
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 10 → 16.57/day in the week after.
About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.8Kreviews | 44% | — | $17.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Норм
I didn't bought it at is launch but right now, I really enjoy the game. Despite what people say, I think the maps are good, weapons too even I would have like more options for each perk but with the roadmap we cans ee they are working really hard. Of course there is not as much content compared to KF2 but I have seen KF2 grow too, it was like KF3 at some point
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 24 → 311/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $39.99 |
| 1.3Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
juste banger voilà faites le
Время лечит
fun just needs content, QOL updates and adding the upgrade system back lol
le jeux est beau
Creio que vai melhorar com o tempo.
This has to be one of the worst games I have ever bought or played. The GREED by Embracer Group is just wow! They legit put everything behind a pay wall, and made it super frustrating to even play, and multiplayer is garbage. It picks everything for you, and constantly gets stuck in loops were you find no lobbies and it makes you go solo. So barely any characters, guns, etc like the other games, and the ones they got, all behind pay walls. $10 for 1000 credits? wow. just wow. Just stay away from this obviously lazy cash grab of a game, by a company that has bought multiple game studios and can't seem to get out of their own way. embracer Group bought Tripwire, incase people are wondering why i named them. Oh and shader compilation is way too long and not everybody is going to know they can precompile shaders via Nvidia, so.....yeah. This is definitely not a KF game, more like a carbon copy of anthem and other recent online service games, utter souless trash. very disappointed at Tripwire. They use to be awesome but now......typical greedy company. This game deserves all the hate it gets, no joke.
Really enjoying it. I just bought it last month (July 2026), so I wasnt here to see it at the state it launched in, but Ive found it to be very solid and fun so far. A lot of the hate it gets is likely outdated and if it launched in its current state, it would have been a hit off the get go
Unless you have the latest of the latest or just a really strong device, don't play it. If you don't have a strong device to play this on, expect: Easy anti cheat will kick you out of multiplayer for no reason when trying to connect. Constant "Compiling shaders" (I am not overdoing it, i've seen more "compiling shaders" than i was able to play the game.) And doesn't run on a virtual machine, for those that are hoping to use one to play it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.5M | 115.2K | 78% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.7M | 29.4K | 50% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 31 | 74% | $16.99 | |
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