
A life-sim game with a story which is difficult to understand. Live and find the truth.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Well, let's say this game is super simple, It is like those Life to Success games, but in hardmode and ♥♥♥♥♥♥ graphics. To be Honest, this game doesn't worth $5. nothing is unique of this game... features of the game is too much of a "copy cat" into the indie Life to Success type of games I played with. I'm keeping this as in "Waste of Time"
Save your $5. This boring is extremly boring. The only goal really is to master all skills. Masterings skills requires pushing a button and letting the game run.
The concept is quite cool but in reality it is one of the most boring games I've ever played in my life. Seems like the type of game you would make if you just want to make a quick buck with minimal development effort.
[h1]◆ 数字の増減をぼんやり眺める系[/h1] デベロッパーとしてスキルを身に付け、職に就き、収入を増やし、 暮らしを向上させ、やがてある真実へとたどり着く育成作業ゲー。 [h1]◆ 手抜き感が否めず[/h1] マウスで画面をポチポチして数字を増やすだけ。 メイン画面は白黒で、基本的にBGMがなくSEのみ (これは演出として受け取れなくもない)、アイテムが一つずつしか 買えなかったり、画面サイズやボリュームの変更機能がなかったりと、 大雑把で不親切な作り。ゲームとしての難易度は激ムズと見せかけて 実は易しく、解法手順によるが、クリア自体は2,3時間で可能。 [spoiler](→USEボタンがあるストレス軽減アイテムさえ買えば死ななくなる)[/spoiler] 放置ゲーのような体裁だが、クリック連打ツールでも起動しておかないと 完全放置はできず、結末もなんだか予想通りで、早い話がクソゲー。 [spoiler]ぶっちゃけThe Stanley Parableパクったでしょこれ[/spoiler] [h1]◆ ふざけた実績[/h1] 作業ゲー好きなら一通り遊ぶには堪えるだろうが、半額でも高い。 例えクソゲーであっても、実績が多かったり解除が容易だったりすれば 一定の価値を見出だせるのだが、このゲームには一つ、 70時間ほどのクリック必須放置時間を要求する糞面倒な実績があるので [spoiler](具体的には、10億ドル稼ぐ実績。本当にアホくさい)[/spoiler] 全実績解除すら容易ではない。こういうのは とびっきり面白いゲームにおいてのみ許されるべき所業であって、 こんなショボくて微妙なゲームでやるのは思い上がりも甚だしい。 「一応最後まで遊べたし、お情けでおすすめ票を投じてやるか」 という気持ちすら掻き消えてしまった次第である。
I emphatically advise you to avoid this game. Even if you get it for free, it is a waste of your time. This review contains minor spoilers, but nothing you can't rapidly discover yourself. Here is a breakdown. There are nine pieces of art in this game. One animated main game screen. One hacking image. Seven ending images. You will spend 99% of the game on a single screen, which has a few menus. You will spend most of that time staring at a progress bar at the bottom of the screen, which indicates work or chat progress. Occasionally you will look at studying progress instead, or at the studying tree when you need to pick a new project. You will look at your money and stress counters. There are no instructions. There are plenty of typos, but you will quickly learn to overlook them because they are the least of the game's problems. There is an unlockable hacking option, which merely tells you if you succeed or fail. There is a chat option which involves staring at a progress bar while being treated to incoherent and looping dialogue. There are rewards for chatting, which include increased living expenses and additional alimony payments for your mother (a bug reported on the forums but not fixed). One of the more common ones is a money reward that vastly eclipses anything you can earn yourself (at least until endgame). There is a shop that does not tell you how much things cost until you can afford them. Pursuing one branch of study, with long research times even with every available speed bonus, will progress the main story by giving you brief pieces of text. When you reach the end, you will be treated to a likewise brief, predictable ending which contains most of the artwork in the game. Once you have grasped/unlocked the basic systems early on, there is nothing left to do but perform research and unlock new options which are like old options but with better numbers. The overall feel is that of an idle game, except that it cannot be played as one. At the end of every day it is paused by a summary screen, and activities must be selected anew every time. Some are only available in the afternoon or evening, and must be clicked on before the timer (pausable only by entering certain menus) scrolls you past them. I finished the game in three hours. I regret it. If this review sounds dry and lifeless, then I have succeded in conveying the overall feel of the game. Avoid unless you are a compulsive achievement hunter. Even then, bring a book or be prepared to alt-tab out into something more interesting on a regular basis.
While I only played for a little while, this game didn't really seem to be for me. The idea seemed good, but I was kind of disappointed in the execution. It seemed to drag on without really any point, or sense of direction.
Тупо трата времени. Никакого геймплея, хотя определённая "идея" имеется. Если думаете купить эту игру хотя бы ради достижений, то учтите, что тут есть одна муторная ачивка - "Накопить 1 млрд долларов", что отнимает крайне много времени и вам не удастся просто оставить игру на n-ное время для её получения. Покупка этой игры была ошибкой с моей стороны.
sorry. i wanted to like this game. i was hoping for a rougelike, seeing someone lose the game in the gameplay trailer... but i was going to beat it on my first playthough and stopped playing. why? it was challenging and stressful at first during the learning curve. as soon as i learned how to play the game, it was incredibly easy. the hardest part of the game was the math of trying to add and subtract a page of tenths, hundreths, and thousanths with no subtotals whatsoever. it's hard to be a strategy game when halfway through you say "f it" and stop worrying about your little economy. took less than half an hour for me to play it with no audio. tried to keep playing it windowed in the background... sorry. its that bad.
One of the most boring "Simulators" I have ever played. Which is kind of sad because it does have a good concept, it's very similar to the concept of the Sims, where you study / train your skills, find a job, come home find ways to relax and pay the bills, buy new stuff, socialize, and eventually work your way up to a better life. However, this game is nothing but a waiting game, with very little that you can actually do to influence the outcome. Although...I kinda do feel like this is how it would be like to be an actual software developer...boring to the extreme.
Игра, которая на первый взгляд является Idle Game в чистом виде - ты кликаешь на изучение скилла, потом ждёшь 5-10-20 минут реального времени, потом кликаешь на следующий, а в процессе зарабатываешь деньги, выбирая ту или иную работу. Особо ничего нового не открывается. Ну, можешь заработать больше. Ну, учишь быстрее. Ну, больше покупок. Скучно. Но это только на первый взгляд. Потому что некоторые умения меняют греховность. Некоторые - увеличивают карму. Определённые покупки можно использовать активно - с различными результатами. Эта игра могла бы быть хорошей. Подозреваю, на бумаге она так и выглядит. И авторы (которые знают, что делать, как делать и зачем) вполне себе получают от неё удовольствие. Беда в том, что если ты [i]не знаешь[/i], что делать, игра и будет тупым кликером/идлером. И даже если знаешь - по-настоящему двигают игру только умения из ветки кармы. Невыносимо медленно. Лично я (за час игры) так ничего приличного и не открыл - хоть и получил весьма интригующие зацепки. Но всё время, пока ты это открываешь, делать совершенно нечего. Вывод: авторам бы или придумать больше побочных активностей, или быстрее разворачивать сюжет. Идея неплоха. Но играть в это невозможно. А жаль.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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