
"Kats Trigger" is story-driven, hyper-speed action. Shoot, slash, and fly through explosive combat. In a beautifully crafted pixel art world, witness the bond between Otter and Stray Cat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Kats Trigger" is a game inspired by masterpieces of games, films, manga, and anime from the 1980s to the 2020s, created with deep respect and admiration for the great creators behind them.
Experience hyper-speed noir action that pushes the limits of intensity, while enjoying a quietly unfolding story delicately woven within.

Cut down swarms of enemies with your blade, and deliver holy bullets to cowards who snipe from afar.
Evade attacks with quick dashes or deflect them with your sword to counterattack.
Combat rewards flexible thinking and unconventional actions. Above all, it should feel satisfying.

Pin it into walls to move rapidly, use it on specific objects to maximize mobility,
or fire it at enemies to restrain and disable them.
Dominate your enemies with free, three-dimensional movement in all directions and enjoy the overwhelming sense of speed.

Avoid enemy sightlines, slip behind them, and take them down in a single strike.
Attacks from behind instantly kill weaker foes, and even larger enemies cannot avoid severe damage.

You may find special ammunition placed around the battlefield.
Shotgun rounds that dominate at close range, missiles specialized in destroying machines, flamethrowers that burn wide areas—
use different types of ammo to gain the upper hand in combat.

Massive demolition machines that smash through buildings, fighter jets that rule the skies, and crop harvesters modified for unknown purposes.
These colossal, living weapons appear as bosses, completely changing the scale of battle.

Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
去年底在 Steam 上看到这款《Kats Trigger》时,没抱太大期望。实际玩下来,比预期好不少,但也有些地方值得观望。 核心机制 钢索抓钩。把绳索钉进墙面后可以高速立体位移,还能用来束缚敌人,配合冲刺闪避、弹反和反击,动作衔接比较流畅,绕背一击必杀的设计也给了玩家选择:可以一路莽,也可以稍微动点脑子。Boss 战基本是巨型兵器,从机械、战斗机到改造过的收割机,压迫感很强. 美术方面可以点开我的游戏相册里看部分游戏截图,我仅有的词汇量还不足以描述游戏里的各种好看的插图. 剧情讲的是失去家人的水獭和流浪猫相遇、互相救赎的故事(水獭养死侍剧情),情感线不算复杂,但节奏把握得不错,在动作游戏里属于有诚意的部分。 目前内容量和打磨程度有限,如果后续正式版能补足内容、把手感再打磨一遍,这款游戏的上限应该不低。加油作者.
Great game. The story is awesome as well, pretty sad though. I actually laughed at the jokes. And the last boss is really fun. My only complaint is that the other bosses are a little annoying. But it is worth it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game. Focusing on the actual gameplay loop and story mostly, I would have never guessed anything about this game going on would have been oh so wrong. I saw this game on a whim on X, and I couldn't help but click seeing it! I love the tension, drama, and the small tidbits that make the two feel so real. This is what I was missing in every other game I played!!! I feel the combat is great. I liked getting to learn about the grapple myself and swinging through enemies, getting the drop on them and even doing that sick backstab midair by grappling an enemy! I haven't tried harder difficulties past normal to see if that effects spawn rates and how fast enemies take to shoot, but I felt at least to me that the enemies don't come out fast enough or swarm you to the point you either want to minimize brute force or if you wanna kill everything. Overall, this game is an absolute gem! I can't wait for the full release.
It's pretty damn good. - movement is extremely responsive - the shooting, melee, grapple hook and dash all combine together to have you feeling like a smooth criminal - there is a surprising amount of story, it starts off a bit cliche but draws you in, it's simple but wholesome
Definitely a pleasant surprise. Mechanically it's like Mark of the Ninja meets Under Party. Story wise it's more like Higehiro meets Dexter. A tale of the all-consuming nature of vengeance, but also of the potential for those others might deem "broken" to help each other heal. I for one can't wait to see more misadventures between this serial k- uhh vigilante, and his stray cat...
is good
I have to say, for all its worth this is quite a good game! of course no voices or not a lot of soundtracks do give it an eerie vibe but it is an early access, with that said I did have a lot of fun reaching chapter 6, not sure if we'll see the completion of this game but it is a fun one for sure! bit of a shame more people haven't tried it out yet but with a good set of BGM's and more sfx this would be one of my favorite pixel games, the story is simple yet good too! I'd give it a 8/10 so far, of course there's some bias since this type of game is the specific type of game I enjoy but ignoring that its quite good.
神了,哭了
W SKRÓCIE Fabuła 7/10 Grywalność 7/10 Długość gry 4/10 Dźwięk 6/10 Grafika 8/10 Poziom trudności 3/5 (więcej = trudniej) Opłacalność (jakość/cena) 5/5 Dynamiczny side-scroller opowiadający całkiem ciekawą historię W ROZWINIĘCIU Na plus: + dynamiczna walka z dość zbalansowanym poziomem trudności. Nie wymaga umiejętności jak souls-like i większość zwykłych przeciwników można pokonać poprzez skrytobójstwo. Możemy walczyć zarówno z bliska jak i na dystans oraz wykorzystywać linkę z hakiem + na prawdę ciekawa i oryginalna historia + bardzo ładnie zrobiony pixel-art oraz ilustracje + niezła ścieżka dźwiękowa Na minus: - nie do końca spodobał mi się zwrot akcji, jaki nastąpił na koniec wczesnego dostępu (w połowie docelowej gry), ale zobaczymy jak to się potoczy dalej - znajdujemy narzucone z góry bronie dystansowe, nie mamy możliwości wyboru (oprócz pistoletu, który mamy zawsze), choć może to by psuło balans poziomu trudności PODSUMOWANIE: uważam że gra jest całkowicie warta swojej pełnej ceny, tym bardziej że dostaniemy jeszcze drugie tyle po wyjściu z wczesnego dostępu.
There's a level of emotional depth presented here that cannot be understated. You can empathize and sympathize with a lot of the story as it progresses in regards to the characters, while also reconciling your own thoughts and beliefs on what they experience. I definitely look forward to the full release and seeing how this next segment of the journey pans out.
Players by region
Where this game's players are, estimated from review languages.
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