
"Crafting" x "Puzzles" x "Battle" x "RPG" !? A game system that evokes a unique new game genre that will give you a brand new experience. Become the "Restorer" who aims to save the world by finding solutions to the "great division" and "fragmentation", the world's...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
wow this is super fun and chill, yet keeps my brain engaged adventure, exploration, rpg, crafting, land development felt like the core of this game, puzzle is just something to generate resources and unlocking areas btw, monsters here givin me ragnarok online vibe, was it gravity as well? **EDITED: midgame to endgame feels boring, same dungeon mechanic, just stronger repeated enemies. Town management is broken, can get u tons of money and unlimited resources to the point that u have no purpose in looking for more resources. Weapon crafting is very frustrating, save scumming all the way till u get what u want. This game could be better if its not that shallow
This one's really flying under the radar for reviews and I suspect it's because it's not "discounted" on release like virtually every other game. This game is pretty unique and can't say I've played anything quite like it, but some aspects of it to remind me of some older games. It feels a bit like Dark Cloud where you are going out and doing quests, clearing areas, building villages, and connecting everything to get more trade and better gear, but it's far more open world RPGish than Dark Cloud was. The quest dialog and story so far feels somewhat interesting and I'm curious to see where it goes. I'm just a few hours in and it's an addictive game loop for now. Exploring the world feels genuinely rewarding in terms of finding new quests, dungeons, gear and villages. The demo saves carry over to the full game and offers 2 modes. I highly recommend trying it and picking up the game if the demo remotely appeals to you because gameplay additions and loops only build after the end of the demo.
I really can recommend this game. The battle system, combined with the crafting system, is a lot of fun. Exploring the map and especially dungeons feels also really rewarding. This is completed by a village building system, which really goes hand in hand with the crafting system. By building small villages, additional goods will be available in the cities/villages around. If you ever played Dark Cloud/Dark Chronicles, you'll really like it :) The game isn't perfect (the puzzles are redundant - after finishing a few of them it becomes boring, the food system gets obsolete as soon as you unlock cooking), but it is really enjoyable and the synergy of the different systems is great!
コントローラーサポートについてですが、 ライブラリでこのゲームのページを開くと右側にコントローラーについての項目があると思います。 そこで「サポートされていません」となっている場合、その項目をクリックして 「steamサポートを有効にする」をしてください たぶんそれで反映されます
前面觉得可玩性还不错,但是玩到20小时差不多就烦了,完全找不到的素材,垃圾的引导,漫长的肉鸽迷宫,是款缝来缝去四不像的半成品
整體质量還行,但是戰鬥太墨跡減分不少
购买玩后感觉一般,消消乐不如一些黄油消消乐好玩。回合制战斗就是拖沓,在无谓的地方增加繁琐。地块建设短期意义不明。前期经济系统和资源系统烂成一坨。后期怎么样,我不知道没玩到。总之老弟,还是下去多沉淀沉淀吧。
唯一的亮点就是可以自己建造城市了,剧情基本可以忽略,战斗拖沓,目前第二个图,但是已经玩了几十上百次消消乐了,第二个图平地很多适合建造,但是地图很大,让人联想到如果这样大的地图还有四个的话,要想通关就要玩上千个消消乐,费几十上百个小时跑路,想想都想吐。消消乐左上角的数字可以CE四字节查到,数值越大游戏结束后得到的经验越多,两个队友经验战斗后能看到数值,直接四字节搜,物品数量也是一样的四字节,初期的一些任务找不到东西不用慌,流程中自然就能得到,比如初期我酒馆接的雪花肉任务,我第一个图除了西边没去,到了第二个图开了一半了,都没见过。支线任务要的雨天才有的怪,我在某个平地下雨天打青蛙,就刷出来了国王史莱姆,我感觉前期不用着急开图,因为这游戏万一后期给你来个飞空艇,就会显得你前期翻山越岭特别呆,目前能肯定的是中期肯定能解锁船。建议跟着任务走,跟着地图上的头像走,解锁飞空艇或者修改器能改移动速度后再探索全图,一步步爬山真的要吐了
똥겜 좋아하면 추천
有一说一这游戏本身底子不错,而且是原RO制作组出品,质量有保证能干的事情也不少,融合了JRPG搭建城镇,装备打造等元素是个不错的小品级游戏,对得起这个定价。目前打到第二张图发现才走了30%的进度,已经非常上头了。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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