
Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries! Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!
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Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!
Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits!
This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.
Constantly on the brink of breakdown, faced with dehydration and no support from home, you lead a team of seasoned mercenaries against vastly outnumbering armed forces.
Use tactical brilliance and guerilla tactics to destroy their structures and strengthen the island’s population to take back what is rightfully theirs.
Do you have what it takes to rise to old glory?
Features:
2 Player online co-op mode
Deep turn-based tactical gameplay mixed with adventure elements
Choose a variety of tactics ranging from stealth to brute force
Strong character personalities with own skills, desires and personal conflicts
Rage skills: Unique character abilities that get more powerful over the course of the battle
Powerful Commanders coordinate enemy troops on the battlefields
Face terrifying experimental drugs and use them to manipulate your enemies
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain*, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
When it works, it's a fun stealth-oriented JA, that never let you assemble your personal army, forcing you to actually do guerilla instead of John Rambo warfare. Problem is, half of the time it doesn't work. Hardlocks, AI's freezes, visual bugs that lies to you and ruins stealth segments, audio glitches. ♥♥♥♥ ♥♥♥♥ color filter makes you difficult to see even your own troops. I can see a rocket jumping player flying 500 kph past me in Quake, but I can't see a drunk Ivan in open field in turn-based here. I'm dead serious. Lack of quicksave/quickload does not help either. If patience is not your strong trait, better play[url=store.steampowered.com/app/1084160/Jagged_Alliance_3/] Jagged Alliance 3[/url], which Ignores this as a JA2 sequel.
Too many game breaking bugs and the most sad that one of the last missions cannot be finished at all. AI needs to make a turn and it never finishes it. There is a Village mission on 3ed map. Black Mercs are under attack of crazy villagers. Player should choose a side, but when villagers attack Black Mercs AI just doesn't finish the turn no matter how long I waited. I tried to restart this mission 15 times and I tried to attack Black Mercs or villagers or let them fight. No matter what I did and how I did if the battle between villagers and mercs starts, AI couldn't finish the turn.
Good game but it's not comparable to JA2, it's not a serious and realistic game but it's fun pros: - Nice graphics, really pleasant gamma - Squary landscape, quite original - Funny voiceover - Improved stealth mechanics - Mercs suffer from everything which affects their perfomance cons: - Poor drawn portraits - Always a turn based combat - Loot is picked up from the ground (no sector inventory such as in JA2) - Little amount of mercs - Sometimes bugs happen, e.g. game freezes sometimes while skipping dialogs, so don't do that
A fun stealth-based spin-off. The game's store page says it's a spin-off so I don't get the complaints about it not being Jagged Alliance 2. It has some jank but it's a fun stealth-based spin-off, I do agree it sucks that the early game is locked to only 2 mercs. (Though you can eventually get 2 more mercs.)
Buggy game, played 2 hours and failed 4 times already
The game is garbage. The vibes are off. It's nothing like any other jagged alliance games. I couldn't even take more than 20 minutes of this atrociousness before I refunded it. No, I will not give it more of a chance. I did. I can see where this is going. I am not spending any more time in this thing, it screams unfun garbage from the top of it's lungs as soon as you boot it up. It's like a mobile port of snagged reliance 0.1. which makes no sense. and neither does this game's existance. yuck. no thanks.
The game story is too linear… the combats are too easy: you just lay in the grass and stupid enemies are running to you themselves (even not having chance to shoot because you are hidden) - so AI is not smart absolutely here. I am surprised that after so many years (after game release) there are still lots of bugs like disappearing things from my inventory after game loading. Also there is no even chance to check control buttons in settings if you forgot smth. And the game is too simplified in terms of character development and inventory and other things like that. Also many things are not perfect: I must double confirm any action I perform whether I lay down or stand up or shoot, or e.g. when all enemies are killed «step by step» mode does not switch off which makes it too long and annoying to move around the area. You can complete the whole game with only 1 gun you pick at starting location… So this is more console game for children rather than tactics game for adults. I wish I played this game 22 years ago when JA2 was too difficult for me when I was a teenager.
