
IRON NEST is a brutal dieselpunk heavy-artillery game where you dominate the battlefield through a colossal war machine. Take map measurements based on the received coordinates, strain the hydraulics, and gunlay the cannons to unleash devastating blows ⟹ Will you obey High Command, Operator?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A brutal dieselpunk heavy-artillery simulator where you dominate the battlefield through a colossal war machine. Every lever, every dial, and every shot is under your control. High Command may send its orders, but the chain of command ends at your fingertips. They don't carry consequences. You do, Operator.
MAKE EVERY SHOT COUNT.
The teleprinters are calibrated to monitor local radio traffic. One delivers TOP-PRIORITY directives from High Command. The other relays direct calls from the frontline. Remember: every piece of information can determine the success of the entire operation.
Transform intelligence reports into a battle plan, get aerial photos that reveal the outcome of your actions, and watch your barrels reshape the landscape. The map isn't here just for measurements. It's also your window to the battlefield. Make no mistake. You can move the markers, but the scars remain.
Hammer the measurements, crank the numbers, and watch the ballistic calculator grind toward firing solutions. Drive the charges higher to blast shells across the horizon, or dial it back to arc them deliberately into enemy emplacements.
Beware: the machine may fail. You must not.
Breach bunkers with armor-piercing rounds, screen friendly withdrawals with smoke, and ████ █████████ with phosgene gas. It never happened if there are no witnesses. Every shell is forged for a single purpose, and whatever you choose will echo across the battlefield long after the smoke clears.
Haul the elevation wheel and watch the guns climb under your command. Match it with the exact propellant charge, or a surgical strike will turn into an avoidable mess. Precision is everything because neither flawless paperwork nor the finest propaganda will erase your guilt.
Drag the heavy lever and feel the entire structure shudder beneath your feet. A machine like IRON NEST doesn't spin on a whim. It takes time to swing that much iron with grace. Skilled Operators use that time to handle other tasks. After all, the coffee machine on your desk is there for a reason.
Pull the trigger, and let thousands of tons of machinery answer your call. Feel the turret recoil and watch the frontline crumble under the weight of steel. Once the dust settles, only silence remains, hanging heavy in the air, and the moment new orders arrive, it all begins again.

✔ Heavy-Artillery Simulator
✔ Dieselpunk Aesthetics
✔ Interactive Tactical Map
✔ Hands-On Massive Mechanisms
✔ Manual Control of a 5,000 Ton Turret
✔ Procedurally Generated Objectives
✔ Endless Replayability
✔ 2x Challenge Modes
✔ Leaderboards
✔ Handcrafted Story
✔ Newspaper Reports
✔ Unlockable 30x Ammo Types and Abilities
✔ Customizable Cat Companion
✔ Military-Grade Hearing Loss
✔ Fully Operational Warhorn
✔ Unlockable 100+ Medals
✔ 15x Regions

The campaign is set in alternate-history Spain in the late 1920s, on the brink of a civil war. In this timeline, the monarchy still holds power, and a republican uprising is spreading across the country.
IRON NEST is a two-person passion project from Nick Talmers (development) and Dominik Latos (propaganda). With 20+ years of combined experience and a lifelong obsession with artillery, interwar machinery, and dieselpunk, we're building the game we've wanted to play for years.
Nick has dreamed of IRON NEST for over a decade, and after meeting through developer-publisher collaborations, we decided it was time to bring this heavy spider-turret simulator, dripping with steel and power, to life.
The response has exceeded our wildest expectations. Thank you (truly) for every wishlist, message, and bit of support. It means even more because Heavy Turret Simulator is just the first step in the IRON NEST universe.


