
This multi-award winning adventure game explores a love story between two beautiful souls through ingenious humour, mind bending puzzles and a bizarre, hand-drawn, frame-by-frame animation style.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +15 more
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Benden uzak sevenlerine yakın olsun.
Point'n'click. Vous reprendrez bien un petit morceau de buvard? Karma Incarnation 1, c'est le premier épisode d'un jeu qui devrait en comporter 3. C'est donc assez court, je l'ai fini en 2h tout pile. Graphiquement, je l'ai trouvé très réussi, faut aimer les trips psychédéliques cela-dit. Les musiques sont bonnes dans l'ensemble. L'histoire est toute mignonne. Niveau interface, tout est réduit au maximum. On clique, on pointe, on récupère une poignée d'objets, non combinables, souvent qu'il faut ramener à des personnages qui nous indiquent clairement ce qu'ils veulent. Quelques puzzles, rien de vraiment compliqué. Un petit peu de chasse au pixel, mais encore là, c'est vraiment pas difficile. En fait, dès qu'une action est possible, le jeu nous l'indique clairement. S'il nous manque quelque chose, suffit d'aller se balader un peu plus loin afin de débloquer un petit quelque chose. Par contre, le jeu est lent. "Dialogues" impossible à passer si on les enclenche une seconde fois, déplacements pas rapide du tout alors qu'il y a des grandes étendus à traverser. Faut pas être pressé. 2 fins différentes en fonction de nos actions, car il y a quelques "choix" à faire (faut le dire vite). 3€, ça reste très correct. J'ai pris du plaisir à y jouer, je l'ai fini dans l'aprem et l'ai relancé de suite pour voir la seconde fin. J'espère un jour voir les suites!
wow
Karma. Incarnation 1 is a point and click adventure game with surreal but beautiful presentation, surprasingly involved story (for a game with no words), and genuanly engaging puzzles. Though the game put me off at first with its a bit overwhelming rich visuals and absurd nonsensical setting, after first third I got into the groove and became piecing together the cartoony logic of this world and its narrative, and the puzzles themselves. The game has very unique aesthetic, mostly reminiscent of some Soviet cartoons. It is clearly a labor of love, and a labor of a lot of labor — as just the amount of unique animations clearly speaks of the devs' passion. The only issue is that this game was supposed to be part 1 of ongoing series, but as of now remains standalone (almost 10 years from release). But "Karma" really stands on its own, so if you want to have a strange and unfamiliar adventure for one gaming evening — I can recommend this game.
It was ok...
This scratches that Amanita Design itch i've been having for a WHILE. I love games like these, and if you're familiar with, and like point & click games like Samorost, Botanicula, and Machinarium, i'm pretty sure you're gonna enjoy this game too.
playing this as a kid is probably the reason i'm a weirdo nowadays
喜加一
отвал башки !!
红伞伞,白杆杆,吃了一起躺板板,吃了以后的世界。游戏的节奏还是太慢了,玩不动。5/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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