
Hordes of Hel is a gripping roguelike horde-survivor game set in the dark realms of Norse Mythology. Fight waves of enemies to earn divine blessings of ancient Viking Deities, explore hostile worlds and face powerful bosses. Become a god-like warrior in this ultimate showdown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 14 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Jotunnslayer: Hordes of Hel is a gripping roguelike, horde-survivor game with top-notch graphics. Choose one of the damned heroes and attempt to pass the Gods' test by fighting your way through waves of mythical adversaries.
If you succeed in all the trials, you will become the chosen Jotunnslayer.

Engage in adrenaline-fueled battles, fighting off endless waves of enemies as you strive to survive. Complete various objectives, defeat the final boss, and earn the ultimate prizes.
Take on challenging missions during each run to test your skills and enrich your journey through the mythic realms. These quests may involve completing specific objectives or overcoming additional obstacles as you battle relentless enemies on your way to the final challenge.

Improve your abilities with meta-progression systems that offer unlockable perks, in-game skills, or upgrades. As you progress further, you'll gain access to new abilities, weapons, and bonuses that allow you to customize your playstyle and improve your chances of survival.

Select from a roster of diverse characters, each equipped with unique skills, abilities, and weapons. Mix and match combinations to refine your builds and overcome the many challenges posed by the Hordes of Hel.

