
The Iwakura mansion holds a dark secret. Ichiko the new young maid joins looking for nothing but safety and security, but would soon find herself entangled with the beautiful daughter of the Iwakura household. Unravel the secrets of the Iwakura mansion in this gripping suspense visual novel.
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About
After the war Japan experiences rapid economic growth, and in the cracks of society one girl gets left behind. With no future to look forward to, she grasps onto a thread of hope, a possibility of a new life, as the maid to the Iwakura household. However, the Iwakura family holds its own secrets, most connected to its heir Aria, and Ichiko finds herself sucked into another world contained within that mansion.
In the midst of people’s hopes and expectations, Aria and Ichiko have lost sight of their true selves. To whom do the lives of these girls - who continue to play the roles they are given - belong?
In order to take back control of their own lives, courage and willpower are needed, and the fateful meeting between them may just be the key to unlocking their hidden strength.
This is the story of one summer in 1966 that shaped the future of the Iwakura family, and their new maid.


Play as Ichiko, housekeeper to the Iwakura mansion, and uncover the chilling machinations at play as you grow closer to Aria and her dark fate.


With nine different endings to unlock, the choices you make affect the outcome of the future and the life the protagonist is living 33 years after the events of the main game.


Use the map to explore different rooms of the mansion to piece together key information needed to uncover characters' hidden secrets and the greater secrets at play.


Carefully detailed drawings of what captivates her interest, these drawings can also reveal hidden clues to the twisted heart of the Iwakura mansion.


Illustrations in a painterly style, and cut-out frames which piece together multiple images into one scene, by illustrator Hyakunen and graphic designer Nakada Fumi, bring the story to life.


