
Become an investigator in Keyword, a narrative thriller where you’ll depend on skills of logical deduction, hacking, and social engineering to solve challenging puzzles as the only means of finding your missing daughter.
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Become an investigator in Keyword, a narrative thriller where you’ll depend on skills of logical deduction, hacking, and social engineering to solve challenging puzzles as the only means of finding your missing daughter. Play as Guo, a father with a complex past, who must use all the tools at his disposal to find his daughter, Sala.
Solve problems as you would in real life, hack into emails and social media, and dive into the dark web to find your daughter’s whereabouts, all the while uncovering secrets within your own home. Use binoculars to spy into the homes of neighbors, discover lurking enemies, and look over the city of Toronto to find important clues and put the pieces together.
Straddle the line between reality and the game as you depend on your natural intuition to guide you to your next step. With no dialogue prompts revealing answers it will be up to you to save Sala. Get lost in time loops as you discover if your past is all an illusion, or if it really is as you remember. Can all be forgiven? Is redemption possible? Or is there truly no way out?
Set in the near-future of 2048 in a city inspired by Toronto, Keyword merges cyberpunk with traditional Chinese aesthetic, creating an eerie and immersive environment.
Utilize binoculars to tap into your investigative side and uncover if people are who they say they are.
Immersive soundtrack that mirrors the emotional tone of the gameplay by Seycara.
Travel through time loops, changing your view on reality and evaluating if forgiveness is always possible.
Reconsider the consequences and impact of sharing your data and information online.
Gripping and thought-provoking narrative written by Future Science Fiction Master award-winning author, Jiangshan.
Three difficulty modes that let you decide the level of challenge you’re willing to take on with a flexible hint system if you get stuck.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, German, Russian, Vietnamese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game, nice and quick. Things are pretty intuitive and if you get stuck the built in incremental hint system has you covered.
几年前还是学生的时候看了部分实况想着有电脑了就玩,现在终于玩到了!最后救出女儿的一刻,感觉也是救出了自己。期待第二部
物理黑客,我很喜欢,建议游戏内容再开放些,会开枪的黑客泰酷辣
很神奇的感受,会再次重新玩
习惯性好评吧,实在不是我的菜。 1、感觉太名不副实了,以为是个赛博未来科技背景的侦探故事(前半部分的确是),然后居然有鬼神?我一个唯物主义者受到了冲击……那个女的还是下凡来历练来的?冲击+1…… 2、这个剧情吧,太难带入了,反正我是几乎一点也共情不了,某种程度上算叙诡吗? 3、赛博朋克主要靠炫光,这光污染+3D晕眩,绝了 4、剧情部分好慢,讲话很慢,不能快进也不能跳过,关键这个画面3d小人还很粗糙…… 5、说难吧有提示,说简单吧我感觉有的推进流程根本就想不到啊……比如最后那个拿枪击落的…… 反正,建议故事有非现实元素的重点标一下,/(ㄒoㄒ)/~~
做的跟宣傳有落差。以為是在網絡上不斷收集線索推進故事,實則是在低精建模的房子里找線索看窗戶的點擊類解迷。我就是喜歡全民公敵系列才買的這款,結果你給我個密室推理?這等於果爾佳氏變武狀元,實在是接受不能。
First playthrough: Give Buddha a sushi Fall out the window Stare at the ceiling in the temple After finishing: Set your computer to 4/15/2030 and go back in, one last time.
逻辑推理的谜题没有太大问题,基本上是中规中矩的收集线索进行推理。但是非推理部分的设计有点跳跃,有些措手不及。游戏有一些玄幻的设定,而且整体流程也就两三个小时,可以自行判断值不值这个价钱。
喜欢这种让脑子要死不活的美感
Fun yet short detective game with fairly reasonable solutions to the puzzles, and a generous hint system if you do get stuck which I only had to use once in my playthrough.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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