
Fight for the truth and uncover the twisted crime running deep beneath the surface of Tokyo. In this legal thriller , the balance between justice and mercy teeters on the edge.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.2Kreviews | 94% | — | $8.1M |
| $7.49−75% | 14.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1037 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
Despite being a spin off from the Yakuza series do not be mistaken, Judgment(american spelling) can stand on its own as a serious and really good title. It retains some of the formula of the Yakuza games without the barrier of entry of needing to know the story from previous titles making it a viable first game of entry to the franchise. Judgment cements itself as a serious grounded crime-drama in its main story with the usual yakuza side content that is played for comedy and nonsense. Friendships and sidecases are a plenty and will keep you very busy if you delve into the side content. Some cool minigames return from Yakuza 6 and some new ones debut such as drone racing! Combat in Judgment is very good despite it not being quite there. Crane style is the main talking point for most people for a reason because it lacks the power and a distinct oomph compared to Tiger style. Its too slow and doesnt crowd control as advertised making people gravitate towards tiger. HOWEVER it is usable and can actually shine for pseudo juggling or combining its nice cc EX actions. Still, tiger is more braindead and fluid i supose(defo invest in combo speed early). Judgment story imo is one of the best RGG studio stories, it really keeps you on your toes and hungering for whats gonna happen next with slight fear too, its also nice to get such a different MC in Yagami. S tier game that deserves respect despite being a spin-off!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GG, 😸 😸 😸 😸
Combate horrible, historia es decente pero con muchos mas desvios que los otros juegos de la franquicia
家人们谁懂啊?30+个小时才能完成主线任务啊。这剧情量大管饱,支线也很多,足够满足漫游整个神室町的需求,还需要买机票去东京才能看到新宿?我看未必。 剧情&游玩方面,总而言之就是破案+打架。就剧情本身来说,兼顾了破案烧脑和紧凑感,比较沉浸。 最鸡肋的就是那个跟踪。我真的受不了,大街上看到建模这么强穿着这么酷的男子谁会不发现?到底谁会啊,眼都瞎了吗? 还有,没办法换衣服。那去店里送的西装只是为了出庭和跟女孩约会吗? 也许要冲白金的玩家可能会再来一次吧,我是不想了,主线太长,没有心思再来一次了。
easily a top 3 rgg story. if you don't enjoy judgment then you shouldn't be allowed to walk this earth, it's that simple.
能别一天到晚惦记着你家那点司马小游戏不放可以不?
剧情很棒,动作打击感一般,龙引擎的动作感觉都不怎么样,两种战斗风格特色不够鲜明
Oyunun genel kalitesi iyi, hikayeyi güzel işliyor, dövüş mekanikleri fena değil AMA.. Büyük bir aması var ki oyunda gereksiz şekilde tempoyu düşüren takip görevleri can sıkıyor. Hiçbir zorluğu yok, tın tın adam takip et saklan mekaniğinden ibaret. Bazı side questler sadece olsun diye var. Ayrıca oyun gereksiz uzun. Son 40-50 saati oyun bitsin diye oynadım. Kısaca oyun güzel ama oldukça uzun ve bazen sıkıcı olabiliyor. Puan verecek olsam 7/10 derdim.
Good Yakuza title. Very good combat (though some encounters do feel unfun and annoying), decent side quests (though the friend system is somewhat annoying in that you have to do things between steps) and some fun mini games. The story is my favorite of the beat-em-up titles I've played (0, Kiwami, and Kiwami 2), though 7 had stronger characters and a better overall narrative IMO. My biggest complaint, as with all of the Yakuza games, is with the pacing. Judgement has an excellent story that is frequently made worse by RGG interrupting their own narrative with pointless "main quest" objectives that have nothing to do with the main quest and serve only to pad the runtime. They come up every single time the narrative is really hitting a stride. It's maddening. No spoilers, but the final mission of the game is (in my opinion) by far the best part, as many key details are revealed and all of the disparate threads of the mystery are converging, and right when the pace is at it's fastest and you're finally about to reach the final confrontation, you're forced to slowly walk in first person through the empty level so you can listen to dialogue about things that have already happened and have been repeatedly brought up. Just in case you forgot, I guess. Also, the "detective" elements were interesting at first but very quickly became tedious. Chases are fine but you essentially have 0 agency in how fast they go beyond hitting some quick time events. I audibly groaned every time a tailing section started. Investigations were boring and played poorly. I did enjoy some of the Ace Attorney style evidence sections, but if they game completely left them out and just had characters talk it out instead, it would have made no difference to my enjoyment. Also, the Keihin gang was super annoying. They would have been much better as a side quest chain instead of constantly filling the map with random encounters and repeated boss fights. RGG, please stop turning amazing 15 hour games into decent 30 hour ones. I am sick of it. Let me enjoy your awesome story and fun combat.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $6.6M | 9.7K | 94% | $39.99 | |
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| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| $8.1M | 78.4K | 87% | $5.99 |