IRON NEST: Heavy Turret Simulator is a first-person heavy-artillery experience that blends tactical problem-solving, complex war-machine management, and strategic decision-making into a genre of its own. The inspirations behind the game range from 1990s anime and Cannon Fodder to Nick’s passion for engineering and artillery. Also, we would like to acknowledge PVKK, which, in our view, helped shape the genre in which IRON NEST proudly stands.
HEARING LOSS IS NOT SERVICE-RELATED
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 14.2Kreviews | 98% | — | $7.2M |
| $19.99 | 144ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- Eliminate targets designated by High Command. - The G[spoiler]eneral[/spoiler] claimed in the newspaper it's the handiwork of the a[spoiler]nti-monarchist[/spoiler] while he's receiving the medal from the K[spoiler]ing.[/spoiler] - Restart the mission. - Shoot at the G[spoiler]eneral.[/spoiler] ------------------------------ Traitors! ------------------------------ You are not prepared! ------------------------------
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't Games like this can become repetitive over time, but during the 8 hours I played, this game never felt repetitive. Every mission gives you a different problem to solve, and it never gets boring. ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf The music is almost exclusively marches that fit the game atmosphere well, but the tracks sound similar to each other and could benefit from more variety. ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls Can't say it's hard, but you'll have to think ---{ Grind }--- ☐ Nothing to grind ☑Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs I somehow got 41,857,143 average kills per shot while the total kills in this round was 7 😂 But it’s not affecting the gameplay, and I’m sure it’ll be fixed shortly. ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 9.5 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.2M | 7.3K | 74% | $24.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $7.2M | 10.1K | 94% | $19.99 | |
| $7.1M | 49.7K | 89% | $9.99 | |
| $7.2M | 13.7K | 71% | $19.99 | |
| $7.1M | 8.4K | 88% | $21.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 144 | 94% | $19.99 | |
| — | 69 | 92% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $108.4K | 245 | 96% | $11.99 | |
| — | 0 | — | — |
Latest in each market: best FR #70, worst AU #94 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Ukrainian, Japanese, Russian, Korean, Czech +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je ne savais pas que j'avais besoin de ce jeu jusqu'à ce que j'y joue. On se balade dans un poux mécanique qui crache des obus à des kilomètres à la ronde. Les obus font la taille d'une vieille Zx, et on peut balancer à peu près tout ce qu'on veut sur qui on le veut. Que ça crame, explose, perce, creuse un cratère de 2km de large, ... On demande, on reçoit (bon, ça coûte un peu, mais faut se dire qu'on s'amuse plus qu'avec une Zx) ... On reçoit des vinyles des temps en temps, avec des marches militaires à écouter, c'est l'ambiance "après guerre", nostalgique des combats de vétéran qui gueulent sur des mômes qu'il leur faudrait une bonne salve dans le derrière pour leur apprendre les bonnes manières. On est seul à mouvoir ce truc qui pèse 150 tonnes et qui dégueule l'enfer sur les ennemis. Alors, on tire de loin, donc, on ne voit pas ce qui se passe sur le terrain. On a une carte de la région sur laquelle on va tracer des droites, prendre des repères avec un compas, calculer des trajectoires. Le tout, après avoir bien copié toutes les données reçues par le haut commandement sur le téléscripteur. (suffit de cliquer dessus pour copier les données importantes sur votre porte documents). Tout est une question de calcul de trajectoire, de zone d'explosion, et de timing. Un faux pas, et c'est la douche anti-poux (mécanique). J'ai joué 4h? J'ai pas vu le temps passer Bref J'aime beaucoup.
打炮!爽!!!!
Very tactile and fun. had a dark souls moment when i opened a hatch and walked down some stairs and found the main menu i took the coffee from
amazing
Glory to Castile
>Buys the game >Downloads the game >I allow the cat to get on the map and let it roam around in the turret nest's upper floor >my cat: allowes itself to roam around my monitor and setup to make it harder for me to play just as if it was himself in the game 10/10 gameplay, really realistic
YES, great mechanics, great immersion, amazing feel. FIRE!
Pettition to rename into "Artillery Mech Simulator".
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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