
Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 640 reviews with recorded playtime.
Reviews
Themes across 640 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Снова тот же дом, раньше проходил игру через торрент версию, но сейчас я вырос и начал все покупать со стима, так же она до сих пор является самой моей любимой игрой. Прошел за 3 часа и также я передаю особую благодарность разработчикам за эту чудесную игру.
龙王不是我,小男孩不是我,小女孩也不存在,只是被药品操纵的杀手的一生。还留下什么?花茶,刀和蛋白质糊糊,残破的回忆,杀戮的过去,天台上的细雨和遥远的灯火,也许真正的我早已被埋没,剩下的只是空壳。
⭐⭐⭐⭐⭐
7/10
DLC呢
什么时候出DLC!什么时候出DLC!什么时候出DLC!什么时候出DLC!什么时候出DLC!什么时候出DLC!什么时候出DLC!什么时候出DLC!什么时候出DLC!什么时候出DLC!
我还以为[spoiler]来了个关底boss呢[/spoiler],没想到[spoiler]打完就跳制作列表了???[/spoiler]
If katana zero is so good, why isn't there a katana one???
MEJOR QUE EL SEX0 WE ESTO ES PURA TESTOSRONA
Se vc preza pela sua saúde mental, jamais tente platinar esse jogo Dito isso, o jogo é bom pra caray!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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