
A lighthearted tower defense game where everyday people fight back against hustle culture. Place and upgrade offbeat heroes like pillow-throwing grannies and wheelchair slingshot kids to stop workers zombified by an energy drink corp. Use philosophy and paint to remind humanity how to enjoy life.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $79.7K | 360 | 75% | $7.99 | |
| approximately $4.6K | 19 | 68% | $8.99 | |
| — | 0 | — | — | |
| approximately $0 | 25 | 88% | Free | |
| approximately $8.8M | 23.7K | 96% | $12.99 | |
| approximately $2.1M | 14.9K | 86% | $7.49 |