
A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Train your men up from puny victims to master warriors.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.57/day in the week to Aug 27 → 35.57/day in the week after.
About
A free-roaming squad based RPG focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals.

Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
Freeform gameplay in a seamless game world in the largest single-player RPG world since Daggerfall, stretching over 870 square kilometers. The game will never seek to limit you or restrict your personal play style.
Custom design as many characters as you want and build up a whole squad to fight for you. Characters will grow and become stronger with experience, not just in their stats but their appearance too.
Build a base where you can research new technologies, upgrade your defences and craft new gear.

Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.

You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the centre of the universe, and you are not special. Unless you work for it.

Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.

Variation and possibilities of gameplay. Be good, be evil, be a businessman, be a thief, live in a town, live in the desert, travel alone, travel in hordes, build a fortress, raze a city. Devote yourself to freeing slaves, or maybe end up a slave yourself.

Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.

Get captured by cannibals and eaten alive, or sold off by slavers and forced to work in the mines. These are not scripted events, just a regular part of this chaotic world that ruins your life by chance. Anything can happen, yet anything can be overcome if you have the strength.

Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle. The game won't hold your hand or help you when you're down.

Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Severe injuries will result in amputees needing robotic limb replacements. Blood loss means you can pass out, and the blood will attract predators. A character’s stats are affected by equipment, encumbrance, blood loss, injuries and starvation.

Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you and run production in your base.

Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh environment.

Independently developed with no design influences, or alterations dictated by men in grey suits who have never played a game before in their lives.

Original game world. There are no fantasy-knock-off clichés. No magic.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2736 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
完美的沙盒游戏 可以的
This game is genuinely one of a kind. It's a little bit janky and buggy at times, but the minor issues are 100% worth looking past for the unique brutal splendor that is this game. I started as a woman in a nation that hates women. Told someone to go ♥♥♥♥ themself for being a misogynist and within 10 minutes of starting Id had the ♥♥♥♥ beaten out of me and was enslaved. Got brought to a camp and bided my time. Made my escape by freeing a few other slaves, only one made it but she joined my team and when my main character got knocked unconscious she carried me to safety till we could find medicine. 20 hours later theres six of us living in a big ass house in a town while we research and practice smithing. I'm gonna go back and burn the nation that enslaved me to the ground when I can. This might genuinely be one of my new favorite games and I regret waiting so long to buy it. I love it. Dont be me, buy it now. 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Portuguese - Brazil*, Japanese*, German*, Russian*, French*, Simplified Chinese*, Korean**languages with full audio support
| $29.99 |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ta wapo
Буквально песочница. Выбирай кого убивать, где строить форпост, что исследовать и все в этом духе. Игра для 2018 года очень хорошая, местами забавная, сложная и ОЧЕНЬ затягивающая. Чем то схожа с схожа с баннерлордом. Нервы конечно сдают когда десять клювастых тварей бегут рвать на куски твоего самого прокачанного перса в ранней стадии. И тыщенки жалкой не жаль за такую игру) Советую не строить город до того момента когда вы уже сможете отбивать голодных бандитов Лю трутней НА ЛЮБИТЕЛЯ ИГРА
One of my favorite games of all times, one of the main reasons i got a pc in the first place, After a long development i'd say the game and all its features especially workshop integration are peak. An open world RTS RPG like this with its depth and worldbuilding absolutely captivated me for months, The long progressive and evolving rise to the top is one of the best feelings in gaming i've ever had and has rekindled my love for gaming after major burnout on console and modern gaming atmosphere, a perfect blend of old-world classic features and modern lessons. huge fan of Morrowind and the constant skill creep from winning and losing battles really keeps you engaged, Plus the survival aspects and group management is wonderful, i am fully confident in kenshi and kenshi 2 and hope it'll be everything we needed, Thank you Lo-fi games and your amazing little team.
si
For me this game is pointless, you have to want to start over again and again and again, i tried to make this game enjoyable but no chance of that.
Changed my life
amazingly unforgiving and hard, but a lot of fun.
神秘游戏连一个成就都没有
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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