
Embark on the craziest journey of your life in It Takes Two. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Winner of GAME OF THE YEAR at the Game Awards 2021.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52/day in the week to Sep 14 → 53/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 270.1Kreviews | 95% | — | $37.4M |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень классная игрушка. С девушкой поиграть самое то. Рекомендую!
无敌了确保好玩
牛逼
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #26, worst FR #99 · 9 markets collected
Reviews, worldwide (the counter carries no country): 69.29/day in the week to Jul 30 → 90.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ ALI AHMED
I played this with my wife and we had a great time. The puzzles are fun but neither too hard or too easy, the mechanics keep switching up/tons of variety, boss fights were cool and difficult but not impossible, the worlds are huge and easy to traverse, really nothing negative about the game play or game design. My only nitpick has to do with the story in that the characters took a long time to develop their relationship together and then suddenly we're at the end. However, that is the only thing I would say negatively about this game, everything else was really fun. Also loved the voice acting. I really liked the little touches, the things to do just for the sake of doing the thing (ie, no prize, no reward, just... hang out and do the thing), all the little mini-games. Content-wise we flew through this, but we're both decent gamers so we weren't slowed down too much, nor did we spend a ton of time on the mini-games. You can definitely squeeze a lot more time out of this if you and your playing partner are competitive. Either way, if you have someone who you like to play games with and maybe they're not like a pro gamer and they like story-based long form games, this is 100% up your alley.
从来不玩PC的女盆友被我拉过来一起玩双人,从此她就爱上游戏
good game
以前刚买的时候和游戏搭子玩过大部分内容,还剩一两关的时候有事就搁置了,现在结婚了想和老公一起玩,可他说打人生副本太累了,每天回家已经没有精力,双人成行不了一点,想想好叭,游戏已经玩过大半值回票价了,就当已经打完了,不用太纠结倒是。
Играю с ребенком уже 10 часов(по часу) . Это отличная игра, с отличным сюжетом. Классные способности и возможности. Купил для этого два пульта PS4. Не пожалел ни разу о покупке данной игры. Рекомендую определенно. Ребенку 8 лет.
excelente para parejas
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $85.3M | 127.1K | 97% | $32.49 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.4M | 36.1K | 97% | $16.24 | |
| $37.2M | 40.3K | 57% | $23.99 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.1M | 87.7K | 96% | $19.99 | |
| $37.7M | 37.5K | 94% | $29.99 | |
| $37.8M | 47.6K | 87% | $29.99 |