Face a variety of increasingly challenging Boss enemies as you progress through the game. Outmaneuver and defeat these formidable foes using the environment, your skills, and abilities to gain the advantage and achieve victory.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.8Kreviews | 82% | — | $2.7M |
| $19.99 | 1.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The gameplay loop is so addictive! Even with all these hours I still haven't unlocked all the skills for all of the Hero's and God's. Highly recommend.
Oyunu kapatınca bütün kayıt siliniyor. Her seferinde sıfırdan başlıyorum...
뱀서류 스타일에 북유럽 신화를 접목시킨 나름 재미있는 게임이라 생각합니다 개인적으로는 상당히 만족스럽게 즐기고 있기에 추천 눌렀습니다 그래픽 깔끔하고 손맛도 괜찮은 편이고 최적화도 상당히 준수한 편입니다 아는 맛이 무섭다고 이런 게임은 많은 생각을 버리고 단순히 즐기기에 최적의 조건을 갖췄다고 볼 수 있겠네요 큰 스트레스 없이 누구나 즐길 수 있는 게임이라 생각하며 구입을 추천드립니다
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Slovak, Portuguese - Brazil, Russian
| $8.99−40% |
| 46ratings |
| 82% |
| — |
| not modelled |
| $14.99 | — | 90% | — | not modelled |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么鬼!!!打到第一张图普通模式情况下,开这张图15分钟最终BOOS时候后!加载不出BOOS!!重开了好几把,都是一样的!!没有打BOOS 就解锁不到下张图!!这BUG太恶心了嘛!你有点BUG又不是不能忍!但你让我新玩家开不了下一张地图!!我特么买的是体验卡吗!!!!真的恶心!!!垃圾游戏
Imagine Vampire Survivors meets Diablo. Great game with a great art-style. Best of all, the game is well-coded and to-date appears bug free and runs exceptionally well. Pros 1) Multiple characters, each with a unique playstyle a skill tree. 2) Different lands and weapon upgrades 3) Numerous skill levels and further modifications within each level. 4) Various 'gods' to select from that creates some very interesting build combos. 5) You can Be Conan. Even better, the Frazetta-style OG Conan. Cons Frankly, nothing meaningful yet. This game you can scale to your personal taste. Load and chill, choose a character for your preferred style, OR, study the meta and engage the depth of the game. Congrats to Game Farm, ARTillery, and Grindstone. Bravo. Well done.
Bestes Bullet Heaven was ich bisher gespielt habe. Es gibt tolle Synergien zwischen den Götter.- und Heldenbuilds und es macht einfach Spaß zu experimentieren. Selten hatte ich ein befriedigenderes Gefühl beim ballern. Jede Karte hat kleine eigene Mechaniken und selten hat sich der Grind nach Talentpunkten so befriedigend angefühlt. Die Grafik ist klasse und der Sound stimmig. Für mich das perfekte Game zum abschalten, ich hoffe die Entwickler bringen weiter und regelmäßig neuen content raus und werden dafür mit neuen Spielern belohnt, das Spiel hat es verdient
2-3 дня можно залипать
Very generic, bored after a couple of runs, not alot of substance. Screen is so busy during runs you can hardly tell whats going on.
This game deserves way more attention than it’s getting. Jotunnslayer: Hordes of Hel is one of the most satisfying and atmospheric entries in the horde-survivor genre, and it still feels under-appreciated. [h2]What actually makes it special[/h2] The Norse mythology setting is done right. Dark, bloody, and dripping with atmosphere. You’re not just surviving waves — you’re a damned warrior fighting through Muspelheim, Niflheim, Helheim and beyond while the gods themselves hand you power. Thor’s lightning, Loki’s chaos, Freya’s blessings, Nidhogg tearing through the map… it all feels appropriately mythic and over-the-top in the best way. The combat loop is pure dopamine. Auto-attacking while you weave through absolute hordes, completing side objectives mid-run, and building into absolute godhood by the end of a successful match never gets old. The heroes all feel distinct (Berserker, Seeress, Revenant, Flame Sister, Kinslayer, and more), and the way they synergize with the different gods creates a ton of fun build variety. Bosses actually feel like events instead of just bigger enemies, and the addition of structured objectives during runs keeps things from becoming pure mindless circling. [h2]Progression that respects your time[/h2] Unlocks come at a good pace. New heroes, new gods, new realms, new weapons and abilities — everything feels earned without dragging. Permanent upgrades give that classic “one more run to unlock the next thing” pull, and once you start mixing higher difficulties and Endless Mode, the game has real legs. The post-launch support has been solid too (new content, Conan DLC, local co-op additions). It doesn’t feel abandoned. [h2]Who this is for[/h2] [list] [*]Fans of Vampire Survivors, Deep Rock Galactic: Survivor, and similar games who want a darker, more atmospheric take [*]Anyone who loves Norse mythology aesthetics and power fantasy [*]Players who enjoy both short “one more run” sessions and longer progression loops [*]People looking for a polished, under-the-radar gem in the genre [/list] If you like the genre at all, do yourself a favor and give this one a proper shot. It’s bloody, addictive, and constantly satisfying. One of the better horde survivors out there — it just needs more people playing it.
Поиграв в это какое-то время и пройдя все уровни на харде (прошел бы на инсейне, но нет - спасибо ненужной головоломке с зеркалами) делаю такой вывод: игра действительно играется так как выглядит, и вы получите от неё ровно то, что ожидаете. Вы видите рогалик с ордами монстров? Вы его получите. Эстетика хороша, графоний хорош, сочные эффекты. Однако я не буду первым, кто скажет о слабой реиграбельности здесь. Мало персонажей, мало скилов, геймплей быстро приедается (ну, это проблема вообще всего жанра). Но она оправдывает ожидания, и это главное. А теперь к неприятному лично для меня моменту, к котормоу я пришел методом экспериментов. Если коротко, в игре есть некоторое количество персонажей и богов, которые дают вам скилы, и либо некоторые боги тупо несовместимы друг с другом (то есть если вы берете скил от одного бога, у вас блокируется какой-то другой бог), либо для некоторых персонажей недоступны определенные боги. Это очень всратая механика, о которой НИГДЕ в игре не говорится. Откуда я должен знать, что один бог в контрах с другим? Данный прокол сводит на нет элемент планирования, прокачки. Если мне дают возможность усиливать скилы вне непосредственного забега, я бы хотел иметь возможность применять их непосредственно в игре, но в некоторых случаях эта возможность отсутствует. Неприятный момент. Я видел отзывы по типу, что некоторые скилы неюзабельны, ненужны и игра вынуждает пользоваться "метовыми" сборками. Брехня. Даже на инсейне можно проходить уровни максимально брейндедовыми сборками, через удары с руки, которые есть у каждого персонажа со старта. Возможно, это работает не у всех персов, но да - та же кингслейер нарезает с руки дай боже.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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