
From tamahagane to a finished katana. Become a swordsmith in Bakumatsu Kyoto—sumikiri, mizuheshi, folding forge, the quench, polishing—finish a Japanese sword with your own hands. A hardcore swordsmith simulator. It will not be easy.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $489K | 657 | 97% | $19.99 | |
| approximately $175.5K | 343 | 65% | $14.99 | |
| approximately $8.7K | 15 | 93% | $14.99 | |
| approximately $6.7K | 37 | 81% | $4.99 | |
| approximately $3.2K | 44 | 82% | $4.99 | |
| — | 0 | — | — |