
Embark on the craziest journey of your life in It Takes Two. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Winner of GAME OF THE YEAR at the Game Awards 2021.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52/day in the week to Sep 14 → 53/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 270.1Kreviews | 95% | — | $37.4M |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
เกมส์อบอุ่นมาก ถึงจะเล่นไม่จบแต่ความสัมพันธ์จบไปแล้ว สุดท้ายแล้วอาจจะไม่ใช่เกมส์ที่พาคนสองคนไปไม่ถึงตอนจบ แต่เป็นเกมส์ที่เรารู้สึกว่าครั้งนึงเคยมีใครคนนึงอยู่ข้างๆ แม้เกมส์จะอยู่เหมือนเดิม ด่านเดิม ปุ่มกดเดิม แต่คนเดิมที่เคยสอนเล่น คนเดิมที่เคยใจเย็นรอเราเล่นไม่ผ่านด่านซักที ไม่ได้อยู่ตรงนี้แล้ว ชอบเกมส์นี้มาก ให้อะไรมาหลายๆอย่างในเชิงความทรงจำ ความรู้สึกดีๆที่เคยมีให้รักเก่า คนนึงทำไม่ได้ อีกคนช่วย อีกคนหลงทาง อีกคนช่วยนำทาง อีกคนแก้ปัญหาไม่ได้ ก็พยายามหาวิธีมาแก้ให้ เหมือนในชีวิตจริงที่เราทำความสัมพันธ์หลงทางบ่อยๆ ถ้าเลือกได้เราคงไม่ขอให้เราสองคนเล่นเกมส์นี้จบด้วยซ้ำ เราแค่อยากให้วันนั้นยาวกว่านี้อีกหน่อย เล่นด้วยกันอีกสักด่าน หัวเราะด้วยกันอีกสักครั้ง อยากให้เธอเป็นคนที่ดีขึ้น โตพอสำหรับความรักครั้งใหม่ และเจอความรักดีๆ ห้ามร้องไห้ แล้วก็ฝากให้เก็บไว้ในใจด้วยว่าครั้งนึงเราเคยรักคุณมากพอที่จะอยากเรียนรู้เกมส์ที่ตัวเองเล่นไม่เป็น เพียงเพราะอยากเล่นมันกับคนที่เรารัก ช่วงเวลาในเกมส์เรายังเก็บมันไว้ตรงนี้ เรารักและคิดถึงคุณ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #26, worst FR #99 · 9 markets collected
Reviews, worldwide (the counter carries no country): 69.29/day in the week to Jul 30 → 90.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely phenomenal! I'm speechless. 10 out of 10
Cool game, nice puzzles and mazes. I enjoy the force cooperation.
I’ve played It Takes Two on PS4, PS5, and PC, each time with a different person, and I’ve had a great time every single time. This game is one of the best examples of what a co-op experience should be. It constantly introduces new ideas, keeps the gameplay fresh, and gives both players reasons to work together. I don’t usually get emotional from games, but there were moments here that caught me off guard in the best way. The story and the way it’s presented had a bigger impact on me than I expected. I honestly don’t have any complaints. It Takes Two is a game I can recommend to almost anyone looking for a fun co-op experience. Definitely a 10/10. Pretty sure the game goes on sales often so its worth looking for on a sale
别人七夕的时候都是和自己对象玩 而我是和我的朋友♂️ 就很... 游戏总体游玩体验还不错,小象那章cs了,这算哪门子父母,孩子是垃圾桶捡来的?第一次玩到那心情都没了。也许是我的阅历还不够,玩到后面感觉那两人进展加快,一下就和好了,这态度转的也太快了吧🤔。 游戏是好玩,剧情就很一般。这里只推荐多人,因为多人玩能感受到这游戏最大的乐趣,增加好感度💕的同时,还能一起吐槽小象那段剧情。 当初要是小象那章剧情换成别的或许就能给个好评...
쌌다
Как купить полную версию игры, КНОПКА ПРОСТО ОТСУТСТВУЕТ
협동겜 얘기하면 순위에 항상 드는 겜이라 기대하고 했는데 너무 잘 만들어서 행복했습니다. 협동겜에 이만한 게임 없다고 생각합니다. 스토리 깬다고 미니게임 모르고 지나간 것들이 중간에 좀 있어서 아쉽네요. 어짜피 하루만에 다 깨기 힘든 겜이라 멀미 있었지만 쉬어가면서 잘 했습니다. 다만 피지컬이 살짝(?)필요한 부분에 상대방이 못한다면 당연히 리트 횟수가 아주 늘어납니다,,,,
不难,好玩
非常好玩,拿手柄玩的!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $85.3M | 127.1K | 97% | $32.49 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.5M | 36.1K | 97% | $16.24 | |
| $37.5M | 98.5K | 94% | $19.99 | |
| $37.1M | 87.7K | 96% | $19.99 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.7M | 37.6K | 94% | $29.99 | |
| $37.8M | 52.9K | 87% | $29.99 |