
In KILLING FLOOR 2, players descend into continental Europe after it has been overrun by horrific, murderous clones called Zeds that were created by rogue elements of the Horzine Corporation. 6-player Co-Op & 12-player VS Zed-slaughtering mayhem.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 638 reviews with recorded playtime.
Reviews
Themes across 637 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Juegazo, para gente que solo quiere pasar un buen rato y matar zombies está recomendadisimo
垃圾游戏,服装DLC枪皮不给我用,进一次游戏只能听的到声音还玩不了,合着我买了个音乐盒是吧,草你妈的傻逼游戏
Легенда на равне с L4D2
pew pew
good game
一坨屎,画质极低
i play ts while on call with mfs so i can pay attention 100/10
if testosterone was a game, this would be it.
Killing Floor 2 is a sequel to Killing Floor (I know, big surprise) and it's pretty darn good! It's basically first game but bigger, gorier and more badass. More weapons, more perks, more zeds and way more blood and guts. Graphics are pretty good looking even in 2026. Animations are smooth. Game feels very polished. Blood and guts steal the show in this, you can literally paint the whole map bloody red. Explosions and gunfire in zed time looks nothing less than incredible. There's a lot of new and returning guns in this, they are incredibly fun to use, feel punchy and have great feedback. Weapon inspect and reload animations are also pretty good looking. Perks have been improved upon. The grind for higher level is MUCH less tedious and you can actually choose a new ability every 5 levels that suits your playstyle. Makes it more fun and varied. There's also more perks in this (10 compared to 6 in the first game). New zeds are introduced for you to shoot and blow up. Mostly trash mobs but there some are more notable like rioters and quarterpounds. Some even have new abilities like buffing enemies around them. There's also new bosses introduced in this. There's now 5, compared to first games single Patriarch. Some of the characters from the first one return with new personalities and voice acting. They are pretty great and new voice lines are fun. Maps are bigger, more varied and mostly great too. Some even have easter egg and secrets you can find and activate in a match. Some new game modes have been added like endless and versus. They are pretty fun but unfortunately mostly dead at the moment of writing. Customization is also introduced, so you can give your weapons and characters more personal touch by equipping them with different skins. Some of the skins and outfits are actually pretty good looking aswell. But this game is not perfect so here we go; Perks while fun and varied in the beginning, end up being kinda same-y if you are here for a long haul. Some abilities are mixed and matched from other perks. Original Killing Floor perks have pretty distinct bonuses compared to each other, making them more specialised, here each perk feels a bit less distinct. New zeds are cool, but who's idea was it to introduce EDARs? THEY ARE SO ANNOYING to fight, ESPECIALLY on higher difficulties. There are 3 variants, but they look almost the same, so in the middle of a firefight it's hard to see which one is which. 2 of them have ranged attacks and the last one can immobilize you, ability that is an actual war crime because range on it is pretty insane and getting stuck on hell on earth pretty much always leads to your death. They can also zoom across the map AND are bulletspongy. Basically they are way too overpowered and not fun to fight. New bosses while cool are also a mixed bag. Some like Hans Volter and returning Patriarch are fun to fight, other 3 are way less fun because they try to do too much and have ♥♥♥♥♥♥♥♥ attacks that are kinda undodgable. Abomination and King Fleshpound are just annoying and boring to fight honestly. Guns. There's a lot of them, but most you have to pay for. With real cash. They are expensive. Some of them are owerpowered as well. So one can say that this game is pay to win. You while everyone can use that specific gun on a server with people that own it, the fact that new guns are so expensive and only unlockable by your own credit card is pretty outrageous. Also, while I praised the animations earlier, the newer guns look kinda bad and awkward. Just look at the FAMAS and G36, they look pretty bad and animations for those is such a downgrade... I and the rest of the community prefer not to talk about it. Paying hard earned money for something overpowered that looks like ♥♥♥♥, sounds like ♥♥♥♥ and is animated like ♥♥♥♥ kinda takes away some of the fun and excitement, ain't gonna lie. Cosmetics locked behind a paywall is also not my cup of tea. One thing that I find really annoying is that they are not segmented into body, head and arms, making it somewhat confusing to mix and match. I would say that this game is mostly an improvement over original Killing Floor. It's a great fun to play. Some of the things I complained about are definitely an annoyance but it's not too bad if you play with other where everyone knows what they are doing. I'll recommend this one.
Хорошая игра, на несколько вечерков с друзьями!
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Portuguese - Brazil, Japanese*, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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