
JumpStream is a competitive platformer built in real-time by an audience, using Mixer Interactive! The goal is to work with your audience to construct an emergent path to complete challenges in the fastest possible time.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $16.5M | 26.9K | 85% | $19.99 | |
| approximately $14.4M | 27K | 98% | $19.99 | |
| approximately $9.9M | 111.6K | 96% | $4.99 | |
| approximately $37M | 112.1K | 94% | $24.99 | |
| approximately $4.2M | 16.9K | 81% | $12.99 | |
| approximately $2.5M | 4.1K | 97% | $16.99 |