I think the problem with Jagged Alliance is that since gamers experienced JA2 there has not been a successful redesign after that to match the original feeling. Very much like trying to replace Chester Bennington with Emily Armstrong. Then people say they want the old. Then they say they want something new. It is difficult. JA2 with a new shiny coat seems to be a dilemma. To me Rage has a new modern feeling and yet carries some of the old DNA. The game is not as buggy as some claimed it to be in the past. Don't know how much has been rectified. I do feel a bit annoyed when enemies shoot me through cover. I just experienced one other bug so far where the game became unresponsive. The maps feel extremely small and a bit too linear. The biggest bonus for me is that I can play it in Virtual Reality and I really love it because of that. Anything that could be VR'd I enjoy. So far it was quite an immersive experience. I will probably make 3D Youtube video so that others can see what I mean. I miss the original effort that went into the character creation. This has been the same like with BIA. But it improved a little bit here. To me it still feels worth the time and I am excited to see what more it has in store. Hopefully not bugs. Fingers crossed.
quiconque a joué au grand Jagged alliance JA et JA2 et ses addons. voit immediatement qu'on est là devant un pale erzatz qui surf sur la nostalgie de JA2.. ca commence des le debut: on choisis 2 merc dans une liste de 6 et plus tard 1 autre, puis un 4e....et voilà...là deja c'est plié.. ensuite, ben le jeu est tres lineaire, une map, une mission, une autre map un autre mission.. je vais pas atteindre les centaines d'heures que j'ai passé sur JA2 . surtout si on y rajoute tous les mods dispos avec ses centaines d'armes et d'items, ses améliorations possibles, les tactiques variées.. Comparé à JA2, la carte est vraiment minuscule, le nombre de mercs, est ridicule, l'action totalement lineaire, meme l'ergonomie des commandes est assez moisie comparée à JA2, le nombre d'ennemis et la difficulté sont gonflé artificiellement (vagues d'ennemies comme dans un space invader lol) , on ne retrouve rien de l'humour du JA2, ni de l'interraction entre les mercs, l'equipement est tout aussi ridicule, surtout si on a installé les mods dispos pour JA2. On peut aussi rajouter : -une fois une map visitée, n'esperez plus y retourner comme c'etait le cas avec JA et JA2 -oubliez les marchands, les interactions avec des PNJ, les bars, y en a juste pas . - oubliez aussi les affrontements tactiques avec des dizaines d'ennemies sur des grande maps, là t'as un petit groupe d'ennemis, une fois nettoyé, ca t'envoie des vagues successives de renforts, qui spawn au meme endroit, et qui finissent par vous submerger! j'ai passé certaines maps couché par terre, a shooter des mecs jusqu'a ce que mes armes s'enrayent et qu'on creve, tout ca pendant parfois 2 h sans pouvoir meme se lever en reloadant les parties des dizaines de fois...Le classique des jeux ratés: Quand on sait que son contenu est creux, on le gonfle artificiellement ^^ - evidemment pas non plus de mercenaires embauché avec un salaire comme dans les precedents JA. - vos mercenaire ne meurent pas! ou bien vous etes tous les deux inconscient et la mission recommence, ou bien a la fin de la "mission", vous le transportez sur la zone d'extraction. - impossible aussi de fuir un combat si ca part mal, et de repasser dans une map adjacente comme dans JA2, la on est coincé sur sa map.. - la gestion des soins pendant le combat est ridicule et mal foutue, trop long a expliquer mais en gros, on peut quasiment pas se soigner. -evidement aucune ville a visiter/looter, sur chaque map y a environ 3 ou 4 coffres a looter. point barre. - aucun niveau inferieur ou superieur comme dans JA2 ou on avait par ex tout un reseau de metro , qui doublait quasiment la superficie de jeu; là on peut a peine monter sur qq rochers. - niveau gameplay, contrairement aux precedents opus ou on pouvait par ex, indiquer un waypoint eloigné, et ou à chaque tour de jeu, le perso avancait de lui meme, la, à chaque tour, il faut cliquer sur une des cases dans la zone max des PA, c'est pas tres visible et c'est ultra laborieux... entre un medecin qui sait pas tirer et un sniper, franchement, la difference est subtile. collez un snipe rifle au doc il shootera quasi pareil que la sniper ^^. - les options de mouvements des mercs sont ridicules: par ex tu va sur une position, tu te couches, une fois en place, tu veux orienter ton perso vers un angle precis pour le couvrir, ben tu peux pas ^^ . ton perso s'orientera dans le bon sens seulement si tu te mets en mode "vigilance" et c'est tout.. niveau tactique c'est moisi....on peut meme pas se mettre a genoux, c'est mode furtif ou pas, ( ce qui bouffe aucun PA), et couché/debout) -la gestion des points d'action est ridicule: des actions qui devrait consommer des PA n'en consomme pas, et ici, tu tires 2 cartouches, tous tes points sont epuisés! et tirer avec un 9mm ou un sniper, use la meme quantité de PA.. et la liste est encore tres longue.. bref fuyez ce jeu.. EDIT: bon je suis à 30h de jeu, c'est pire que j'imaginais en fait. allez, poubelle...
I've had this game for a few years now and after replacing and upgrading, going through 3 laptops, not once have I managed to get this game to work. I'm done trying. I don't care what needs to be done, I want my damn refund! Mouse won't highlight the UI and the controller support doesn't work. This was a lazy cash grab and blatant theft!
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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