
Stylish, deadly and smooth as a billiard ball, Johnny Trigger is a man on a mission in this non-stop platform shooter game where the action never ends!
Modeled estimate, not a reported figure. How we estimate →
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Spanish - Spain, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good
стрелялки убивалке 3д
Старый джонни триггер, кто челоек из 2000-х и играл в нее на телефоне поймет меня. и лично я считаю что ее можно купить лично из за ностальгии кто играл в нее на Android или IOS. плюс она без рекламы, и второй плюс она не дорогая. И заодно кому скучно может пройти достижения в игре. советую!
Very simple, but effective game. Basically, LIDL 2D Max Payne with insane amount of small levels. The gameplay loop is satisfying. It doesn't even matter that all you have to do is press 1 single button. The magic is in simplicity and it works. Just choose your favorite weapon and mow down the bad guys at your disposal. ^^
игра стоит своей каждой копейки
JT is a decent and very simple game with a clear flaw depending on how important achievements are to you. You only need to press one button when your gun’s laser is on an enemy (the character moves automatically). So it’s more of a timing based game. The levels appear to be random generated in terms of scenery with the enemy placement repeating after a while. You clear a set of around 27 levels, each one takes seconds/minutes to complete. 2 of those levels are bosses and one is a bonus level where you can earn lots of currencies. The game has many different currencies to buy guns, upgrade your house, unlock story pieces and more. Currencies can also be earned through playing well, you’re scored at the end of each level and especially when you finish the set of 27 levels. You can see the game’s mobile roots. This isn’t necessarily a bad thing. The game is pretty polished, doesn’t look bad, it knows what it wants, it can be very relaxing when you don’t want something intensive, it sounds okay, the controls are fine and the achievements are good on a first glance. The problem comes with the deliberate nature of having free to play mechanics with a paid game if you want to get 100% achievements. They require lots of grinding and it didn’t have to be like that. For instance, buying a key costs 250 gems or getting 3 at most with every 27 set. Getting one story piece will require up to 32 jigsaw puzzles 2/3 through, buying 1 jigsaw piece costs 100 gems, you can get up to 10 jigsaw pieces in the 27 set and 3 when you upgrade the house each time. The gems themselves are mostly earned through playing perfectly, you get 5 for each individual level and a bonus of around 300 gems if you don’t make a single mistake in all the 27 set of levels. If you do, you lose 150 gems of the 300 and you can continue with the next set of 27 levels and hope you’ll do better the next time. Most people won’t get perfects on all the 27 levels and so, missing 150 gems is a huge loss. The devs could have easily allowed you to make more than one mistake to still be eligible for the final bonus. The upgrades with the house are also pathetic. Depending on the floor, you can get 5-10 extra gems per boss. This seems very lacklustre after going through the effort of fully upgrading a floor to level 10. And look at that, the game has tons of DLC that give you so much currency to buy your way out of the grind. I know what they’re doing and it doesn’t look pretty. Oh, and the game’s max resolution is 1080p. Fullscreen looks very blown up on a 1440p monitor and windowed shows you your desktop background. I think I’m more tolerant to grinding compared to the average player. It took me over 600 levels to get all the achievements. I felt like I’ve seen everything after 3 hours, I wished I could have stopped after 4-5 hours but it ended up taking me over 7 hours to get everything. Frankly, I would have been more happy if the game was shorter than that, the content just doesn’t justify the time spent and it hurts more when it’s only there because of a greedy design decision. I still had a good time with the game, I did get it way cheaper than the normal price of €5 through a cool bundle. These are the facts really. It’s not a bad game if you don’t mind a very simple game to play in between.
прикольно
На что я потратил 8 часов своей жижни?
Pure ♥♥♥♥♥♥♥.
Well, first of all of course it is a mobile game i know. BUT, this game was published to a steam, which is a PC games store. SO i can rate Johnny Trigger on a scale of PC games. Of course its ♥♥♥♥♥♥♥♥ comapared to other PC games, but lets talk about different aspects of this game. ITS THE SAME FCKING LEVELS WITH A FEW VARIOUS TEXTURES. Seriously, its the same level assets that are just repeating and repeating and repeating and repeating and repeating. On like, 300 level you start feel like you have dementia and maybe other interections with these assets were not real. Gameplay... do i even need to talk about it? The gameplay that you get from the first level is surrounding you further for all of game. You just doing the same thing over and over. Oh, and also, sometimes your click doesn't count, and you don't have time to do another, and the enemy kills, and you loose 100% of level flawness because of the fricking bug. BUT, i still did all the achievements and this game will be in my heart for the rest of my life(no). To conclude, you wont play this game seriously, but you can play it like PC's version of subwey surfers. Like to watch some videos and play something at ones
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Free Fire: 9th Anniversary | $3.8B | 129M | 87% | Free |
| Temple Run 2: Endless Escape | $2.2B | 9.9M | 82% | Free |
| PUBG MOBILE | $2B | 48.6M | 86% | Free |
| Free Fire MAX | $1.7B | 31.4M | 89% | Free |
| Sniper 3D:Gun Shooting Games | $1.4B | 18.2M | 92% | Free |
| Among Us | $1.4B | 13.6M | 78% | Free |
Related
| XGun-Weapon Evolution | $8.8K | 109 | 93% | $3.99 |
| Idle Kitty | $8.8K | 61 | 89% | $4.99 |
| Mr. Hopp's Playhouse 3 | $8.8K | 126 | 83% | $4.99 |
| Karma City Police | $8.8K | 155 | 79% | $2.39 |
| In My Head | $8.8K | 142 | 70% | $1.99 |
| 樱雪集~Yuyuko's Butterfly Dream | $8.8K | 119 | 84% | $3.99 |