
Build a city to rule the world in Kaiserpunk, a grand city builder blending production-focused city building with world conquest in an alternate 20th century world. Manage your city, grow industries, build a military, and defeat rivals to become the greatest empire.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build your city, forge your empire, and conquer the world in Kaiserpunk, the Grand City Builder set in an alternative history from 1918 to 1945 – the 'Interbellum Era'. After WWI, city-states rise from the ashes, each vying for dominance.
As a ruler, you'll manage your city, drive its industrialization, and build a military across land, sea, and air to conquer rivals or defend your territory. With deep production focused city building and warfare on a global scale, the way you develop your city will determine your ability to dominate.
Shape your city from the ground up. Build housing, set up logistics, establish industry, provide public services and connect your city. From simple zeppelins to mighty bombers, new technology unlocks over 100 buildings and many different upgrades based on how you build your city. Keep the morale of the citizens high, ensure they’re employed, and have them contribute to the economy as your 20th-century metropolis rises to greatness.
From trees to newspapers and ore to bullets, your city's industries must run efficiently—and it's up to you to make it happen.
Fine-tune your economy, trade, and manage over 90 deep, interconnected production chains to meet the demands of your growing empire. Set up efficient logistics and ensure your goods reach the right destinations, even experienced armies lacking supplies will get you nowhere.
As your city-state rises from the ashes of the Great War, you’ll encounter other emerging city-states, each vying for power. Will you forge alliances or seize dominance through open conflict with your rivals?
With over a 100 different regions to conquer, choose your strategies and harness your resources to wage war across land, sea, and air—expanding the influence of your great empire.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
жутко баговая хрень ..... мое терпение кончилось на том когда я включил фото режим ....... выйти оттуда так и не понял как истыкав всю клаву .... в итоге альтФ4 ... крайне не советую эту демку покупать за такие конские цены .... цена игре рублей 500(без скидок)
Fun, hard, complicated and rewarding experience
simpatico e completo
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +3 more
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If there would be a "mixed" review I'd give it that, but how it stands now I've to give it negative. "Why?" you may ask, mostly because it just isn't too much gameplay in it in my opinion. The city-building is pretty easy and you (at least on normal) do never run into any problems. I didn't even think alot where to place stuff, I did just build it and called it a day. No energy? Just build a transormator close by, who cares about the cost because it's forgettable. Then comes the worldmap, its rough, but it works. Problem here? It is also way too easy and boring. You just steamroll the world with your milita without caring about any mix of units, because you can just steamroll it anyways. I even had artillery, but I don't even know if I needed it. It's not a bad game, but it's also not a very good game. Maybe a 5.5/10 at max, maybe less.
