game, EVERY TIME! They take so long, I actually reconsidered playing another game and now if I ever want to play this ever again I need to make sure that I have the patience to get pass the shaders otherwise ill just close it.
Third game in the main series And yet We are unable still TO KILL THE ♥♥♥♥♥♥♥ FLOOR????
fun game. having a blast. go get it. I need more ppl for multiplayer
O jogo definitivamente não é ruim e nem um Killing floor "2.5", mas o valor atual não é compatível com o que ele oferece no momento. Pontos positivos: - Mais bosses para enfrentar: isso era um dos pecados do killing floor 2, você só tinha o patriarca e o hans por boa parte do tempo, novas adições vieram bemmm depois do lançamento do jogo. _ Novo desing dos inimigos e novas mecânicas: esse é um quesito mais pessoal meu, o desing dos inimigos nunca foi ruim mas eu gostei bastante dos upgrades que eles fizeram no quesito gráfico e durante o combate, "apenas atire na cabeça" continua sendo uma estratégia válida mas em outras formas de engajar com o inimigo, outros locais p atirar. - Qualidade visual: o jogo é bem bonito mesmo nas configurações mais baixas. - Melhoria no sistema de upgrades das armas: uma mecânica que foi introduzida bem "porcamente" no KF2, aqui foi melhorado com sistema de mods: mira, tipo de munição etc etc, da uma certa liberdade de customização do arsenal p atender ao papel que você pretende cumprir na partida. - Verticalidade e "locais ocultos": parece até cômico mas eu conto como uma vantagem, as zip lines e a possibilidade de escalada é uma melhoria bem vinda, por mais pequeno que pareça no papel, modifica o fluxo do jogo, novas formas de "andar" pelo mapa, especialmente quando você é o ultimo sobrevivente e tem que solar a wave restante. Tem um sistema similar aos cod zombies mais antigos que você "comprava" uma porta, no jogo você faz isso com uma multi tool, uma ferramenta disponivel p compra em todas as classes, com ela você ativa as zip lines, armadilhas pelo mapa, abre salas, baús com colete etc. - Gunplay e trilha sonora: um leve downgrade se comparado ao 2 mas ainda assim melhor que muitos outros jogos do gênero no mercado. Pontos negativos: - Preço: Obvio, como mencionado previamente: não é ruim, não ta "caro", mas simplesmente n vale o preço cheio, acho que uns 50 reais como preço cheio seria justo e ainda assim eu recomendaria pagar uns 20-25, não tem conteúdo suficiente que justifique 100 reais... com esse valor tu pega um darktide ou vermintide 2 e ainda sobra bastante. - Os "protagonistas": Sendo bem sincero? eles são um puta downgrade se você comprar com o KF2 e especialmente o 1, eles não tem o "molho", não tem carisma, até as falas que eles soltam no "taunt zeds/ provocar zeds" são meh, 1 partida jogando de Mr Foster no kf 1 ou no 2 mesmo e você entende como deveria ser. - Poucas armas: O arsenal é customizável mas as opções são limitadas, e particularmente eu prefiro mil vezes as armas "atuais" que temos hoje no mundo e não aquelas coisas futurísticas que parecem ter saído de uma impressora 3d. O jogo dispõe de armas 'normais" mas ainda assim o volume total do arsenal é bemmm limitado. Movimentação dos personagens: Outro tópico bem pessoal meu, acho bem ridículo essas mecânicas de slide na maioria dos jogos, é impressionante como você dar slide é muito mais efetivo que você simplesmente continuar correndo como se estivesse em uma maratona... e é uma mecânica quase obrigatória pois como eu disse, você se move mais rápido dando slide ao redor do mapa do que correndo. - Otimização: O jogo não é bem otimizado, mesmo depois de patches de otimização ele ainda roda de forma instável, o fps cai conforme tem mais players na mesma partida, problemas de stuttering, o infame COMPILANDO SHADERS, que você obrigatoriamente tem que passar por cada modificação que você fizer na parte gráfica do jogo etc. No geral o jogo é divertido sim. Da pra passar várias e várias horas jogando e é melhor no modo multiplayer apesar do fps reduzir, os grandes problemas são o preço e a popularidade do jogo, na free weekend foi tranquilo de achar players mas fora do período de sale eu duvido que deva achar partida com facilidade, especialmente por ser um jogo bem nichado aqui no brasil. Falta muita coisa pra valer o valor atual cobrado, mais mapas, muito mais armas e especialmente funções que deveriam ser básicas tipo uma lista com os servidores disponíveis p jogo, mas vale a pena acompanhar na espera de melhoras, acho que levou 1 ano inteiro p função de chat de texto ser adicionada ao jogo, é foda pagar full price um jogo com essa fama.
In the heavy wave on max difficult my pc ♥♥♥♥♥♥♥ herself in diarrea because u5 is heavy
ENG below KF3 to spory powiew świeżości w porównaniu do starszych odsłon. Najnowsza część jest znacznie szybsza i elastyczna. Części graczy pewnie się do nie spodoba, ale wciąż czuć tutaj ducha Killing Floor. Regularnie dostarczane są nowe aktualizacje i wydarzenia sezonowe. Podobnie jak w przypadku KF2 co kilka miesięcy otrzymujemy nowe mapy, zedy i perki, a także operacje - czyli namiastkę kampanii fabularnej. Znacznie bardziej rozbudowano rozwój postaci, a także dodano opcje modyfikacji broni, przez co nieraz chce się posiedzieć chwilę w menu żeby dostosować możliwie najlepiej swoją postać. Gram w serię Killing Floor od 2011 roku i wciąż dostarcza mi masę frajdy. Wystarczy tylko zrozumieć, że seria również się rozwija i nie możemy oczekiwać od nowych części, że będą kopią poprzednich. Osobiście polecam KF3 is quite a breath of fresh air compared to the older titles. The latest is much faster and more flexible. Some players may not like that, but you can still feel the spirit of Killing Floor here. New updates and seasonal events are released regularly. Just like in KF2, every few months we get new maps, zeds, and perks, as well as Operations — basically a taste of a story campaign. Character progression has been significantly expanded and weapon customization options have also been added. Because of this, you sometimes find yourself spending quite a while in the menu trying to optimize your character as much as possible. I've been playing the Killing Floor series since 2011, and it still provides me with tons of fun. You just have to understand that the series is evolving and we can't expect new titles to simply be copies of the previous ones. Personally, I highly recommend it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.