The bonds between the women of the mansion pull together the story, from friendship to love, these strong emotions underpin the suspense which builds with each chapter.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fine VN, wouldn’t really say it’s the most memorable as a love story or mystery but liked it well enough. The art style is very nice (especially the pencil drawn panels) Ichiko and Aria’s romance and how it progresses is done well as the main focus, but the dialogue and melodrama feels kinda amateurish sometimes (part of it might be cause of the translation which reads a bit off I’d say), and thought the mysteries with the mansion fell a bit flat for me. Though will say it does have a specific aspect, to be vague, that surprised me based on the extra side stories, but not really sure how to feel about it atm
Switchで発売するという時から気になっていたが、Steamで販売している事に気付いて購入。 感情の起伏が激しく、かつ割と短絡的に行動する主人公がちょっとアレ。 一部の事象について、具体的には示さずにプレイヤーの考察に任せている点は評価分かれそう。 ※個人的には大好き UIについては元がSwitchだからかコントローラーを意識しているんだとは思うが、マウスのみで完結しない点は大きく不満。
Devo admitir que não costumo jogar Visual Novels, mas Iwakura Aria me surpreendeu. A história é tranquila e introspectiva, com um ritmo calmo que pode não agradar a todos – confesso que não é exatamente meu estilo preferido. Dito isso, este jogo é ABSURDAMENTE LINDO. A arte é simplesmente deslumbrante. A trilha sonora também é imersiva e combina perfeitamente com o visual. Se você, como eu, não é muito chegado em Visual Novels mas aprecia arte única e experiências visuais impressionantes, vale a pena dar uma chance a Iwakura Aria. É uma experiência curta, mas visualmente inesquecível.
I like the main story a lot, the romance played a much bigger role in the story than I expected which is a huge plus for me, but the epilogue and the final twist have put a bad taste in my mouth. I really don't like how they put such a big reveal in side stories you unlock at the end of the VN and take like 5-10 minutes to read. There were a few moments in the main part that were hinting towards the twist, but I don't think there were enough to justify it, It feels like the writers didn't like the true ending and wanted to make it darker than it needed to be. I still liked all the other parts of the VN so I'm giving it a positive review, but the more radical yurifriends should probably avoid it.
[h3]游戏体验[/h3] 我只能说这部视觉小说确实有很多地方晦涩难懂,加了很多隐喻,各种时间线交织在一起,而且非常多的结局,[spoiler]就比如第一个结局的分支点,你要不要进房间找到阿里娅,如果你选择了不进去,你就会触发第一个结局,2个月后你就被开除了,你不能再当岩仓家的女仆了,你最后成为了一个小有名气的播音员,会在路过一个商店的时候找到2张照片,一张照片是一个白头发的女孩抱着一个更小的男孩,另一个照片是一个鸽子站在了树枝上面,和一开始市子卖给岩仓那副画成了一个对比,那幅画是鸽子飞离了树枝。暗示阿里娅最终并没有逃出岩仓大宅。 第二个结局是在第二章的结尾还是第三章开头(我忘了)触发的,你要选择去哪个房间进入密室,如果你选择岩仓的房间,那么你就触发了第二个结局,尘归尘,土归土,你被岩仓发现在他的房间偷偷摸摸后,然后岩仓就把你开除了。市子后来一直郁郁不得志,本来能在那个别墅成为一个艺术家的,可是却因为小偷小摸被开除了,成不了艺术家了,后来那个大别墅成了一个艺术博物馆,女主在那个博物馆自焚而亡(孙哥我着火了),你认为你是艺术家吗?我认为我是,女主市子到死都认为自己是以一个艺术家的身份死亡的,并且希望阿里娅能找到她的尸骨。 第三个结局潘多拉的魔盒,是在第三章,一次阿里娅让市子试着拿剪刀戳阿里娅的大腿,为了证明自己的恢复能力,这时候如果选择拿起剪刀就会触发第三个结局,市子就会变得一发不可收拾,一次在花园里,阿里娅睡着了,市子甚至想趁着阿里娅睡着偷偷地拿大剪刀戳她,结果被园丁发现,就被解雇了。 后面还有很多的结局,算上我叙述的3个结局一共9个结局等着购买的玩家去探索,这里就不过多叙述了。(有个和sui的百合结局也不错)[/spoiler] 还是回到我之前说的隐喻,因为剧情里出现的人物并不多,你可以在游戏里通过蛛丝马迹来找出他们之间的关系,比如说市子,阿里娅和园丁之间的关系,阿里娅和岩仓的关系,岩仓和女秘书的关系等等,有些并不会明确地指出来,你需要在各个结局给的插画或者言语对话中得出的。 [h3]总结[/h3] 游戏我觉得挺不错的,很有那种文学色彩,游戏内部分紧张的气氛也营造的很足,给屏幕前的我带来了很大的冲击。游戏的第一章很劝退,因为节奏感觉有点慢,但是到了第二章中后期就非常的吸引人了,节奏很快,高潮不断。游戏整体叙事节奏很舒服,配音也很完美,音乐更是锦上添花,给游戏带来了十足的气氛,这是一部到处都是美感的视觉小说,非常推荐那张不喜欢废萌而是喜欢剧情前后起伏的视觉小说玩家购买的。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
A beautifully designed VN. Beautiful art, beautiful music, and a pleasant UI. I also loved exploring the rooms. There were a fw missing periods, especially if it's Ichiko's thought bubbles, but it's no big deal. I will say the 'twist' that's revealed in the side stories left a sour taste in my mouth, and for that I've bumped it from being an A game to a B game. Also Sui best girl.