재미는 있는데 몇가지 많은 단점이 있음 끔찍한 UI.... 이것이 2020년에 나온 UI라고는 믿기지 않을 정도임 쓰레기같은 한글 폰트 쓰는데 제발 내가 눈누에서 대신 다른 폰트 가져와서 주고 싶다 개발자야. 그리고 군데군데 아직도 번역이 안되어있음 2026년 지금에도 말이야.... 그리고 자원 어디서 뭘 가지고 있는지 알아보기 어려움 직접 표기 안해주는데 보관소 누르면 자원들 다 나오려나 했는데 보관소 눌러도 자원 표기가 안됨 어디에 내 자원이 얼만큼 있는지 내가 알아보려면 제작 건물 가서 자원에 마우스 오버해야지 알아볼 수 있는거 실화인가... 점령 방법 존나 기괴함 걍 클릭 한번에 밀거나 민 후에 자동 점령 해야하는데 나갔다가 다시 들어와야 점령되더라 내 맵에 자원이 있는데 어떤 자원이 어디에 있는지 단박에 구분할 수 없어서 직접 마우스 돌려가면서 아 여기에 철광석 아 여기에 원유 이렇게 확인해봐야함 끔찍하게 구린 외교. 대충 중립 이상에 조건 맞추면 상대는 나와 무조건 거래를 하게 됨 뭔가 다른 상호작용이 없고 오직 군사 경제 과학만 거래 가능. 과학 거래할때 무슨 과학 거래할건지는 글자로 안알려주고 아이콘으로 알려주는데 아이콘에 마우스 오버해도 그게 무슨 사회 기반시설인지, 공공시설인지, 채굴 연구인지 어떤 연구인지는 안알려줌 ㅋㅋㅋㅋ 진짜 왜케 정보를 안알려주려고하냐 일일이 하나하나 대조해서 과학거래해야하는데 짜쳐서 거래 안함 거래를 굳이 해야하는 이유도 모르겠음 그냥 군대 졸라 많이 만들어서 밀면 멸망 쌉가능인데 장점은 심시티 재밌다 일단 구질구질한 다른게 없음 멀리 있으면 자원운반하기 느리다거나 그런 것도 없는듯 전체적으로 이런 류의 게임 초보자에게 어울리는 타입의 제작 건설임 그리고 내가한 심시티에서 나온 병력들이 월드맵 지도 점령하는거 재밌음 지도를 내 색깔로 물들이고 물들인 지도에서 들어오는 많은 자원들 개꿀맛임 뭐랄까 살가 말까냐면, 사면 재밌게 몇식나 하는데 그 정도임 50%할인일때 정도나 살만함
Глючная до ужаса игра.. на каждом шагу какой то баг и глюк...
教程直接闪退了,搞什么?
so the game is not bad, I LOVE the idea of city-builder and grand strategy. Its my favorite type of game. However... Shaiser-punk is just not there, game needs a more love to be really playable. What killed it for me was that production chains have different time, lets look at example, I noticed I always lack steel, but had huge overproduction in prompt 200+ (beyond demand). However the problem is GAME AT NO POINT WILL SHOW YOU PRODUCTION TIME DIFFERS (it doesnt calculate it in demand/supply breakdown). Game's statistics calculates like everything is made in same time... but its not. Take a look how quickly field guns are made (green circle when you open building). And then compare to smelter making steel (very slow). So production time matters... but its not shown... and there is NO INFO ABOUT IT why? its such a basic thing for city-builder Thats why Kaiserpunk is not worth your money. Base game production gives you false or no imformation! Skip for now, come back after few updates, and consider yoursefl warned. Take care!
I was drawn to this game purely for historical theme. As a bit of a history buff, I was interested how well this type of game can capture a deep sensation of a specific history era. Played quite a few hours of Anno previously and loved it greatly. Now, Kaiserpunk does a great job in immersing player in early XX. Century life. Visuals of houses, factories, roads, vehicles is spot on. Background music is fitting as well. One thing I’m missing here is railroad system. Kinda feels trains are inseparable part of the era so I’d say that is a minus. One of the best elements in this game is how devs tried to adhere to historic theme in as many details as possible. When fire rages in your city, firetrucks are old 1920’s machines, with water pumps operating in appropriate manner. Police cars surpressing riots are similar to Al Capone’s chase vehicles. Farm tractors have steel wheels. People on the streets are dressed just like in roaring twenties and so on… I truly loved all these tiny details. Then the cities – as you upgrade you can build a real Art Deco city replica. Concrete skyscrapers, power stations, harbour facilities, street decorations. I feel game is at its best here. Single small drawback here is the existence of unique beautifications aka. Wonders of the world type buildings. I feel it’s a bit too much like spicing up a 21st century Las Vegas. But you don’t have to build any of these if you don’t want to. So much for my historical preferences. Gameplay wise, Kaiserpunk also plays quite similar to Anno games. At least does the city building side. Strategic side of game is more like strategic board wargame, but I haven’t pushed global events too far for now. I can recommend this game to fans of history. It’s not perfect, but very few games tried to capture this historical time and this one does, and does it pretty good.
KAISERPUNK is a amazing game and had so much you can do. I see a lot more coming in the future that will make this game even more amazing!!! if you like city building and commanding your army and supplies. this is the game for you!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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