
Jaksaljabi is a kinetic novel that you can experience unique set-up and story.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean
Reviews
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Jaksaljabi, benzersiz kurguyu ve hikâyeyi deneyimleyebileceğiniz kinetik bir roman.
화면 해상도 때문에 글씨가 옆으로 퍼져보이고, 한 화면에 글이 너무 많아서 읽기가 쉽지 않아요. 그리고 등장하는 캐릭터들하고 대사하고 매칭이 잘 안되는 등 전체적인 인터페이스가 불편해요. 그럼에도 짧게 게임켜서 해봐도 엄청 노력해서 만든 느낌이 나요. 노래도 스토리에 맞게 어울리고, 그림체도 괜찮고 전반적인 아트워크도 좋아요! 근데 이런 장점이 부각이 잘 안되네요ㅜㅜ 고생해서 만드신 느낌이 나는데..
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Modeled estimate over time.
ДЛЯ ТЕХ КТО ЛЮБИТ ЧИТАТЬ НА КОРЕЙСКОМ
"Jaksaljabi" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. Most e-books that get dumped on Steam are incredibly cringey high school anime club dropout fan-fictions about the authors imaginary girlfriend/waifu. This e-book is about a girl called "Sonagyurae" who is a little anime girl, so we're right on par with the incredible amounts of cringe. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 2 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 2 copies to satisfy the entire world's demand for it. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Игра 'Jaksaljabi' – это неожиданно захватывающий опыт, который, несмотря на простые механики, затягивает на часы. Визуальный стиль намеренно минималистичен и работает на общую атмосферу, создавая ощущение почти медитативной концентрации. Геймплей строится на рефлексах и умении предвидеть происходящее, что поначалу может показаться сложным, но, освоившись, получаешь огромное удовольствие от каждого идеально рассчитанного действия. Саундтрек отлично дополняет игровой процесс, создавая нужное напряжение в самые ответственные моменты. Реиграбельность высока, так как всегда есть возможность улучшить свой рекорд и открыть новые достижения. Единственный минус – отсутствие более глубокой сюжетной составляющей, но это компенсируется динамичным и увлекательным геймплеем. В целом, 'Jaksaljabi' – отличный выбор для тех, кто ищет простую, но захватывающую игру, способную проверить реакцию и подарить массу положительных эмоций.
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이야기를 풀어나가는 문장 하나하나마다 깊이가 있다. 배경과 어울리는 수려한 문장이 마음이 들었다. 하지만, 주제에 대해 접근하는 방식에서 비문의 사용이 늘어가는 것이 아쉬웠다. 훌륭한 퀄리티의 비주얼 노벨.
[h1]Before I played Jaksaljabi, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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