Please watch *at most* the first trailer ever released or a non-spoiler review on YouTube, nothing else. Spoiling this game is blasphemy and I have revised this text five times to not do so in the slightiest while recommending Iwakura Aria wholeheartedly. Through wonderfully crafted texts, Iwakura Aria is an adventure that relies on the innocence and honesty poured into the world by Ichiko Kitagawa, an orphan who starts working at Iwakura Family's mansion after mesmerising the head of the family —Amane Iwakura— with the drawing skills she showcased at a small rummage sale held by the orphanage she lived at. Setting steady sail at a whole different world, we experience it alongside her 95% of time, so her discoveries are ours just as her feelings may end up being. Every conversation is thrilling because of how we can effectively feel the different layers of the character in front of us uncovering themselves in a smooth, sweet, and sometimes unsettling way. Every aspect of the vocabulary, voice acting, art and music pushes us into the comfiest of cushions or thickest of all thorns as the story demands it, leading you into a journey full of love, discomfort, sisterhood and courage. Buy it, get as many endings as you want and fall in love with the power of destiny.
文章、音楽、効果音、選択肢、スチル、立ち絵といったヴィジュアルノベルを構成する要素が一つの世界を作り上げるこの感じ、久しく味わっていないものでした。まだ中盤くらいですが多くの人にプレイしてほしい作品です。 百合作品であると言えばそうなのかもしれませんが、プレイした当人からすればそれは今作を手に取るきっかけになる分かりやすいレッテルでしかありません。そう思えるような、重厚な作品であることは間違いありません。
啃完之后去看了官网的FAQコーナー,上面说百合要素不是重点,重点在悬疑。但我个人觉得无论是表现力还是观感,前者都更出色一些,这确实要多亏了CV、美术和BGM带来的情感张力,这三方面全程几乎无可挑剔。悬疑部分给我的观感不太好,主要是因为线索大多依靠女主在宅子里四处探索时捡到的碎片来串联,而且角色的行动逻辑和后续发展也会随女主个人选择而变化。但大部分BE的走向多少都有些牵强,看着实在太憋屈了。就像官网说的那样,类似的微妙分歧取决于女主的“运气”,这种解释多少有点耍赖,毕竟有些选项完全看不出会不会立死亡flag。好在回收全END的流程不算麻烦。可能也是因为我更在意悬疑作品的推理要素,而这作在这方面过于简单,所以落差感比较强。 再说说sidestory:想了解故事全貌的可以一看,其他人不推荐看,建议打完END9就删游。我的心路是这样的——[spoiler]看完END9我还在嘻嘻笑,于是笑嘻嘻地去打开sidestory [傷ついた天使],欣赏完美丽插图后看到结尾却一头雾水;然后[SOHSUKE1949]解禁,看完还是没完全明白;然后又去看了[AMANE1949],我大震惊。惶恐之下跑去社区看了其他人的解读,终于理解一切……[/spoiler]我接受能力还算强,只是觉得[spoiler]最后让这个不负责任的强奸犯救场很不甘心,以至于END9的达成方式都让人膈应,这整个疑点闭环方式也没啥高明之处,编剧觉得让人吓一大跳恍然大悟就算成功吗?那你成功了。总之sidestory揭露的事件全貌充斥着立本人的恶趣味[/spoiler],再次建议没做好准备不要观看。 别的不多说了,故事虽然没有特别满意但所有方面都能自洽,整个游玩体验也没有特别难受,然后再夸一下本作美术、bgm和cv,尤其是cv,太厉害了。能勉强给个好评吧。 建议放在结尾:不建议河豚买,其他想要购买但又不想看剧透排雷的话,请一定要仔细阅读官网FAQコーナー,说的虽然比较模糊但还算有自知之明,从中如果看出任何不喜欢的点都可以直接跑。
I'm a faster reader so for me Iwakura Aria was roughly about a 10 hour read that got extended to about 13 hours because I forgot to do save points and had to backtrack for 100% completion. Overall it's a much smaller scale story when compared to Fata Morgana, but it's very quaint and intimate in exchange so it was easy to cozy myself up to Ichiko and Aria's story. If you're looking for a shorter Sapphic story to delve into, I think it's worth checking out! I bought mine at full price and was entertained enough to not feel robbed. Worst case just check out the demo at least to see if the characters interest you. A little curious they didn't spring for an English dub since the character cast is small and the price is much higher if you compare it to Fata Morgana (which costs half the price usually and has a ton more writing and side stories). It's a coming of age story, so if that's not your jam, then the protagonist might come off as annoying and childish (cause she is a child lol). Art is gorgeous as expected. Only thing I wish they did was delve more into some of the side characters a bit more via the short stories section. Overall it was interesting and will have you putting the pieces together for a bit.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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